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746 lines
30 KiB
C++
746 lines
30 KiB
C++
#include "terraintexturemode.hpp"
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#include <string>
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#include <sstream>
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#include <QWidget>
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#include <QIcon>
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#include <QEvent>
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#include <QDropEvent>
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#include <QDragEnterEvent>
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#include <QDrag>
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#include <osg/Group>
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#include <components/esm/loadland.hpp>
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#include "../widget/modebutton.hpp"
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#include "../widget/scenetoolbar.hpp"
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#include "../widget/scenetooltexturebrush.hpp"
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#include "../../model/doc/document.hpp"
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#include "../../model/prefs/state.hpp"
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#include "../../model/world/columnbase.hpp"
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#include "../../model/world/commandmacro.hpp"
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#include "../../model/world/commands.hpp"
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#include "../../model/world/data.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/idtree.hpp"
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#include "../../model/world/land.hpp"
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#include "../../model/world/landtexture.hpp"
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#include "../../model/world/resourcetable.hpp"
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#include "../../model/world/tablemimedata.hpp"
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#include "../../model/world/universalid.hpp"
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#include "editmode.hpp"
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#include "pagedworldspacewidget.hpp"
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#include "mask.hpp"
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#include "object.hpp" // Something small needed regarding pointers from here ()
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#include "worldspacewidget.hpp"
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CSVRender::TerrainTextureMode::TerrainTextureMode (WorldspaceWidget *worldspaceWidget, osg::Group* parentNode, QWidget *parent)
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: EditMode (worldspaceWidget, QIcon {":scenetoolbar/editing-terrain-texture"}, Mask_Terrain | Mask_Reference, "Terrain texture editing", parent),
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mBrushTexture("L0#0"),
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mBrushSize(0),
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mBrushShape(0),
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mTextureBrushScenetool(0),
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mDragMode(InteractionType_None),
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mParentNode(parentNode),
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mIsEditing(false)
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{
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}
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void CSVRender::TerrainTextureMode::activate(CSVWidget::SceneToolbar* toolbar)
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{
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if(!mTextureBrushScenetool)
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{
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mTextureBrushScenetool = new CSVWidget::SceneToolTextureBrush (toolbar, "scenetooltexturebrush", getWorldspaceWidget().getDocument());
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connect(mTextureBrushScenetool, SIGNAL (clicked()), mTextureBrushScenetool, SLOT (activate()));
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connect(mTextureBrushScenetool->mTextureBrushWindow, SIGNAL(passBrushSize(int)), this, SLOT(setBrushSize(int)));
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connect(mTextureBrushScenetool->mTextureBrushWindow, SIGNAL(passBrushShape(int)), this, SLOT(setBrushShape(int)));
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connect(mTextureBrushScenetool->mTextureBrushWindow->mSizeSliders->mBrushSizeSlider, SIGNAL(valueChanged(int)), this, SLOT(setBrushSize(int)));
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connect(mTextureBrushScenetool, SIGNAL(passTextureId(std::string)), this, SLOT(setBrushTexture(std::string)));
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connect(mTextureBrushScenetool->mTextureBrushWindow, SIGNAL(passTextureId(std::string)), this, SLOT(setBrushTexture(std::string)));
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connect(mTextureBrushScenetool, SIGNAL(passEvent(QDropEvent*)), this, SLOT(handleDropEvent(QDropEvent*)));
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connect(this, SIGNAL(passBrushTexture(std::string)), mTextureBrushScenetool->mTextureBrushWindow, SLOT(setBrushTexture(std::string)));
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connect(this, SIGNAL(passBrushTexture(std::string)), mTextureBrushScenetool, SLOT(updateBrushHistory(std::string)));
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}
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if (!mTerrainTextureSelection)
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{
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mTerrainTextureSelection.reset(new TerrainSelection(mParentNode, &getWorldspaceWidget(), TerrainSelectionType::Texture));
