#include #include #include "PacketActorAnimPlay.hpp" using namespace mwmp; PacketActorAnimPlay::PacketActorAnimPlay(RakNet::RakPeerInterface *peer) : ActorPacket(peer) { packetID = ID_ACTOR_ANIM_PLAY; } void PacketActorAnimPlay::Actor(BaseActor &actor, bool send) { RW(actor.animation.groupname, send); RW(actor.animation.mode, send); RW(actor.animation.count, send); RW(actor.animation.persist, send); }