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662 lines
22 KiB
C++
662 lines
22 KiB
C++
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#include "instancemode.hpp"
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#include <QDragEnterEvent>
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#include <QPoint>
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#include "../../model/prefs/state.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/idtree.hpp"
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#include "../../model/world/commands.hpp"
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#include "../../model/world/commandmacro.hpp"
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#include "../widget/scenetoolbar.hpp"
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#include "../widget/scenetoolmode.hpp"
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#include "mask.hpp"
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#include "object.hpp"
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#include "worldspacewidget.hpp"
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#include "pagedworldspacewidget.hpp"
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#include "instanceselectionmode.hpp"
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#include "instancemovemode.hpp"
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int CSVRender::InstanceMode::getSubModeFromId (const std::string& id) const
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{
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return id=="move" ? 0 : (id=="rotate" ? 1 : 2);
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}
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osg::Vec3f CSVRender::InstanceMode::quatToEuler(const osg::Quat& rot) const
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{
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float x, y, z;
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float test = 2 * (rot.w() * rot.y() + rot.x() * rot.z());
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if (std::abs(test) >= 1.f)
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{
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x = atan2(rot.x(), rot.w());
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y = (test > 0) ? (osg::PI / 2) : (-osg::PI / 2);
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z = 0;
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}
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else
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{
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x = std::atan2(2 * (rot.w() * rot.x() - rot.y() * rot.z()), 1 - 2 * (rot.x() * rot.x() + rot.y() * rot.y()));
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y = std::asin(test);
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z = std::atan2(2 * (rot.w() * rot.z() - rot.x() * rot.y()), 1 - 2 * (rot.y() * rot.y() + rot.z() * rot.z()));
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}
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return osg::Vec3f(-x, -y, -z);
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}
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osg::Quat CSVRender::InstanceMode::eulerToQuat(const osg::Vec3f& euler) const
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{
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osg::Quat xr = osg::Quat(-euler[0], osg::Vec3f(1,0,0));
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osg::Quat yr = osg::Quat(-euler[1], osg::Vec3f(0,1,0));
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osg::Quat zr = osg::Quat(-euler[2], osg::Vec3f(0,0,1));
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return zr * yr * xr;
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}
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osg::Vec3f CSVRender::InstanceMode::getSelectionCenter(const std::vector<osg::ref_ptr<TagBase> >& selection) const
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{
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osg::Vec3f center = osg::Vec3f(0, 0, 0);
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int objectCount = 0;
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for (std::vector<osg::ref_ptr<TagBase> >::const_iterator iter (selection.begin()); iter!=selection.end(); ++iter)
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{
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if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
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{
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const ESM::Position& position = objectTag->mObject->getPosition();
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center += osg::Vec3f(position.pos[0], position.pos[1], position.pos[2]);
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++objectCount;
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}
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}
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if (objectCount > 0)
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center /= objectCount;
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return center;
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}
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osg::Vec3f CSVRender::InstanceMode::getScreenCoords(const osg::Vec3f& pos)
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{
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osg::Matrix viewMatrix = getWorldspaceWidget().getCamera()->getViewMatrix();
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osg::Matrix projMatrix = getWorldspaceWidget().getCamera()->getProjectionMatrix();
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osg::Matrix windowMatrix = getWorldspaceWidget().getCamera()->getViewport()->computeWindowMatrix();
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osg::Matrix combined = viewMatrix * projMatrix * windowMatrix;
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return pos * combined;
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}
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CSVRender::InstanceMode::InstanceMode (WorldspaceWidget *worldspaceWidget, QWidget *parent)
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: EditMode (worldspaceWidget, QIcon (":scenetoolbar/editing-instance"), Mask_Reference | Mask_Terrain, "Instance editing",
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parent), mSubMode (0), mSubModeId ("move"), mSelectionMode (0), mDragMode (DragMode_None),
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mDragAxis (-1), mLocked (false), mUnitScaleDist(1)
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{
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connect(this, SIGNAL(requestFocus(const std::string&)),
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worldspaceWidget, SIGNAL(requestFocus(const std::string&)));
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}
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void CSVRender::InstanceMode::activate (CSVWidget::SceneToolbar *toolbar)
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{
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if (!mSubMode)
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{
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mSubMode = new CSVWidget::SceneToolMode (toolbar, "Edit Sub-Mode");
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mSubMode->addButton (new InstanceMoveMode (this), "move");
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mSubMode->addButton (":scenetoolbar/transform-rotate", "rotate",
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"Rotate selected instances"
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"<ul><li>Use {scene-edit-primary} to rotate instances freely</li>"
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"<li>Use {scene-edit-secondary} to rotate instances within the grid</li>"