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}
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EditMode::activate(toolbar);
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toolbar->addTool (mTextureBrushScenetool);
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}
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void CSVRender::TerrainTextureMode::deactivate(CSVWidget::SceneToolbar* toolbar)
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{
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if(mTextureBrushScenetool)
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{
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toolbar->removeTool (mTextureBrushScenetool);
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delete mTextureBrushScenetool;
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mTextureBrushScenetool = 0;
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}
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if (mTerrainTextureSelection)
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{
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mTerrainTextureSelection.reset();
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}
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EditMode::deactivate(toolbar);
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}
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void CSVRender::TerrainTextureMode::primaryOpenPressed(const WorldspaceHitResult& hit) // Apply changes here
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{
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}
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void CSVRender::TerrainTextureMode::primaryEditPressed(const WorldspaceHitResult& hit) // Apply changes here
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{
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
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mCellId = getWorldspaceWidget().getCellId (hit.worldPos);
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QUndoStack& undoStack = document.getUndoStack();
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CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = document.getData().getLandTextures();
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int index = landtexturesCollection.searchId(mBrushTexture);
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if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted() && hit.hit && hit.tag == 0)
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{
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undoStack.beginMacro ("Edit texture records");
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if(allowLandTextureEditing(mCellId))
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{
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undoStack.push (new CSMWorld::TouchLandCommand(landTable, ltexTable, mCellId));
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editTerrainTextureGrid(hit);
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}
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undoStack.endMacro();
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}
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}
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void CSVRender::TerrainTextureMode::primarySelectPressed(const WorldspaceHitResult& hit)
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{
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if(hit.hit && hit.tag == 0)
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{
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selectTerrainTextures(CSMWorld::CellCoordinates::toTextureCoords(hit.worldPos), 0, false);
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}
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}
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void CSVRender::TerrainTextureMode::secondarySelectPressed(const WorldspaceHitResult& hit)
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{
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if(hit.hit && hit.tag == 0)
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{
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selectTerrainTextures(CSMWorld::CellCoordinates::toTextureCoords(hit.worldPos), 1, false);
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}
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}
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bool CSVRender::TerrainTextureMode::primaryEditStartDrag (const QPoint& pos)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
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mCellId = getWorldspaceWidget().getCellId (hit.worldPos);
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QUndoStack& undoStack = document.getUndoStack();
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mDragMode = InteractionType_PrimaryEdit;
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CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = document.getData().getLandTextures();
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int index = landtexturesCollection.searchId(mBrushTexture);
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if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted() && hit.hit && hit.tag == 0)
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{
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undoStack.beginMacro ("Edit texture records");
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mIsEditing = true;
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if(allowLandTextureEditing(mCellId))
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{
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undoStack.push (new CSMWorld::TouchLandCommand(landTable, ltexTable, mCellId));
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editTerrainTextureGrid(hit);
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}
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}
