#ifndef _ESM_SOUN_H #define _ESM_SOUN_H #include "record.hpp" #include "esm_reader.hpp" #include "esm_writer.hpp" namespace ESM { struct SOUNstruct { unsigned char volume, minRange, maxRange; }; struct Sound : public Record { SOUNstruct data; std::string sound; void load(ESMReader &esm); void save(ESMWriter &esm); int getName() { return REC_SOUN; } }; } #endif