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"<li>The center of the view acts as the axis of rotation</li>"
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"</ul>"
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"<font color=Red>Grid rotate not implemented yet</font color>");
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mSubMode->addButton (":scenetoolbar/transform-scale", "scale",
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"Scale selected instances"
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"<ul><li>Use {scene-edit-primary} to scale instances freely</li>"
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"<li>Use {scene-edit-secondary} to scale instances along the grid</li>"
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"<li>The scaling rate is based on how close the start of a drag is to the center of the screen</li>"
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"</ul>"
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"<font color=Red>Grid scale not implemented yet</font color>");
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mSubMode->setButton (mSubModeId);
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connect (mSubMode, SIGNAL (modeChanged (const std::string&)),
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this, SLOT (subModeChanged (const std::string&)));
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}
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if (!mSelectionMode)
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mSelectionMode = new InstanceSelectionMode (toolbar, getWorldspaceWidget());
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mDragMode = DragMode_None;
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EditMode::activate (toolbar);
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toolbar->addTool (mSubMode);
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toolbar->addTool (mSelectionMode);
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std::string subMode = mSubMode->getCurrentId();
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getWorldspaceWidget().setSubMode (getSubModeFromId (subMode), Mask_Reference);
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}
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void CSVRender::InstanceMode::deactivate (CSVWidget::SceneToolbar *toolbar)
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{
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mDragMode = DragMode_None;
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getWorldspaceWidget().reset (Mask_Reference);
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if (mSelectionMode)
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{
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toolbar->removeTool (mSelectionMode);
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delete mSelectionMode;
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mSelectionMode = 0;
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}
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if (mSubMode)
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{
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toolbar->removeTool (mSubMode);
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delete mSubMode;
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mSubMode = 0;
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}
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EditMode::deactivate (toolbar);
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}
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void CSVRender::InstanceMode::setEditLock (bool locked)
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{
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mLocked = locked;
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if (mLocked)
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getWorldspaceWidget().abortDrag();
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}
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void CSVRender::InstanceMode::primaryEditPressed (const WorldspaceHitResult& hit)
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{
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if (CSMPrefs::get()["3D Scene Input"]["context-select"].isTrue())
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primarySelectPressed (hit);
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}
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void CSVRender::InstanceMode::primaryOpenPressed (const WorldspaceHitResult& hit)
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{
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if(hit.tag)
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{
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if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (hit.tag.get()))
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{
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const std::string refId = objectTag->mObject->getReferenceId();
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emit requestFocus(refId);
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}
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}
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}
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void CSVRender::InstanceMode::secondaryEditPressed (const WorldspaceHitResult& hit)
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{
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if (CSMPrefs::get()["3D Scene Input"]["context-select"].isTrue())
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secondarySelectPressed (hit);
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}
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void CSVRender::InstanceMode::primarySelectPressed (const WorldspaceHitResult& hit)
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{
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getWorldspaceWidget().clearSelection (Mask_Reference);
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if (hit.tag)
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{
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if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (hit.tag.get()))
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{
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// hit an Object, select it
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CSVRender::Object* object = objectTag->mObject;
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object->setSelected (true);
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return;
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}
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}
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}
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void CSVRender::InstanceMode::secondarySelectPressed (const WorldspaceHitResult& hit)
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{
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if (hit.tag)
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{
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if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (hit.tag.get()))
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{
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// hit an Object, toggle its selection state
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CSVRender::Object* object = objectTag->mObject;
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object->setSelected (!object->getSelected());
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return;
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}
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}
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}
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bool CSVRender::InstanceMode::primaryEditStartDrag (const QPoint& pos)
