#ifndef CSM_WOLRD_RESOURCES_H #define CSM_WOLRD_RESOURCES_H #include <string> #include <map> #include <vector> #include "universalid.hpp" namespace VFS { class Manager; } namespace CSMWorld { class Resources { std::map<std::string, int> mIndex; std::vector<std::string> mFiles; std::string mBaseDirectory; UniversalId::Type mType; public: /// \param type Type of resources in this table. Resources (const VFS::Manager* vfs, const std::string& baseDirectory, UniversalId::Type type, const char * const *extensions = nullptr); void recreate(const VFS::Manager* vfs, const char * const *extensions = nullptr); int getSize() const; std::string getId (int index) const; int getIndex (const std::string& id) const; int searchId (const std::string& id) const; UniversalId::Type getType() const; }; } #endif