#ifndef OPENXR_MANAGER_IMPL_HPP #define OPENXR_MANAGER_IMPL_HPP #include "openxrmanager.hpp" #include "openxrlayer.hpp" #include "../mwinput/inputmanagerimp.hpp" #include "../mwrender/vismask.hpp" #include #include // The OpenXR SDK assumes we've included Windows.h #include #include #include #include #include #include #include #include #include #include #include namespace osg { Vec3 fromXR(XrVector3f); Quat fromXR(XrQuaternionf quat); XrVector3f toXR(Vec3 v); XrQuaternionf toXR(Quat quat); } namespace MWVR { #define CHK_STRINGIFY(x) #x #define TOSTRING(x) CHK_STRINGIFY(x) #define FILE_AND_LINE __FILE__ ":" TOSTRING(__LINE__) #define CHECK_XRCMD(cmd) CheckXrResult(cmd, #cmd, FILE_AND_LINE); #define CHECK_XRRESULT(res, cmdStr) CheckXrResult(res, cmdStr, FILE_AND_LINE); XrResult CheckXrResult(XrResult res, const char* originator = nullptr, const char* sourceLocation = nullptr); MWVR::Pose fromXR(XrPosef pose); XrPosef toXR(MWVR::Pose pose); struct OpenXRManagerImpl { OpenXRManagerImpl(void); ~OpenXRManagerImpl(void); void LogLayersAndExtensions(); void LogInstanceInfo(); void LogReferenceSpaces(); const XrEventDataBaseHeader* nextEvent(); void waitFrame(); void beginFrame(); void endFrame(int64_t displayTime, class OpenXRLayerStack* layerStack); std::array getPredictedViews(int64_t predictedDisplayTime, TrackedSpace mSpace); MWVR::Pose getPredictedLimbPose(int64_t predictedDisplayTime, TrackedLimb limb, TrackedSpace space); int eyes(); void handleEvents(); void updateControls(); void HandleSessionStateChanged(const XrEventDataSessionStateChanged& stateChangedEvent); XrFrameState frameState(); bool initialized = false; long long mFrameIndex = 0; XrInstance mInstance = XR_NULL_HANDLE; XrSession mSession = XR_NULL_HANDLE; XrSpace mSpace = XR_NULL_HANDLE; XrFormFactor mFormFactor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY; XrViewConfigurationType mViewConfigType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO; XrEnvironmentBlendMode mEnvironmentBlendMode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE; XrSystemId mSystemId = XR_NULL_SYSTEM_ID; XrGraphicsBindingOpenGLWin32KHR mGraphicsBinding{ XR_TYPE_GRAPHICS_BINDING_OPENGL_WIN32_KHR }; XrSystemProperties mSystemProperties{ XR_TYPE_SYSTEM_PROPERTIES }; std::array mConfigViews{ { {XR_TYPE_VIEW_CONFIGURATION_VIEW}, {XR_TYPE_VIEW_CONFIGURATION_VIEW} } }; XrSpace mReferenceSpaceView = XR_NULL_HANDLE; XrSpace mReferenceSpaceStage = XR_NULL_HANDLE; XrEventDataBuffer mEventDataBuffer{ XR_TYPE_EVENT_DATA_BUFFER }; XrFrameState mFrameState{}; XrSessionState mSessionState = XR_SESSION_STATE_UNKNOWN; bool mSessionRunning = false; std::mutex mFrameStateMutex{}; std::mutex mEventMutex{}; }; } #endif