#include "container.hpp" /* Start of tes3mp addition Include additional headers for multiplayer purposes */ #include "../mwmp/Main.hpp" #include "../mwmp/Networking.hpp" #include "../mwmp/WorldEvent.hpp" /* End of tes3mp addition */ #include #include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "../mwbase/soundmanager.hpp" #include "../mwworld/ptr.hpp" #include "../mwworld/failedaction.hpp" #include "../mwworld/nullaction.hpp" #include "../mwworld/containerstore.hpp" #include "../mwworld/customdata.hpp" #include "../mwworld/cellstore.hpp" #include "../mwworld/esmstore.hpp" #include "../mwworld/actionopen.hpp" #include "../mwworld/actiontrap.hpp" #include "../mwphysics/physicssystem.hpp" #include "../mwworld/inventorystore.hpp" #include "../mwgui/tooltips.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" #include "../mwmechanics/npcstats.hpp" namespace MWClass { class ContainerCustomData : public MWWorld::CustomData { public: MWWorld::ContainerStore mContainerStore; virtual MWWorld::CustomData *clone() const; virtual ContainerCustomData& asContainerCustomData() { return *this; } }; MWWorld::CustomData *ContainerCustomData::clone() const { return new ContainerCustomData (*this); } void Container::ensureCustomData (const MWWorld::Ptr& ptr) const { if (!ptr.getRefData().getCustomData()) { std::unique_ptr data (new ContainerCustomData); MWWorld::LiveCellRef *ref = ptr.get(); // setting ownership not needed, since taking items from a container inherits the // container's owner automatically data->mContainerStore.fill( ref->mBase->mInventory, ""); // store ptr.getRefData().setCustomData (data.release()); } } void Container::respawn(const MWWorld::Ptr &ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); if (ref->mBase->mFlags & ESM::Container::Respawn) { MWBase::Environment::get().getWorld()->removeContainerScripts(ptr); ptr.getRefData().setCustomData(NULL); } } void Container::restock(const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); const ESM::InventoryList& list = ref->mBase->mInventory; MWWorld::ContainerStore& store = getContainerStore(ptr); // setting ownership not needed, since taking items from a container inherits the // container's owner automatically store.restock(list, ptr, ""); } void Container::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const { if (!model.empty()) { renderingInterface.getObjects().insertModel(ptr, model, true); } } void Container::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const { if(!model.empty()) physics.addObject(ptr, model); } std::string Container::getModel(const MWWorld::ConstPtr &ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); const std::string &model = ref->mBase->mModel; if (!model.empty()) { return "meshes\\" + model; } return ""; } bool Container::useAnim() const { return true; } std::shared_ptr Container::activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory)) return std::shared_ptr (new MWWorld::NullAction ()); if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) { const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore(); const ESM::Sound *sound = store.get().searchRandom("WolfContainer"); std::shared_ptr action(new MWWorld::FailedAction("#{sWerewolfRefusal}")); if(sound) action->setSound(sound->mId); return action; } const std::string lockedSound = "LockedChest"; const std::string trapActivationSound = "Disarm Trap Fail"; MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr(); const MWWorld::InventoryStore& invStore = player.getClass().getInventoryStore(player); bool isLocked = ptr.getCellRef().getLockLevel() > 0; bool isTrapped = !ptr.getCellRef().getTrap().empty(); bool hasKey = false; std::string keyName; // make key id lowercase std::string keyId = ptr.getCellRef().getKey(); Misc::StringUtils::lowerCaseInPlace(keyId); for (MWWorld::ConstContainerStoreIterator it = invStore.cbegin(); it != invStore.cend(); ++it) { std::string refId = it->getCellRef().getRefId(); Misc::StringUtils::lowerCaseInPlace(refId); if (refId == keyId) { hasKey = true; keyName = it->getClass().getName(*it); } } if ((isLocked || isTrapped) && hasKey) { MWBase::Environment::get().getWindowManager ()->messageBox (keyName + " #{sKeyUsed}"); if(isLocked) unlock(ptr); // using a key disarms the trap if(isTrapped) { ptr.getCellRef().setTrap(""); MWBase::Environment::get().getSoundManager()->playSound3D(ptr, "Disarm