#ifndef OPENMW_PROCESSORPLAYERSPEECH_HPP #define OPENMW_PROCESSORPLAYERSPEECH_HPP #include "../PlayerProcessor.hpp" namespace mwmp { class ProcessorPlayerSpeech : public PlayerProcessor { public: ProcessorPlayerSpeech() { BPP_INIT(ID_PLAYER_SPEECH) } virtual void Do(PlayerPacket &packet, BasePlayer *player) { // Placeholder to be filled in later } }; } #endif //OPENMW_PROCESSORPLAYERSPEECH_HPP