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return true;
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}
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bool CSVRender::TerrainTextureMode::secondaryEditStartDrag (const QPoint& pos)
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{
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return false;
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}
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bool CSVRender::TerrainTextureMode::primarySelectStartDrag (const QPoint& pos)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
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mDragMode = InteractionType_PrimarySelect;
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if (!hit.hit || hit.tag != 0)
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{
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mDragMode = InteractionType_None;
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return false;
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}
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selectTerrainTextures(CSMWorld::CellCoordinates::toTextureCoords(hit.worldPos), 0, true);
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return false;
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}
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bool CSVRender::TerrainTextureMode::secondarySelectStartDrag (const QPoint& pos)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
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mDragMode = InteractionType_SecondarySelect;
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if (!hit.hit || hit.tag != 0)
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{
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mDragMode = InteractionType_None;
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return false;
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}
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selectTerrainTextures(CSMWorld::CellCoordinates::toTextureCoords(hit.worldPos), 1, true);
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return false;
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}
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void CSVRender::TerrainTextureMode::drag (const QPoint& pos, int diffX, int diffY, double speedFactor)
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{
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if (mDragMode == InteractionType_PrimaryEdit)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
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std::string cellId = getWorldspaceWidget().getCellId (hit.worldPos);
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = document.getData().getLandTextures();
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int index = landtexturesCollection.searchId(mBrushTexture);
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if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted() && hit.hit && hit.tag == 0)
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{
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editTerrainTextureGrid(hit);
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}
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}
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if (mDragMode == InteractionType_PrimarySelect)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
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if (hit.hit && hit.tag == 0) selectTerrainTextures(CSMWorld::CellCoordinates::toTextureCoords(hit.worldPos), 0, true);
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}
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if (mDragMode == InteractionType_SecondarySelect)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
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if (hit.hit && hit.tag == 0) selectTerrainTextures(CSMWorld::CellCoordinates::toTextureCoords(hit.worldPos), 1, true);
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}
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}
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void CSVRender::TerrainTextureMode::dragCompleted(const QPoint& pos)
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{
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if (mDragMode == InteractionType_PrimaryEdit && mIsEditing)
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{
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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QUndoStack& undoStack = document.getUndoStack();
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CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = document.getData().getLandTextures();
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int index = landtexturesCollection.searchId(mBrushTexture);
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if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
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{
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undoStack.endMacro();
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mIsEditing = false;
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}
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}
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}
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void CSVRender::TerrainTextureMode::dragAborted()
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{
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}
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void CSVRender::TerrainTextureMode::dragWheel (int diff, double speedFactor)
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{
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}
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void CSVRender::TerrainTextureMode::handleDropEvent (QDropEvent *event)
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{
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const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