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{
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if (mDragMode!=DragMode_None || mLocked)
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return false;
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
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std::vector<osg::ref_ptr<TagBase> > selection = getWorldspaceWidget().getSelection (Mask_Reference);
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if (selection.empty())
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{
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// Only change selection at the start of drag if no object is already selected
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if (hit.tag && CSMPrefs::get()["3D Scene Input"]["context-select"].isTrue())
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{
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getWorldspaceWidget().clearSelection (Mask_Reference);
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if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (hit.tag.get()))
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{
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CSVRender::Object* object = objectTag->mObject;
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object->setSelected (true);
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}
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}
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selection = getWorldspaceWidget().getSelection (Mask_Reference);
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if (selection.empty())
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return false;
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}
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for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
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iter!=selection.end(); ++iter)
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{
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if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
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{
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if (mSubModeId == "move")
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{
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objectTag->mObject->setEdited (Object::Override_Position);
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mDragMode = DragMode_Move;
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}
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else if (mSubModeId == "rotate")
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{
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objectTag->mObject->setEdited (Object::Override_Rotation);
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mDragMode = DragMode_Rotate;
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}
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else if (mSubModeId == "scale")
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{
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objectTag->mObject->setEdited (Object::Override_Scale);
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mDragMode = DragMode_Scale;
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// Calculate scale factor
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std::vector<osg::ref_ptr<TagBase> > editedSelection = getWorldspaceWidget().getEdited (Mask_Reference);
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osg::Vec3f center = getScreenCoords(getSelectionCenter(editedSelection));
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int widgetHeight = getWorldspaceWidget().height();
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float dx = pos.x() - center.x();
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float dy = (widgetHeight - pos.y()) - center.y();
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mUnitScaleDist = std::sqrt(dx * dx + dy * dy);
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}
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}
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}
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if (CSVRender::ObjectMarkerTag *objectTag = dynamic_cast<CSVRender::ObjectMarkerTag *> (hit.tag.get()))
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{
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mDragAxis = objectTag->mAxis;
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}
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else
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mDragAxis = -1;
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return true;
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}
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bool CSVRender::InstanceMode::secondaryEditStartDrag (const QPoint& pos)
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{
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if (mLocked)
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return false;
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return false;
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}
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void CSVRender::InstanceMode::drag (const QPoint& pos, int diffX, int diffY, double speedFactor)
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{
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osg::Vec3f offset;
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osg::Quat rotation;
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std::vector<osg::ref_ptr<TagBase> > selection = getWorldspaceWidget().getEdited (Mask_Reference);
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if (mDragMode == DragMode_Move)
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{
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osg::Vec3f eye, centre, up;
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getWorldspaceWidget().getCamera()->getViewMatrix().getLookAt (eye, centre, up);
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if (diffY)
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{
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offset += up * diffY * speedFactor;
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}
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if (diffX)
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{
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offset += ((centre-eye) ^ up) * diffX * speedFactor;
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}
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if (mDragAxis!=-1)
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{
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for (int i=0; i<3; ++i)
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{
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if (i!=mDragAxis)
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offset[i] = 0;
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}
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}
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}
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else if (mDragMode == DragMode_Rotate)
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{
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osg::Vec3f eye, centre, up;
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getWorldspaceWidget().getCamera()->getViewMatrix().getLookAt (eye, centre, up);
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float angle;
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osg::Vec3f axis;
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if (mDragAxis == -1)
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{
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// Free rotate
