#include "debugwindow.hpp" #include #include #include #include #include #ifndef BT_NO_PROFILE namespace { void bulletDumpRecursive(CProfileIterator* pit, int spacing, std::stringstream& os) { pit->First(); if (pit->Is_Done()) return; float accumulated_time=0,parent_time = pit->Is_Root() ? CProfileManager::Get_Time_Since_Reset() : pit->Get_Current_Parent_Total_Time(); int i,j; int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset(); for (i=0;iGet_Current_Parent_Name())+" (total running time: "+MyGUI::utility::toString(parent_time,3)+" ms) ---\n"; os << s; //float totalTime = 0.f; int numChildren = 0; for (i = 0; !pit->Is_Done(); i++,pit->Next()) { numChildren++; float current_total_time = pit->Get_Current_Total_Time(); accumulated_time += current_total_time; float fraction = parent_time > SIMD_EPSILON ? (current_total_time / parent_time) * 100 : 0.f; for (j=0;jGet_Current_Name()+" ("+MyGUI::utility::toString(fraction,2)+" %) :: "+MyGUI::utility::toString(ms,3)+" ms / frame ("+MyGUI::utility::toString(pit->Get_Current_Total_Calls())+" calls)\n"; os << s; //totalTime += current_total_time; //recurse into children } if (parent_time < accumulated_time) { os << "what's wrong\n"; } for (i=0;i SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f; s = "Unaccounted: ("+MyGUI::utility::toString(unaccounted,3)+" %) :: "+MyGUI::utility::toString(parent_time - accumulated_time,3)+" ms\n"; os << s; for (i=0;iEnter_Child(i); bulletDumpRecursive(pit, spacing+3, os); pit->Enter_Parent(); } } void bulletDumpAll(std::stringstream& os) { CProfileIterator* profileIterator = 0; profileIterator = CProfileManager::Get_Iterator(); bulletDumpRecursive(profileIterator, 0, os); CProfileManager::Release_Iterator(profileIterator); } } #endif // BT_NO_PROFILE namespace MWGui { DebugWindow::DebugWindow() : WindowBase("openmw_debug_window.layout") { getWidget(mTabControl, "TabControl"); // Ideas for other tabs: // - Texture / compositor texture viewer // - Log viewer // - Material editor // - Shader editor MyGUI::TabItem* item = mTabControl->addItem("Physics Profiler"); mBulletProfilerEdit = item->createWidgetReal ("LogEdit", MyGUI::FloatCoord(0,0,1,1), MyGUI::Align::Stretch); MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize(); mMainWidget->setSize(viewSize); } void DebugWindow::onFrame(float dt) { #ifndef BT_NO_PROFILE if (!isVisible()) return; static float timer = 0; timer -= dt; if (timer > 0) return; timer = 1; std::stringstream stream; bulletDumpAll(stream); if (mBulletProfilerEdit->isTextSelection()) // pause updating while user is trying to copy text return; size_t previousPos = mBulletProfilerEdit->getVScrollPosition(); mBulletProfilerEdit->setCaption(stream.str()); mBulletProfilerEdit->setVScrollPosition(std::min(previousPos, mBulletProfilerEdit->getVScrollRange()-1)); #endif } }