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openmw-tes3mp/files/opencs
David Carlier 83bab29e4b Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
9 years ago
..
raster Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scalable Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
GMST.png Solving Issue912 11 years ago
Info.png Solving Issue912 11 years ago
LandTexture.png Solving Issue912 11 years ago
Lightbulb-48.png render lighting icons 11 years ago
Moon-48.png render lighting icons 11 years ago
PathGrid.png Solving Issue912 11 years ago
Sun-48.png render lighting icons 11 years ago
activator.png Solving Issue912 11 years ago
add.png added some placeholder icons 11 years ago
added.png Solving Issue912 11 years ago
apparatus.png Solving Issue912 11 years ago
armor.png Solving Issue912 11 years ago
attribute.png Solving Issue912 11 years ago
base.png Added base.png 12 years ago
birthsign.png Solving Issue912 11 years ago
body-part.png Solving Issue912 11 years ago
book.png Solving Issue912 11 years ago
cell.png Solving Issue912 11 years ago
class.png Solving Issue912 11 years ago
clothing.png Solving Issue912 11 years ago
container.png Solving Issue912 11 years ago
creature.png Solving Issue912 11 years ago
defaultfilters Missed a file. 11 years ago
dialogoue-info.png Solving Issue912 11 years ago
dialogoue-journal.png Solving Issue912 11 years ago
dialogoue-regular.png Solving Issue912 11 years ago
dialogue-greeting.png Solving Issue912 11 years ago
dialogue-persuasion.png Solving Issue912 11 years ago
dialogue-speech.png Solving Issue912 11 years ago
door.png Solving Issue912 11 years ago
edit-clone.png added some placeholder icons 11 years ago
edit-delete.png added some placeholder icons 11 years ago
edit-preview.png added some placeholder icons 11 years ago
edit-undo.png added some placeholder icons 11 years ago
enchantment.png Solving Issue912 11 years ago
eyeballdude.png render window controls icons 11 years ago
faction.png Solving Issue912 11 years ago
filter.png Solving Issue912 11 years ago
flying-eye.png Mainly making compilable under OpenBSD. 9 years ago
globvar.png Solving Issue912 11 years ago
go-next.png added some placeholder icons 11 years ago
go-previous.png added some placeholder icons 11 years ago
ingredient.png Solving Issue912 11 years ago
land.png Solving Issue912 11 years ago
landpaint.png Solving Issue912 11 years ago
leveled-creature.png Solving Issue912 11 years ago
leveled-item.png new files (repo commit fix #2) 12 years ago
light.png Solving Issue912 11 years ago
lockpick.png Solving Issue912 11 years ago
magic-effect.png Solving Issue912 11 years ago
magicrabbit.png Solving Issue912 11 years ago
map.png Solving Issue912 11 years ago
miscellaneous.png Solving Issue912 11 years ago
modified.png Solving Issue912 11 years ago
multitype.png Introduced multitype icon. 11 years ago
npc.png Solving Issue912 11 years ago
openmw-cs.png renamed opencs into openmw-cs 10 years ago
orbit2.png render window controls icons 11 years ago
placeholder.png use placeholder icons in OpenCS when no proper icon is available 10 years ago
potion.png Solving Issue912 11 years ago
probe.png Solving Issue912 11 years ago
race.png Solving Issue912 11 years ago
random-item.png Solving Issue912 11 years ago
random.png Solving Issue912 11 years ago
removed.png Solving Issue912 11 years ago
repair.png Solving Issue912 11 years ago
resources.qrc Mainly making compilable under OpenBSD. 9 years ago
scene-exterior-arrows.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-borders.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-marker.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-markers.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-status-0.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-status-1.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-status-2.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-status-3.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-status-4.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-status-5.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-status-6.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-exterior-status-7.png Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
scene-play.png Add the "scene-play.png" icon for launching the game from OpenCS. Also included are SVG source and the GIMP XCF with transparency mask on the edges. 10 years ago
scene-view-fog.png Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master. 10 years ago
scene-view-pathgrid.png Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master. 10 years ago
scene-view-references.png Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master. 10 years ago
scene-view-status-0.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-1.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-2.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-3.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-4.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-5.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-6.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-7.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-8.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-9.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-10.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-11.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-12.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-13.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-14.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-15.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-16.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-17.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-18.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-19.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-20.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-21.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-22.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-23.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-24.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-25.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-26.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-27.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-28.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-29.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-30.png Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scene-view-status-31.png supply the correct icon (without the red line) for the default rendering state 10 years ago
scene-view-terrain.png Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master. 10 years ago
scene-view-water.png Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master. 10 years ago
script.png Solving Issue912 11 years ago
skill.png Solving Issue912 11 years ago
sound.png Solving Issue912 11 years ago
soundgen.png Solving Issue912 11 years ago
spell.png Solving Issue912 11 years ago
static.png Solving Issue912 11 years ago
weapon.png Solving Issue912 11 years ago