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float rotationFactor = CSMPrefs::get()["3D Scene Input"]["rotate-factor"].toDouble() * speedFactor;
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osg::Quat cameraRotation = getWorldspaceWidget().getCamera()->getInverseViewMatrix().getRotate();
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osg::Vec3f camForward = centre - eye;
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osg::Vec3f screenDir = cameraRotation * osg::Vec3f(diffX, diffY, 0);
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screenDir.normalize();
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angle = std::sqrt(diffX*diffX + diffY*diffY) * rotationFactor;
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axis = screenDir ^ camForward;
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}
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else
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{
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// Global axis rotation
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osg::Vec3f camBack = eye - centre;
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for (int i = 0; i < 3; ++i)
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{
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if (i == mDragAxis)
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axis[i] = 1;
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else
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axis[i] = 0;
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}
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// Flip axis if facing opposite side
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if (camBack * axis < 0)
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axis *= -1;
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// Convert coordinate system
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osg::Vec3f screenCenter = getScreenCoords(getSelectionCenter(selection));
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int widgetHeight = getWorldspaceWidget().height();
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float newX = pos.x() - screenCenter.x();
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float newY = (widgetHeight - pos.y()) - screenCenter.y();
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float oldX = newX - diffX;
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float oldY = newY - diffY; // diffY appears to already be flipped
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osg::Vec3f oldVec = osg::Vec3f(oldX, oldY, 0);
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oldVec.normalize();
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osg::Vec3f newVec = osg::Vec3f(newX, newY, 0);
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newVec.normalize();
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// Find angle and axis of rotation
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angle = std::acos(oldVec * newVec) * speedFactor;
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if (((oldVec ^ newVec) * camBack < 0) ^ (camBack.z() < 0))
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angle *= -1;
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}
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rotation = osg::Quat(angle, axis);
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}
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else if (mDragMode == DragMode_Scale)
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{
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osg::Vec3f center = getScreenCoords(getSelectionCenter(selection));
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// Calculate scaling distance/rate
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int widgetHeight = getWorldspaceWidget().height();
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float dx = pos.x() - center.x();
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float dy = (widgetHeight - pos.y()) - center.y();
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float dist = std::sqrt(dx * dx + dy * dy);
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float scale = dist / mUnitScaleDist;
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// Only uniform scaling is currently supported
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offset = osg::Vec3f(scale, scale, scale);
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}
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// Apply
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for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin()); iter!=selection.end(); ++iter)
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{
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if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
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{
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if (mDragMode == DragMode_Move)
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{
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ESM::Position position = objectTag->mObject->getPosition();
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for (int i=0; i<3; ++i)
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{
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position.pos[i] += offset[i];
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}
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objectTag->mObject->setPosition(position.pos);
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}
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else if (mDragMode == DragMode_Rotate)
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{
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ESM::Position position = objectTag->mObject->getPosition();
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osg::Quat currentRot = eulerToQuat(osg::Vec3f(position.rot[0], position.rot[1], position.rot[2]));
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osg::Quat combined = currentRot * rotation;
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osg::Vec3f euler = quatToEuler(combined);
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// There appears to be a very rare rounding error that can cause asin to return NaN
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if (!euler.isNaN())
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{
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position.rot[0] = euler.x();
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position.rot[1] = euler.y();
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position.rot[2] = euler.z();
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}
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objectTag->mObject->setRotation(position.rot);
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}
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else if (mDragMode == DragMode_Scale)
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{
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// Reset scale
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objectTag->mObject->setEdited(0);
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objectTag->mObject->setEdited(Object::Override_Scale);
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float scale = objectTag->mObject->getScale();
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scale *= offset.x();
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objectTag->mObject->setScale (scale);
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}
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}
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}
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}
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void CSVRender::InstanceMode::dragCompleted(const QPoint& pos)
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{
