#include "niffile.hpp"
#include "effect.hpp"

#include <map>
#include <sstream>

namespace Nif
{

/// Open a NIF stream. The name is used for error messages.
NIFFile::NIFFile(Files::IStreamPtr stream, const std::string &name)
    : filename(name)
{
    parse(stream);
}

NIFFile::~NIFFile()
{
    for (std::vector<Record*>::iterator it = records.begin() ; it != records.end(); ++it)
    {
        delete *it;
    }
}

template <typename NodeType> static Record* construct() { return new NodeType; }

struct RecordFactoryEntry {

    typedef Record* (*create_t) ();

    create_t        mCreate;
    RecordType      mType;

};

///Helper function for adding records to the factory map
static std::pair<std::string,RecordFactoryEntry> makeEntry(std::string recName, Record* (*create_t) (), RecordType type)
{
    RecordFactoryEntry anEntry = {create_t,type};
    return std::make_pair(recName, anEntry);
}

///These are all the record types we know how to read.
static std::map<std::string,RecordFactoryEntry> makeFactory()
{
    std::map<std::string,RecordFactoryEntry> newFactory;
    newFactory.insert(makeEntry("NiNode",                     &construct <NiNode>                      , RC_NiNode                        ));
    newFactory.insert(makeEntry("NiSwitchNode",               &construct <NiSwitchNode>                , RC_NiSwitchNode                  ));
    newFactory.insert(makeEntry("NiLODNode",                  &construct <NiLODNode>                   , RC_NiLODNode                     ));
    newFactory.insert(makeEntry("AvoidNode",                  &construct <NiNode>                      , RC_AvoidNode                     ));
    newFactory.insert(makeEntry("NiCollisionSwitch",          &construct <NiNode>                      , RC_NiCollisionSwitch             ));
    newFactory.insert(makeEntry("NiBSParticleNode",           &construct <NiNode>                      , RC_NiBSParticleNode              ));
    newFactory.insert(makeEntry("NiBSAnimationNode",          &construct <NiNode>                      , RC_NiBSAnimationNode             ));
    newFactory.insert(makeEntry("NiBillboardNode",            &construct <NiNode>                      , RC_NiBillboardNode               ));
    newFactory.insert(makeEntry("NiTriShape",                 &construct <NiTriShape>                  , RC_NiTriShape                    ));
    newFactory.insert(makeEntry("NiTriStrips",                &construct <NiTriStrips>                 , RC_NiTriStrips                   ));
    newFactory.insert(makeEntry("NiLines",                    &construct <NiLines>                     , RC_NiLines                       ));
    newFactory.insert(makeEntry("NiRotatingParticles",        &construct <NiRotatingParticles>         , RC_NiRotatingParticles           ));
    newFactory.insert(makeEntry("NiAutoNormalParticles",      &construct <NiAutoNormalParticles>       , RC_NiAutoNormalParticles         ));
    newFactory.insert(makeEntry("NiCamera",                   &construct <NiCamera>                    , RC_NiCamera                      ));
    newFactory.insert(makeEntry("RootCollisionNode",          &construct <NiNode>                      , RC_RootCollisionNode             ));
    newFactory.insert(makeEntry("NiTexturingProperty",        &construct <NiTexturingProperty>         , RC_NiTexturingProperty           ));
    newFactory.insert(makeEntry("NiFogProperty",              &construct <NiFogProperty>               , RC_NiFogProperty                 ));
    newFactory.insert(makeEntry("NiMaterialProperty",         &construct <NiMaterialProperty>          , RC_NiMaterialProperty            ));
    newFactory.insert(makeEntry("NiZBufferProperty",          &construct <NiZBufferProperty>           , RC_NiZBufferProperty             ));
    newFactory.insert(makeEntry("NiAlphaProperty",            &construct <NiAlphaProperty>             , RC_NiAlphaProperty               ));
    newFactory.insert(makeEntry("NiVertexColorProperty",      &construct <NiVertexColorProperty>       , RC_NiVertexColorProperty         ));
    newFactory.insert(makeEntry("NiShadeProperty",            &construct <NiShadeProperty>             , RC_NiShadeProperty               ));
    newFactory.insert(makeEntry("NiDitherProperty",           &construct <NiDitherProperty>            , RC_NiDitherProperty              ));
    newFactory.insert(makeEntry("NiWireframeProperty",        &construct <NiWireframeProperty>         , RC_NiWireframeProperty           ));
    newFactory.insert(makeEntry("NiSpecularProperty",         &construct <NiSpecularProperty>          , RC_NiSpecularProperty            ));
    newFactory.insert(makeEntry("NiStencilProperty",          &construct <NiStencilProperty>           , RC_NiStencilProperty             ));
    newFactory.insert(makeEntry("NiVisController",            &construct <NiVisController>             , RC_NiVisController               ));
    newFactory.insert(makeEntry("NiGeomMorpherController",    &construct <NiGeomMorpherController>     , RC_NiGeomMorpherController       ));
    newFactory.insert(makeEntry("NiKeyframeController",       &construct <NiKeyframeController>        , RC_NiKeyframeController          ));
    newFactory.insert(makeEntry("NiAlphaController",          &construct <NiAlphaController>           , RC_NiAlphaController             ));
    newFactory.insert(makeEntry("NiRollController",           &construct <NiRollController>            , RC_NiRollController              ));
