#include "controllers.hpp"

namespace MWGui
{
    namespace Controllers
    {

        ControllerRepeatClick::ControllerRepeatClick() :
            mInit(0.5),
            mStep(0.1),
            mEnabled(true),
            mTimeLeft(0)
        {
        }

        ControllerRepeatClick::~ControllerRepeatClick()
        {
        }

        bool ControllerRepeatClick::addTime(MyGUI::Widget* _widget, float _time)
        {
            if(mTimeLeft == 0)
                mTimeLeft = mInit;

            mTimeLeft -= _time;
            while (mTimeLeft <= 0)
            {
                mTimeLeft += mStep;
                eventRepeatClick(_widget, this);
            }
            return true;
        }

        void ControllerRepeatClick::setRepeat(float init, float step)
        {
            mInit = init;
            mStep = step;
        }

        void ControllerRepeatClick::setEnabled(bool enable)
        {
            mEnabled = enable;
        }

        void ControllerRepeatClick::setProperty(const std::string& _key, const std::string& _value)
        {
        }

        void ControllerRepeatClick::prepareItem(MyGUI::Widget* _widget)
        {
        }

    }
}