// // Created by koncord on 08.03.16. // #include "PacketPlayerAttribute.hpp" #include using namespace mwmp; PacketPlayerAttribute::PacketPlayerAttribute(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_ATTRIBUTE; } void PacketPlayerAttribute::Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); RW(player->creatureStats.mAttributes, send); RW(player->npcStats.mSkillIncrease, send); }