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if (!mime) // May happen when non-records (e.g. plain text) are dragged and dropped
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return;
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if (mime->holdsType (CSMWorld::UniversalId::Type_LandTexture))
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{
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const std::vector<CSMWorld::UniversalId> ids = mime->getData();
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for (const CSMWorld::UniversalId& uid : ids)
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{
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mBrushTexture = uid.getId();
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emit passBrushTexture(mBrushTexture);
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}
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}
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if (mime->holdsType (CSMWorld::UniversalId::Type_Texture))
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{
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const std::vector<CSMWorld::UniversalId> ids = mime->getData();
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for (const CSMWorld::UniversalId& uid : ids)
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{
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std::string textureFileName = uid.toString();
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createTexture(textureFileName);
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emit passBrushTexture(mBrushTexture);
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}
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}
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}
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void CSVRender::TerrainTextureMode::editTerrainTextureGrid(const WorldspaceHitResult& hit)
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{
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
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mCellId = getWorldspaceWidget().getCellId (hit.worldPos);
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if(allowLandTextureEditing(mCellId)) {}
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std::pair<CSMWorld::CellCoordinates, bool> cellCoordinates_pair = CSMWorld::CellCoordinates::fromId (mCellId);
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int cellX = cellCoordinates_pair.first.getX();
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int cellY = cellCoordinates_pair.first.getY();
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// The coordinates of hit in mCellId
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int xHitInCell (float(((hit.worldPos.x() - (cellX* cellSize)) * landTextureSize / cellSize) - 0.25));
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int yHitInCell (float(((hit.worldPos.y() - (cellY* cellSize)) * landTextureSize / cellSize) + 0.25));
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if (xHitInCell < 0)
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{
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xHitInCell = xHitInCell + landTextureSize;
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cellX = cellX - 1;
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}
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if (yHitInCell > 15)
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{
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yHitInCell = yHitInCell - landTextureSize;
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cellY = cellY + 1;
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}
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mCellId = CSMWorld::CellCoordinates::generateId(cellX, cellY);
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if(allowLandTextureEditing(mCellId)) {}
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std::string iteratedCellId;
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int textureColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandTexturesIndex);
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std::size_t hashlocation = mBrushTexture.find("#");
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std::string mBrushTextureInt = mBrushTexture.substr (hashlocation+1);
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int brushInt = stoi(mBrushTexture.substr (hashlocation+1))+1; // All indices are offset by +1
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int rf = mBrushSize / 2;
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int r = mBrushSize / 2 + 1;
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int distance = 0;
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if (mBrushShape == 0)
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{
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CSMWorld::LandTexturesColumn::DataType newTerrainPointer = landTable.data(landTable.getModelIndex(mCellId, textureColumn)).value<CSMWorld::LandTexturesColumn::DataType>();
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CSMWorld::LandTexturesColumn::DataType newTerrain(newTerrainPointer);
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if(allowLandTextureEditing(mCellId))
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{
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newTerrain[yHitInCell*landTextureSize+xHitInCell] = brushInt;
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pushEditToCommand(newTerrain, document, landTable, mCellId);
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}
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}
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if (mBrushShape == 1)
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{
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int upperLeftCellX = cellX - std::floor(r / landTextureSize);
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int upperLeftCellY = cellY - std::floor(r / landTextureSize);