Trap", 1.0f, 1.0f, MWBase::SoundManager::Play_TypeSfx, MWBase::SoundManager::Play_Normal); isTrapped = false; /* Start of tes3mp addition Send an ID_OBJECT_TRAP packet every time a trap is disarmed */ mwmp::WorldEvent *worldEvent = mwmp::Main::get().getNetworking()->getWorldEvent(); worldEvent->reset(); worldEvent->addObjectTrap(ptr, ptr.getRefData().getPosition(), true); worldEvent->sendObjectTrap(); /* End of tes3mp addition */ } /* Start of tes3mp addition Send an ID_OBJECT_LOCK packet every time a container is unlocked here */ if (isLocked) { mwmp::WorldEvent *worldEvent = mwmp::Main::get().getNetworking()->getWorldEvent(); worldEvent->reset(); worldEvent->addObjectLock(ptr, 0); worldEvent->sendObjectLock(); } /* End of tes3mp addition */ } if (!isLocked || hasKey) { if(!isTrapped) { std::shared_ptr action (new MWWorld::ActionOpen(ptr)); return action; } else { // Activate trap std::shared_ptr action(new MWWorld::ActionTrap(ptr.getCellRef().getTrap(), ptr)); action->setSound(trapActivationSound); return action; } } else { std::shared_ptr action(new MWWorld::FailedAction(std::string(), ptr)); action->setSound(lockedSound); return action; } } std::string Container::getName (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mName; } MWWorld::ContainerStore& Container::getContainerStore (const MWWorld::Ptr& ptr) const { ensureCustomData (ptr); return ptr.getRefData().getCustomData()->asContainerCustomData().mContainerStore; } std::string Container::getScript (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mScript; } void Container::registerSelf() { std::shared_ptr instance (new Container); registerClass (typeid (ESM::Container).name(), instance); } bool Container::hasToolTip (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return (ref->mBase->mName != ""); } MWGui::ToolTipInfo Container::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const { const MWWorld::LiveCellRef *ref = ptr.get(); MWGui::ToolTipInfo info; info.caption = ref->mBase->mName; std::string text; if (ptr.getCellRef().getLockLevel() > 0) text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ptr.getCellRef().getLockLevel()); else if (ptr.getCellRef().getLockLevel() < 0) text += "\n#{sUnlocked}"; if (ptr.getCellRef().getTrap() != "") text += "\n#{sTrapped}"; if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { text += MWGui::ToolTips::getCellRefString(ptr.getCellRef()); text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script"); } info.text = text; return info; } float Container::getCapacity (const MWWorld::Ptr& ptr) const { MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mWeight; } float Container::getEncumbrance (const MWWorld::Ptr& ptr) const { return getContainerStore (ptr).getWeight(); } void Container::lock (const MWWorld::Ptr& ptr, int lockLevel) const { if(lockLevel!=0) ptr.getCellRef().setLockLevel(abs(lockLevel)); //Changes lock to locklevel, in positive else ptr.getCellRef().setLockLevel(abs(ptr.getCellRef().getLockLevel())); //No locklevel given, just flip the original one } void Container::unlock (const MWWorld::Ptr& ptr) const { ptr.getCellRef().setLockLevel(-abs(ptr.getCellRef().getLockLevel())); //Makes lockLevel negative } bool Container::canLock(const MWWorld::ConstPtr &ptr) const { return true; } MWWorld::Ptr Container::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const { const MWWorld::LiveCellRef *ref = ptr.get(); return MWWorld::Ptr(cell.insert(ref), &cell); } void Container::readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state) const { if (!state.mHasCustomState) return; const ESM::ContainerState& state2 = dynamic_cast (state); if (!ptr.getRefData().getCustomData()) { // Create a CustomData, but don't fill it from ESM records (not needed) std::unique_ptr data (new ContainerCustomData); ptr.getRefData().setCustomData (data.release()); } dynamic_cast (*ptr.getRefData().getCustomData()).mContainerStore. readState (state2.mInventory); } void Container::writeAdditionalState (const MWWorld::ConstPtr& ptr, ESM::ObjectState& state) const { ESM::ContainerState& state2 = dynamic_cast (state); if (!ptr.getRefData().getCustomData()) { state.mHasCustomState = false; return; } dynamic_cast (*ptr.getRefData().getCustomData()).mContainerStore. writeState (state2.mInventory); } }