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std::vector<osg::ref_ptr<TagBase> > selection =
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getWorldspaceWidget().getEdited (Mask_Reference);
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QUndoStack& undoStack = getWorldspaceWidget().getDocument().getUndoStack();
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QString description;
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switch (mDragMode)
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{
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case DragMode_Move: description = "Move Instances"; break;
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case DragMode_Rotate: description = "Rotate Instances"; break;
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case DragMode_Scale: description = "Scale Instances"; break;
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case DragMode_None: break;
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}
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CSMWorld::CommandMacro macro (undoStack, description);
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for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
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iter!=selection.end(); ++iter)
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{
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if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
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{
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objectTag->mObject->apply (macro);
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}
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}
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mDragMode = DragMode_None;
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}
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void CSVRender::InstanceMode::dragAborted()
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{
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getWorldspaceWidget().reset (Mask_Reference);
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mDragMode = DragMode_None;
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}
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void CSVRender::InstanceMode::dragWheel (int diff, double speedFactor)
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{
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if (mDragMode==DragMode_Move)
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{
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osg::Vec3f eye;
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osg::Vec3f centre;
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osg::Vec3f up;
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getWorldspaceWidget().getCamera()->getViewMatrix().getLookAt (eye, centre, up);
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osg::Vec3f offset = centre - eye;
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|
offset.normalize();
|
|
offset *= diff * speedFactor;
|
|
|
|
std::vector<osg::ref_ptr<TagBase> > selection =
|
|
getWorldspaceWidget().getEdited (Mask_Reference);
|
|
|
|
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
|
|
iter!=selection.end(); ++iter)
|
|
{
|
|
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
|
|
{
|
|
ESM::Position position = objectTag->mObject->getPosition();
|
|
for (int i=0; i<3; ++i)
|
|
position.pos[i] += offset[i];
|
|
objectTag->mObject->setPosition (position.pos);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CSVRender::InstanceMode::dragEnterEvent (QDragEnterEvent *event)
|
|
{
|
|
if (const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData()))
|
|
{
|
|
if (!mime->fromDocument (getWorldspaceWidget().getDocument()))
|
|
return;
|
|
|
|
if (mime->holdsType (CSMWorld::UniversalId::Type_Referenceable))
|
|
event->accept();
|
|
}
|
|
}
|
|
|
|
void CSVRender::InstanceMode::dropEvent (QDropEvent* event)
|
|
{
|
|
if (const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData()))
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
|
|
if (!mime->fromDocument (document))
|
|
return;
|
|
|
|
WorldspaceHitResult hit = getWorldspaceWidget().mousePick (event->pos(), getWorldspaceWidget().getInteractionMask());
|
|
|
|
std::string cellId = getWorldspaceWidget().getCellId (hit.worldPos);
|
|
|
|
CSMWorld::IdTree& cellTable = dynamic_cast<CSMWorld::IdTree&> (
|
|
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells));
|
|
|
|
bool noCell = document.getData().getCells().searchId (cellId)==-1;
|
|
|
|
if (noCell)
|
|
{
|
|
std::string mode = CSMPrefs::get()["3D Scene Editing"]["outside-drop"].toString();
|
|
|
|
// target cell does not exist
|
|
if (mode=="Discard")
|
|
return;
|
|
|
|
if (mode=="Create cell and insert")
|
|
{
|
|
std::unique_ptr<CSMWorld::CreateCommand> createCommand (
|
|
new CSMWorld::CreateCommand (cellTable, cellId));
|
|
|
|
int parentIndex = cellTable.findColumnIndex (CSMWorld::Columns::ColumnId_Cell);
|
|
int index = cellTable.findNestedColumnIndex (parentIndex, CSMWorld::Columns::ColumnId_Interior);
|
|
createCommand->addNestedValue (parentIndex, index, false);
|
|
|
|
document.getUndoStack().push (createCommand.release());
|
|
|
|
if (CSVRender::PagedWorldspaceWidget *paged =
|
|
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
|
|
{
|
|
CSMWorld::CellSelection selection = paged->getCellSelection();
|
|
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
|
|
paged->setCellSelection (selection);
|
|
}
|
|
}
|
|
}
|
|
else if (CSVRender::PagedWorldspaceWidget *paged =
|
|
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
|
|
{
|
|
CSMWorld::CellSelection selection = paged->getCellSelection();
|
|
if (!selection.has (CSMWorld::CellCoordinates::fromId (cellId).first))
|
|
{
|
|
// target cell exists, but is not shown
|
|
std::string mode =
|
|
CSMPrefs::get()["3D Scene Editing"]["outside-visible-drop"].toString();
|
|
|
|
if (mode=="Discard")
|
|
return;
|
|
|
|
if (mode=="Show cell and insert")
|
|
{
|
|
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
|
|
paged->setCellSelection (selection);
|
|
}
|
|
}
|
|
}
|
|
|
|
CSMWorld::IdTable& referencesTable = dynamic_cast<CSMWorld::IdTable&> (
|
|
*document.getData().getTableModel (CSMWorld::UniversalId::Type_References));
|
|
|
|
bool dropped = false;
|
|
|
|
std::vector<CSMWorld::UniversalId> ids = mime->getData();
|
|
|
|
for (std::vector<CSMWorld::UniversalId>::const_iterator iter (ids.begin());
|
|
iter!=ids.end(); ++iter)
|
|
if (mime->isReferencable (iter->getType()))
|
|
{
|
|
// create reference
|
|
std::unique_ptr<CSMWorld::CreateCommand> createCommand (
|
|
new CSMWorld::CreateCommand (
|
|
referencesTable, document.getData().getReferences().getNewId()));
|
|
|
|
createCommand->addValue (referencesTable.findColumnIndex (
|
|
CSMWorld::Columns::ColumnId_Cell), QString::fromUtf8 (cellId.c_str()));
|
|
createCommand->addValue (referencesTable.findColumnIndex (
|
|
CSMWorld::Columns::ColumnId_PositionXPos), hit.worldPos.x());
|
|
createCommand->addValue (referencesTable.findColumnIndex (
|
|
CSMWorld::Columns::ColumnId_PositionYPos), hit.worldPos.y());
|
|
createCommand->addValue (referencesTable.findColumnIndex (
|
|
CSMWorld::Columns::ColumnId_PositionZPos), hit.worldPos.z());
|
|
createCommand->addValue (referencesTable.findColumnIndex (
|
|
CSMWorld::Columns::ColumnId_ReferenceableId),
|
|
QString::fromUtf8 (iter->getId().c_str()));
|
|
|
|
document.getUndoStack().push (createCommand.release());
|
|
|
|
dropped = true;
|
|
}
|
|
|
|
if (dropped)
|
|
event->accept();
|
|
}
|
|
}
|
|
|
|
int CSVRender::InstanceMode::getSubMode() const
|
|
{
|
|
return mSubMode ? getSubModeFromId (mSubMode->getCurrentId()) : 0;
|
|
}
|
|
|
|
void CSVRender::InstanceMode::subModeChanged (const std::string& id)
|
|
{
|
|
mSubModeId = id;
|
|
getWorldspaceWidget().abortDrag();
|
|
getWorldspaceWidget().setSubMode (getSubModeFromId (id), Mask_Reference);
|
|
}
|