    newFactory.insert(makeEntry("NiUVController",             &construct <NiUVController>              , RC_NiUVController                ));
    newFactory.insert(makeEntry("NiPathController",           &construct <NiPathController>            , RC_NiPathController              ));
    newFactory.insert(makeEntry("NiMaterialColorController",  &construct <NiMaterialColorController>   , RC_NiMaterialColorController     ));
    newFactory.insert(makeEntry("NiBSPArrayController",       &construct <NiBSPArrayController>        , RC_NiBSPArrayController          ));
    newFactory.insert(makeEntry("NiParticleSystemController", &construct <NiParticleSystemController>  , RC_NiParticleSystemController    ));
    newFactory.insert(makeEntry("NiFlipController",           &construct <NiFlipController>            , RC_NiFlipController              ));
    newFactory.insert(makeEntry("NiAmbientLight",             &construct <NiLight>                     , RC_NiLight                       ));
    newFactory.insert(makeEntry("NiDirectionalLight",         &construct <NiLight>                     , RC_NiLight                       ));
    newFactory.insert(makeEntry("NiPointLight",               &construct <NiPointLight>                , RC_NiLight                       ));
    newFactory.insert(makeEntry("NiSpotLight",                &construct <NiSpotLight>                 , RC_NiLight                       ));
    newFactory.insert(makeEntry("NiTextureEffect",            &construct <NiTextureEffect>             , RC_NiTextureEffect               ));
    newFactory.insert(makeEntry("NiVertWeightsExtraData",     &construct <NiVertWeightsExtraData>      , RC_NiVertWeightsExtraData        ));
    newFactory.insert(makeEntry("NiTextKeyExtraData",         &construct <NiTextKeyExtraData>          , RC_NiTextKeyExtraData            ));
    newFactory.insert(makeEntry("NiStringExtraData",          &construct <NiStringExtraData>           , RC_NiStringExtraData             ));
    newFactory.insert(makeEntry("NiGravity",                  &construct <NiGravity>                   , RC_NiGravity                     ));
    newFactory.insert(makeEntry("NiPlanarCollider",           &construct <NiPlanarCollider>            , RC_NiPlanarCollider              ));
    newFactory.insert(makeEntry("NiSphericalCollider",        &construct <NiSphericalCollider>         , RC_NiSphericalCollider           ));
    newFactory.insert(makeEntry("NiParticleGrowFade",         &construct <NiParticleGrowFade>          , RC_NiParticleGrowFade            ));
    newFactory.insert(makeEntry("NiParticleColorModifier",    &construct <NiParticleColorModifier>     , RC_NiParticleColorModifier       ));
    newFactory.insert(makeEntry("NiParticleRotation",         &construct <NiParticleRotation>          , RC_NiParticleRotation            ));
    newFactory.insert(makeEntry("NiFloatData",                &construct <NiFloatData>                 , RC_NiFloatData                   ));
    newFactory.insert(makeEntry("NiTriShapeData",             &construct <NiTriShapeData>              , RC_NiTriShapeData                ));
    newFactory.insert(makeEntry("NiTriStripsData",            &construct <NiTriStripsData>             , RC_NiTriStripsData               ));
    newFactory.insert(makeEntry("NiLinesData",                &construct <NiLinesData>                 , RC_NiLinesData                   ));
    newFactory.insert(makeEntry("NiVisData",                  &construct <NiVisData>                   , RC_NiVisData                     ));
    newFactory.insert(makeEntry("NiColorData",                &construct <NiColorData>                 , RC_NiColorData                   ));
    newFactory.insert(makeEntry("NiPixelData",                &construct <NiPixelData>                 , RC_NiPixelData                   ));
    newFactory.insert(makeEntry("NiMorphData",                &construct <NiMorphData>                 , RC_NiMorphData                   ));
    newFactory.insert(makeEntry("NiKeyframeData",             &construct <NiKeyframeData>              , RC_NiKeyframeData                ));
    newFactory.insert(makeEntry("NiSkinData",                 &construct <NiSkinData>                  , RC_NiSkinData                    ));
    newFactory.insert(makeEntry("NiUVData",                   &construct <NiUVData>                    , RC_NiUVData                      ));
    newFactory.insert(makeEntry("NiPosData",                  &construct <NiPosData>                   , RC_NiPosData                     ));
    newFactory.insert(makeEntry("NiRotatingParticlesData",    &construct <NiRotatingParticlesData>     , RC_NiRotatingParticlesData       ));
    newFactory.insert(makeEntry("NiAutoNormalParticlesData",  &construct <NiAutoNormalParticlesData>   , RC_NiAutoNormalParticlesData     ));
    newFactory.insert(makeEntry("NiSequenceStreamHelper",     &construct <NiSequenceStreamHelper>      , RC_NiSequenceStreamHelper        ));
    newFactory.insert(makeEntry("NiSourceTexture",            &construct <NiSourceTexture>             , RC_NiSourceTexture               ));
    newFactory.insert(makeEntry("NiSkinInstance",             &construct <NiSkinInstance>              , RC_NiSkinInstance                ));
    newFactory.insert(makeEntry("NiLookAtController",         &construct <NiLookAtController>          , RC_NiLookAtController            ));
    newFactory.insert(makeEntry("NiPalette",                  &construct <NiPalette>                   , RC_NiPalette                     ));
    return newFactory;
}


