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openmw-tes3mp/components/files/fixedpath.hpp

130 lines
3.2 KiB
C++

#ifndef COMPONENTS_FILES_FIXEDPATH_HPP
#define COMPONENTS_FILES_FIXEDPATH_HPP
#include <string>
#include <boost/filesystem.hpp>
#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__)
#ifndef ANDROID
#include <components/files/linuxpath.hpp>
namespace Files { typedef LinuxPath TargetPathType; }
#else
#include <components/files/androidpath.hpp>
namespace Files { typedef AndroidPath TargetPathType; }
#endif
#elif defined(__WIN32) || defined(__WINDOWS__) || defined(_WIN32)
#include <components/files/windowspath.hpp>
namespace Files { typedef WindowsPath TargetPathType; }
#elif defined(macintosh) || defined(Macintosh) || defined(__APPLE__) || defined(__MACH__)
#include <components/files/macospath.hpp>
namespace Files { typedef MacOsPath TargetPathType; }
#else
#error "Unknown platform!"
#endif
/**
* \namespace Files
*/
namespace Files
{
/**
* \struct Path
*
* \tparam P - Path strategy class type (depends on target system)
*
*/
template
<
class P = TargetPathType
>
struct FixedPath
{
typedef P PathType;
/**
* \brief Path constructor.
*
* \param [in] application_name - Name of the application
*/
FixedPath(const std::string& application_name)
: mPath(application_name + "/")
, mUserConfigPath(mPath.getUserConfigPath())
, mUserDataPath(mPath.getUserDataPath())
, mGlobalConfigPath(mPath.getGlobalConfigPath())
, mLocalPath(mPath.getLocalPath())
, mGlobalDataPath(mPath.getGlobalDataPath())
, mCachePath(mPath.getCachePath())
, mInstallPath(mPath.getInstallPath())
{
}
/**
* \brief Return path pointing to the user local configuration directory.
*/
const boost::filesystem::path& getUserConfigPath() const
{
return mUserConfigPath;
}
const boost::filesystem::path& getUserDataPath() const
{
return mUserDataPath;
}
/**
* \brief Return path pointing to the global (system) configuration directory.
*/
const boost::filesystem::path& getGlobalConfigPath() const
{
return mGlobalConfigPath;
}
/**
* \brief Return path pointing to the directory where application was started.
*/
const boost::filesystem::path& getLocalPath() const
{
return mLocalPath;
}
const boost::filesystem::path& getInstallPath() const
{
return mInstallPath;
}
const boost::filesystem::path& getGlobalDataPath() const
{
return mGlobalDataPath;
}
const boost::filesystem::path& getCachePath() const
{
return mCachePath;
}
private:
PathType mPath;
boost::filesystem::path mUserConfigPath; /**< User path */
boost::filesystem::path mUserDataPath;
boost::filesystem::path mGlobalConfigPath; /**< Global path */
boost::filesystem::path mLocalPath; /**< It is the same directory where application was run */
boost::filesystem::path mGlobalDataPath; /**< Global application data path */
boost::filesystem::path mCachePath;
boost::filesystem::path mInstallPath;
};
} /* namespace Files */
#endif /* COMPONENTS_FILES_FIXEDPATH_HPP */