#include "merge.hpp" #include #include #include #include #include #include #include #include "../../model/doc/document.hpp" #include "../../model/doc/documentmanager.hpp" #include "../doc/filewidget.hpp" #include "../doc/adjusterwidget.hpp" void CSVTools::Merge::keyPressEvent (QKeyEvent *event) { if (event->key()==Qt::Key_Escape) { event->accept(); cancel(); } else QWidget::keyPressEvent (event); } CSVTools::Merge::Merge (CSMDoc::DocumentManager& documentManager, QWidget *parent) : QWidget (parent), mDocument (0), mDocumentManager (documentManager) { setWindowTitle ("Merge Content Files into a new Game File"); QVBoxLayout *mainLayout = new QVBoxLayout; setLayout (mainLayout); QSplitter *splitter = new QSplitter (Qt::Horizontal, this); mainLayout->addWidget (splitter, 1); // left panel (files to be merged) QWidget *left = new QWidget (this); left->setContentsMargins (0, 0, 0, 0); splitter->addWidget (left); QVBoxLayout *leftLayout = new QVBoxLayout; left->setLayout (leftLayout); leftLayout->addWidget (new QLabel ("Files to be merged", this)); mFiles = new QListWidget (this); leftLayout->addWidget (mFiles, 1); // right panel (new game file) QWidget *right = new QWidget (this); right->setContentsMargins (0, 0, 0, 0); splitter->addWidget (right); QVBoxLayout *rightLayout = new QVBoxLayout; rightLayout->setAlignment (Qt::AlignTop); right->setLayout (rightLayout); rightLayout->addWidget (new QLabel ("New game file", this)); mNewFile = new CSVDoc::FileWidget (this); mNewFile->setType (false); mNewFile->extensionLabelIsVisible (true); rightLayout->addWidget (mNewFile); mAdjuster = new CSVDoc::AdjusterWidget (this); rightLayout->addWidget (mAdjuster); connect (mNewFile, SIGNAL (nameChanged (const QString&, bool)), mAdjuster, SLOT (setName (const QString&, bool))); connect (mAdjuster, SIGNAL (stateChanged (bool)), this, SLOT (stateChanged (bool))); // buttons QDialogButtonBox *buttons = new QDialogButtonBox (QDialogButtonBox::Cancel, Qt::Horizontal, this); connect (buttons->button (QDialogButtonBox::Cancel), SIGNAL (clicked()), this, SLOT (cancel())); mOkay = new QPushButton ("Merge", this); connect (mOkay, SIGNAL (clicked()), this, SLOT (accept())); mOkay->setDefault (true); buttons->addButton (mOkay, QDialogButtonBox::AcceptRole); mainLayout->addWidget (buttons); } void CSVTools::Merge::configure (CSMDoc::Document *document) { mDocument = document; mNewFile->setName (""); // content files while (mFiles->count()) delete mFiles->takeItem (0); std::vector files = document->getContentFiles(); for (std::vector::const_iterator iter (files.begin()); iter!=files.end(); ++iter) mFiles->addItem (QString::fromUtf8 (iter->filename().string().c_str())); } void CSVTools::Merge::setLocalData (const boost::filesystem::path& localData) { mAdjuster->setLocalData (localData); } CSMDoc::Document *CSVTools::Merge::getDocument() const { return mDocument; } void CSVTools::Merge::cancel() { mDocument = 0; hide(); } void CSVTools::Merge::accept() { if ((mDocument->getState() & CSMDoc::State_Merging)==0) { std::vector< boost::filesystem::path > files (1, mAdjuster->getPath()); std::unique_ptr target ( mDocumentManager.makeDocument (files, files[0], true)); mDocument->runMerge (std::move(target)); hide(); } } void CSVTools::Merge::stateChanged (bool valid) { mOkay->setEnabled (valid); }