///Make the factory map used for parsing the file
static const std::map<std::string,RecordFactoryEntry> factories = makeFactory();

std::string NIFFile::printVersion(unsigned int version)
{
    int major = (version >> 24) & 0xFF;
    int minor = (version >> 16) & 0xFF;
    int patch = (version >> 8) & 0xFF;
    int rev = version & 0xFF;

    std::stringstream stream;
    stream << major << "." << minor << "." << patch << "." << rev;
    return stream.str();
}

void NIFFile::parse(Files::IStreamPtr stream)
{
    NIFStream nif (this, stream);

    // Check the header string
    std::string head = nif.getVersionString();
    if(head.compare(0, 22, "NetImmerse File Format") != 0)
        fail("Invalid NIF header: " + head);

    // Get BCD version
    ver = nif.getUInt();
    // 4.0.0.0 is an older, practically identical version of the format.
    // It's not used by Morrowind assets but Morrowind supports it.
    if(ver != NIFStream::generateVersion(4,0,0,0) && ver != VER_MW)
        fail("Unsupported NIF version: " + printVersion(ver));
    // Number of records
    size_t recNum = nif.getInt();
    records.resize(recNum);

    for(size_t i = 0;i < recNum;i++)
    {
        Record *r = nullptr;

        std::string rec = nif.getString();
        if(rec.empty())
        {
            std::stringstream error;
            error << "Record number " << i << " out of " << recNum << " is blank.";
            fail(error.str());
        }

        std::map<std::string,RecordFactoryEntry>::const_iterator entry = factories.find(rec);

        if (entry != factories.end())
        {
            r = entry->second.mCreate ();
            r->recType = entry->second.mType;
        }
        else
            fail("Unknown record type " + rec);

        assert(r != nullptr);
        assert(r->recType != RC_MISSING);
        r->recName = rec;
        r->recIndex = i;
        records[i] = r;
        r->read(&nif);
    }

    size_t rootNum = nif.getUInt();
    roots.resize(rootNum);

    //Determine which records are roots
    for(size_t i = 0;i < rootNum;i++)
    {
        int idx = nif.getInt();
        if (idx >= 0 && idx < int(records.size()))
        {
            roots[i] = records[idx];
        }
        else
        {
            roots[i] = nullptr;
            warn("Null Root found");
        }
    }

    // Once parsing is done, do post-processing.
    for(size_t i=0; i<recNum; i++)
        records[i]->post(this);
}

void NIFFile::setUseSkinning(bool skinning)
{
    mUseSkinning = skinning;
}

bool NIFFile::getUseSkinning() const
{
    return mUseSkinning;
}

}