[Objects] shaders = true # Max. number of lights that affect objects. Setting to 1 will only reflect sunlight # Note: has no effect when shaders are turned off num lights = 8 # Use static geometry for static objects. Improves rendering speed. use static geometry = true # Limit the rendering distance of small objects limit small object distance = false # Size below which an object is considered as small small object size = 250 # Rendering distance for small objects small object distance = 3500 [Terrain] # Max. number of lights that affect the terrain. Setting to 1 will only reflect sunlight num lights = 8