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if (xHitInCell - (r % landTextureSize) < 0) upperLeftCellX--;
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if (yHitInCell - (r % landTextureSize) < 0) upperLeftCellY--;
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int lowerrightCellX = cellX + std::floor(r / landTextureSize);
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int lowerrightCellY = cellY + std::floor(r / landTextureSize);
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if (xHitInCell + (r % landTextureSize) > landTextureSize - 1) lowerrightCellX++;
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if (yHitInCell + (r % landTextureSize) > landTextureSize - 1) lowerrightCellY++;
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for(int i_cell = upperLeftCellX; i_cell <= lowerrightCellX; i_cell++)
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{
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for(int j_cell = upperLeftCellY; j_cell <= lowerrightCellY; j_cell++)
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{
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iteratedCellId = CSMWorld::CellCoordinates::generateId(i_cell, j_cell);
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if(allowLandTextureEditing(iteratedCellId))
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{
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CSMWorld::LandTexturesColumn::DataType newTerrainPointer = landTable.data(landTable.getModelIndex(iteratedCellId, textureColumn)).value<CSMWorld::LandTexturesColumn::DataType>();
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CSMWorld::LandTexturesColumn::DataType newTerrain(newTerrainPointer);
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for(int i = 0; i < landTextureSize; i++)
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{
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for(int j = 0; j < landTextureSize; j++)
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{
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if (i_cell == cellX && j_cell == cellY && abs(i-xHitInCell) < r && abs(j-yHitInCell) < r)
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{
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newTerrain[j*landTextureSize+i] = brushInt;
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}
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else
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{
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int distanceX(0);
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int distanceY(0);
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if (i_cell < cellX) distanceX = xHitInCell + landTextureSize * abs(i_cell-cellX) - i;
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if (j_cell < cellY) distanceY = yHitInCell + landTextureSize * abs(j_cell-cellY) - j;
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if (i_cell > cellX) distanceX = -xHitInCell + landTextureSize * abs(i_cell-cellX) + i;
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if (j_cell > cellY) distanceY = -yHitInCell + landTextureSize * abs(j_cell-cellY) + j;
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if (i_cell == cellX) distanceX = abs(i-xHitInCell);
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if (j_cell == cellY) distanceY = abs(j-yHitInCell);
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if (distanceX < r && distanceY < r) newTerrain[j*landTextureSize+i] = brushInt;
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}
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}
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}
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pushEditToCommand(newTerrain, document, landTable, iteratedCellId);
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}
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}
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}
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}
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if (mBrushShape == 2)
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{
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int upperLeftCellX = cellX - std::floor(r / landTextureSize);
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int upperLeftCellY = cellY - std::floor(r / landTextureSize);
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if (xHitInCell - (r % landTextureSize) < 0) upperLeftCellX--;
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if (yHitInCell - (r % landTextureSize) < 0) upperLeftCellY--;
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int lowerrightCellX = cellX + std::floor(r / landTextureSize);
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int lowerrightCellY = cellY + std::floor(r / landTextureSize);
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if (xHitInCell + (r % landTextureSize) > landTextureSize - 1) lowerrightCellX++;
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if (yHitInCell + (r % landTextureSize) > landTextureSize - 1) lowerrightCellY++;
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for(int i_cell = upperLeftCellX; i_cell <= lowerrightCellX; i_cell++)
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{
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for(int j_cell = upperLeftCellY; j_cell <= lowerrightCellY; j_cell++)
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{
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iteratedCellId = CSMWorld::CellCoordinates::generateId(i_cell, j_cell);
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if(allowLandTextureEditing(iteratedCellId))
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{
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CSMWorld::LandTexturesColumn::DataType newTerrainPointer = landTable.data(landTable.getModelIndex(iteratedCellId, textureColumn)).value<CSMWorld::LandTexturesColumn::DataType>();
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CSMWorld::LandTexturesColumn::DataType newTerrain(newTerrainPointer);
