#include "loadsndg.hpp" #include "esmreader.hpp" #include "esmwriter.hpp" #include "defs.hpp" #include "util.hpp" namespace ESM { unsigned int SoundGenerator::sRecordId = REC_SNDG; void SoundGenerator::load(ESMReader &esm) { mId = esm.getHNString("NAME"); if (mIsDeleted = readDeleSubRecord(esm)) { return; } bool hasData = false; while (esm.hasMoreSubs()) { esm.getSubName(); uint32_t name = esm.retSubName().val; switch (name) { case ESM::FourCC<'D','A','T','A'>::value: esm.getHT(mType, 4); hasData = true; break; case ESM::FourCC<'C','N','A','M'>::value: mCreature = esm.getHString(); break; case ESM::FourCC<'S','N','A','M'>::value: mSound = esm.getHString(); break; default: esm.fail("Unknown subrecord"); } } if (!hasData) esm.fail("Missing DATA"); } void SoundGenerator::save(ESMWriter &esm) const { esm.writeHNCString("NAME", mId); if (mIsDeleted) { writeDeleSubRecord(esm); return; } esm.writeHNT("DATA", mType, 4); esm.writeHNOCString("CNAM", mCreature); esm.writeHNOCString("SNAM", mSound); } void SoundGenerator::blank() { mType = LeftFoot; mCreature.clear(); mSound.clear(); mIsDeleted = false; } }