#include #include "PacketScriptLocalFloat.hpp" using namespace mwmp; PacketScriptLocalFloat::PacketScriptLocalFloat(RakNet::RakPeerInterface *peer) : WorldPacket(peer) { packetID = ID_SCRIPT_LOCAL_FLOAT; } void PacketScriptLocalFloat::Packet(RakNet::BitStream *bs, WorldEvent *event, bool send) { WorldPacket::Packet(bs, event, send); RW(event->cellRef.mRefID, send); RW(event->cellRef.mRefNum.mIndex, send); RW(event->cell.mData.mFlags, send); RW(event->cell.mData.mX, send); RW(event->cell.mData.mY, send); RW(event->cell.mName, send); RW(event->index, send); RW(event->floatVal, send); }