#ifndef OPENMW_PROCESSORCLIENTSCRIPTLOCAL_HPP #define OPENMW_PROCESSORCLIENTSCRIPTLOCAL_HPP #include "../ObjectProcessor.hpp" namespace mwmp { class ProcessorClientScriptLocal : public ObjectProcessor { public: ProcessorClientScriptLocal() { BPP_INIT(ID_CLIENT_SCRIPT_LOCAL) } void Do(ObjectPacket& packet, Player& player, BaseObjectList& objectList) override { LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "Received %s from %s", strPacketID.c_str(), player.npc.mName.c_str()); Script::Call(player.getId(), objectList.cell.getShortDescription().c_str()); } }; } #endif //OPENMW_PROCESSORCLIENTSCRIPTLOCAL_HPP