#include #include "PacketPlayerTeam.hpp" mwmp::PacketPlayerTeam::PacketPlayerTeam(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_TEAM; } void mwmp::PacketPlayerTeam::Packet(RakNet::BitStream *newBitstream, bool send) { PlayerPacket::Packet(newBitstream, send); uint32_t count; if (send) count = static_cast(player->teamMembers.size()); RW(count, send); if (!send) { player->teamMembers.clear(); player->teamMembers.resize(count); } for (auto &&teamPlayerGuid : player->teamMembers) { RW(teamPlayerGuid, send, true); } }