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for(int i = 0; i < landTextureSize; i++)
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{
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for(int j = 0; j < landTextureSize; j++)
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{
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if (i_cell == cellX && j_cell == cellY && abs(i-xHitInCell) < r && abs(j-yHitInCell) < r)
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{
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int distanceX(0);
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int distanceY(0);
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if (i_cell < cellX) distanceX = xHitInCell + landTextureSize * abs(i_cell-cellX) - i;
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if (j_cell < cellY) distanceY = yHitInCell + landTextureSize * abs(j_cell-cellY) - j;
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if (i_cell > cellX) distanceX = -xHitInCell + landTextureSize* abs(i_cell-cellX) + i;
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if (j_cell > cellY) distanceY = -yHitInCell + landTextureSize * abs(j_cell-cellY) + j;
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if (i_cell == cellX) distanceX = abs(i-xHitInCell);
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if (j_cell == cellY) distanceY = abs(j-yHitInCell);
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distance = std::round(sqrt(pow(distanceX, 2)+pow(distanceY, 2)));
|
|
if (distance < rf) newTerrain[j*landTextureSize+i] = brushInt;
|
|
}
|
|
else
|
|
{
|
|
int distanceX(0);
|
|
int distanceY(0);
|
|
if (i_cell < cellX) distanceX = xHitInCell + landTextureSize * abs(i_cell-cellX) - i;
|
|
if (j_cell < cellY) distanceY = yHitInCell + landTextureSize * abs(j_cell-cellY) - j;
|
|
if (i_cell > cellX) distanceX = -xHitInCell + landTextureSize * abs(i_cell-cellX) + i;
|
|
if (j_cell > cellY) distanceY = -yHitInCell + landTextureSize * abs(j_cell-cellY) + j;
|
|
if (i_cell == cellX) distanceX = abs(i-xHitInCell);
|
|
if (j_cell == cellY) distanceY = abs(j-yHitInCell);
|
|
distance = std::round(sqrt(pow(distanceX, 2)+pow(distanceY, 2)));
|
|
if (distance < rf) newTerrain[j*landTextureSize+i] = brushInt;
|
|
}
|
|
}
|
|
}
|
|
pushEditToCommand(newTerrain, document, landTable, iteratedCellId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mBrushShape == 3)
|
|
{
|
|
CSMWorld::LandTexturesColumn::DataType newTerrainPointer = landTable.data(landTable.getModelIndex(mCellId, textureColumn)).value<CSMWorld::LandTexturesColumn::DataType>();
|
|
CSMWorld::LandTexturesColumn::DataType newTerrain(newTerrainPointer);
|
|
|
|
if(allowLandTextureEditing(mCellId) && !mCustomBrushShape.empty())
|
|
{
|
|
for(auto const& value: mCustomBrushShape)
|
|
{
|
|
if(yHitInCell + value.second >= 0 && yHitInCell + value.second <= 15 && xHitInCell + value.first >= 0 && xHitInCell + value.first <= 15)
|
|
{
|
|
newTerrain[(yHitInCell+value.second)*landTextureSize+xHitInCell+value.first] = brushInt;
|
|
}
|
|
else
|
|
{
|
|
int cellXDifference = std::floor(1.0f*(xHitInCell + value.first)/landTextureSize);
|
|
int cellYDifference = std::floor(1.0f*(yHitInCell + value.second)/landTextureSize);
|
|
int xInOtherCell = xHitInCell + value.first - cellXDifference * landTextureSize;
|
|
int yInOtherCell = yHitInCell + value.second - cellYDifference * landTextureSize;
|
|
|
|
std::string cellId = CSMWorld::CellCoordinates::generateId(cellX+cellXDifference, cellY+cellYDifference);
|
|
if (allowLandTextureEditing(cellId))
|
|
{
|
|
CSMWorld::LandTexturesColumn::DataType newTerrainPointerOtherCell = landTable.data(landTable.getModelIndex(cellId, textureColumn)).value<CSMWorld::LandTexturesColumn::DataType>();
|
|
CSMWorld::LandTexturesColumn::DataType newTerrainOtherCell(newTerrainPointerOtherCell);
|
|
newTerrainOtherCell[yInOtherCell*landTextureSize+xInOtherCell] = brushInt;
|
|
pushEditToCommand(newTerrainOtherCell, document, landTable, cellId);
|
|
}
|
|
}
|
|
}
|
|
pushEditToCommand(newTerrain, document, landTable, mCellId);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CSVRender::TerrainTextureMode::isInCellSelection(int globalSelectionX, int globalSelectionY)
|
|
{
|
|
if (CSVRender::PagedWorldspaceWidget *paged = dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
|
|
{
|
|
std::pair<int, int> textureCoords = std::make_pair(globalSelectionX, globalSelectionY);
|
|
std::string cellId = CSMWorld::CellCoordinates::textureGlobalToCellId(textureCoords);
|
|
return paged->getCellSelection().has(CSMWorld::CellCoordinates::fromId(cellId).first);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void CSVRender::TerrainTextureMode::selectTerrainTextures(const std::pair<int, int>& texCoords, unsigned char selectMode, bool dragOperation)
|
|
{
|
|
int r = mBrushSize / 2;
|
|
std::vector<std::pair<int, int>> selections;
|
|
|
|
if (mBrushShape == 0)
|
|
{
|
|
if (isInCellSelection(texCoords.first, texCoords.second)) selections.emplace_back(texCoords);
|
|
}
|
|
|
|
if (mBrushShape == 1)
|
|
{
|
|
for (int i = -r; i <= r; i++)
|
|
{
|
|
for (int j = -r; j <= r; j++)
|
|
{
|
|
int x = i + texCoords.first;
|
|
int y = j + texCoords.second;
|
|
if (isInCellSelection(x, y))
|
|
{
|
|
selections.emplace_back(x, y);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mBrushShape == 2)
|
|
{
|
|
for (int i = -r; i <= r; i++)
|
|
{
|
|
for (int j = -r; j <= r; j++)
|
|
{
|
|
osg::Vec2f coords(i,j);
|
|
if (std::round(coords.length()) < r)
|
|
{
|
|
int x = i + texCoords.first;
|
|
int y = j + texCoords.second;
|
|
if (isInCellSelection(x, y))
|
|
{
|
|
selections.emplace_back(x, y);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mBrushShape == 3)
|
|
{
|
|
if(!mCustomBrushShape.empty())
|
|
{
|
|
for(auto const& value: mCustomBrushShape)
|
|
{
|
|
int x = texCoords.first + value.first;
|
|
int y = texCoords.second + value.second;
|
|
if (isInCellSelection(x, y))
|
|
{
|
|
selections.emplace_back(x, y);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(selectMode == 0) mTerrainTextureSelection->onlySelect(selections);
|
|
if(selectMode == 1) mTerrainTextureSelection->toggleSelect(selections, dragOperation);
|
|
}
|
|
|
|
void CSVRender::TerrainTextureMode::pushEditToCommand(CSMWorld::LandTexturesColumn::DataType& newLandGrid, CSMDoc::Document& document,
|
|
CSMWorld::IdTable& landTable, std::string cellId)
|
|
{
|
|
CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
|
|
*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
|
|
|
|
QVariant changedLand;
|
|
changedLand.setValue(newLandGrid);
|
|
|
|
QModelIndex index(landTable.getModelIndex (cellId, landTable.findColumnIndex (CSMWorld::Columns::ColumnId_LandTexturesIndex)));
|
|
|
|
QUndoStack& undoStack = document.getUndoStack();
|
|
undoStack.push (new CSMWorld::ModifyCommand(landTable, index, changedLand));
|
|
undoStack.push (new CSMWorld::TouchLandCommand(landTable, ltexTable, cellId));
|
|
}
|
|
|
|
void CSVRender::TerrainTextureMode::createTexture(std::string textureFileName)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
|
|
CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
|
|
*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
|
|
|
|
QUndoStack& undoStack = document.getUndoStack();
|
|
|
|
std::string newId;
|
|
|
|
int counter=0;
|
|
bool freeIndexFound = false;
|
|
do
|
|
{
|
|
const size_t maxCounter = std::numeric_limits<uint16_t>::max() - 1;
|
|
try
|
|
{
|
|
newId = CSMWorld::LandTexture::createUniqueRecordId(0, counter);
|
|
if (ltexTable.getRecord(newId).isDeleted() == 0) counter = (counter + 1) % maxCounter;
|
|
}
|
|
catch (const std::exception& e)
|
|
{
|
|
newId = CSMWorld::LandTexture::createUniqueRecordId(0, counter);
|
|
freeIndexFound = true;
|
|
}
|
|
} while (freeIndexFound == false);
|
|
|
|
std::size_t idlocation = textureFileName.find("Texture: ");
|
|
textureFileName = textureFileName.substr (idlocation + 9);
|
|
|
|
QVariant textureNameVariant;
|
|
|
|
QVariant textureFileNameVariant;
|
|
textureFileNameVariant.setValue(QString::fromStdString(textureFileName));
|
|
|
|
undoStack.beginMacro ("Add land texture record");
|
|
|
|
undoStack.push (new CSMWorld::CreateCommand (ltexTable, newId));
|
|
QModelIndex index(ltexTable.getModelIndex (newId, ltexTable.findColumnIndex (CSMWorld::Columns::ColumnId_Texture)));
|
|
undoStack.push (new CSMWorld::ModifyCommand(ltexTable, index, textureFileNameVariant));
|
|
undoStack.endMacro();
|
|
mBrushTexture = newId;
|
|
}
|
|
|
|
bool CSVRender::TerrainTextureMode::allowLandTextureEditing(std::string cellId)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
|
|
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
|
|
CSMWorld::IdTree& cellTable = dynamic_cast<CSMWorld::IdTree&> (
|
|
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells));
|
|
|
|
bool noCell = document.getData().getCells().searchId (cellId)==-1;
|
|
bool noLand = document.getData().getLand().searchId (cellId)==-1;
|
|
|
|
if (noCell)
|
|
{
|
|
std::string mode = CSMPrefs::get()["3D Scene Editing"]["outside-landedit"].toString();
|
|
|
|
// target cell does not exist
|
|
if (mode=="Discard")
|
|
return false;
|
|
|
|
if (mode=="Create cell and land, then edit")
|
|
{
|
|
std::unique_ptr<CSMWorld::CreateCommand> createCommand (
|
|
new CSMWorld::CreateCommand (cellTable, cellId));
|
|
int parentIndex = cellTable.findColumnIndex (CSMWorld::Columns::ColumnId_Cell);
|
|
int index = cellTable.findNestedColumnIndex (parentIndex, CSMWorld::Columns::ColumnId_Interior);
|
|
createCommand->addNestedValue (parentIndex, index, false);
|
|
document.getUndoStack().push (createCommand.release());
|
|
|
|
if (CSVRender::PagedWorldspaceWidget *paged =
|
|
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
|
|
{
|
|
CSMWorld::CellSelection selection = paged->getCellSelection();
|
|
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
|
|
paged->setCellSelection (selection);
|
|
}
|
|
}
|
|
}
|
|
else if (CSVRender::PagedWorldspaceWidget *paged =
|
|
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
|
|
{
|
|
CSMWorld::CellSelection selection = paged->getCellSelection();
|
|
if (!selection.has (CSMWorld::CellCoordinates::fromId (cellId).first))
|
|
{
|
|
// target cell exists, but is not shown
|
|
std::string mode =
|
|
CSMPrefs::get()["3D Scene Editing"]["outside-visible-landedit"].toString();
|
|
|
|
if (mode=="Discard")
|
|
return false;
|
|
|
|
if (mode=="Show cell and edit")
|
|
{
|
|
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
|
|
paged->setCellSelection (selection);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (noLand)
|
|
{
|
|
std::string mode = CSMPrefs::get()["3D Scene Editing"]["outside-landedit"].toString();
|
|
|
|
// target cell does not exist
|
|
if (mode=="Discard")
|
|
return false;
|
|
|
|
if (mode=="Create cell and land, then edit")
|
|
{
|
|
document.getUndoStack().push (new CSMWorld::CreateCommand (landTable, cellId));
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CSVRender::TerrainTextureMode::dragMoveEvent (QDragMoveEvent *event)
|
|
{
|
|
}
|
|
|
|
void CSVRender::TerrainTextureMode::setBrushSize(int brushSize)
|
|
{
|
|
mBrushSize = brushSize;
|
|
}
|
|
|
|
void CSVRender::TerrainTextureMode::setBrushShape(int brushShape)
|
|
{
|
|
mBrushShape = brushShape;
|
|
|
|
//Set custom brush shape
|
|
if (mBrushShape == 3 && !mTerrainTextureSelection->getTerrainSelection().empty())
|
|
{
|
|
auto terrainSelection = mTerrainTextureSelection->getTerrainSelection();
|
|
int selectionCenterX = 0;
|
|
int selectionCenterY = 0;
|
|
int selectionAmount = 0;
|
|
|
|
for(auto const& value: terrainSelection)
|
|
{
|
|
selectionCenterX += value.first;
|
|
selectionCenterY += value.second;
|
|
++selectionAmount;
|
|
}
|
|
selectionCenterX /= selectionAmount;
|
|
selectionCenterY /= selectionAmount;
|
|
|
|
mCustomBrushShape.clear();
|
|
for (auto const& value: terrainSelection)
|
|
mCustomBrushShape.emplace_back(value.first - selectionCenterX, value.second - selectionCenterY);
|
|
}
|
|
}
|
|
|
|
void CSVRender::TerrainTextureMode::setBrushTexture(std::string brushTexture)
|
|
{
|
|
mBrushTexture = brushTexture;
|
|
}
|