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235 lines
7.3 KiB
C++
235 lines
7.3 KiB
C++
#include "book.hpp"
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/*
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Start of tes3mp addition
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Include additional headers for multiplayer purposes
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*/
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#include <components/openmw-mp/Utils.hpp>
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#include "../mwmp/Main.hpp"
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#include "../mwmp/Networking.hpp"
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/*
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End of tes3mp addition
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*/
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#include <components/esm/loadbook.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actionread.hpp"
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#include "../mwworld/failedaction.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwmechanics/npcstats.hpp"
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namespace MWClass
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{
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void Book::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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{
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if (!model.empty()) {
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renderingInterface.getObjects().insertModel(ptr, model);
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}
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}
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void Book::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const
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{
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// TODO: add option somewhere to enable collision for placeable objects
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/*
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Start of tes3mp addition
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Make it possible to enable collision for this object class from a packet
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*/
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if (!model.empty())
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{
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mwmp::BaseWorldstate *worldstate = mwmp::Main::get().getNetworking()->getWorldstate();
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if (worldstate->hasPlacedObjectCollision || Utils::vectorContains(worldstate->enforcedCollisionRefIds, ptr.getCellRef().getRefId()))
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{
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if (worldstate->useActorCollisionForPlacedObjects)
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physics.addObject(ptr, model, MWPhysics::CollisionType_Actor);
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else
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physics.addObject(ptr, model, MWPhysics::CollisionType_World);
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}
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}
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/*
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End of tes3mp addition
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*/
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}
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std::string Book::getModel(const MWWorld::ConstPtr &ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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const std::string &model = ref->mBase->mModel;
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if (!model.empty()) {
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return "meshes\\" + model;
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}
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return "";
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}
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std::string Book::getName (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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const std::string& name = ref->mBase->mName;
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return !name.empty() ? name : ref->mBase->mId;
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}
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std::shared_ptr<MWWorld::Action> Book::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
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{
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const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
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const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfItem");
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std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
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if(sound) action->setSound(sound->mId);
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return action;
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}
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return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr));
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}
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std::string Book::getScript (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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return ref->mBase->mScript;
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}
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int Book::getValue (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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return ref->mBase->mData.mValue;
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}
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void Book::registerSelf()
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{
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std::shared_ptr<Class> instance (new Book);
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registerClass (typeid (ESM::Book).name(), instance);
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}
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std::string Book::getUpSoundId (const MWWorld::ConstPtr& ptr) const
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{
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return std::string("Item Book Up");
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}
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std::string Book::getDownSoundId (const MWWorld::ConstPtr& ptr) const
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{
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return std::string("Item Book Down");
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}
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std::string Book::getInventoryIcon (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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return ref->mBase->mIcon;
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}
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MWGui::ToolTipInfo Book::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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MWGui::ToolTipInfo info;
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info.caption = MyGUI::TextIterator::toTagsString(getName(ptr)) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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}
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info.enchant = ref->mBase->mEnchant;
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info.text = text;
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return info;
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}
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std::string Book::getEnchantment (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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return ref->mBase->mEnchant;
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}
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std::string Book::applyEnchantment(const MWWorld::ConstPtr &ptr, const std::string& enchId, int enchCharge, const std::string& newName) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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ESM::Book newItem = *ref->mBase;
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newItem.mId="";
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newItem.mName=newName;
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newItem.mData.mIsScroll = 1;
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newItem.mData.mEnchant=enchCharge;
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newItem.mEnchant=enchId;
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/*
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Start of tes3mp addition
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Send the newly created record to the server and expect it to be
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returned with a server-set id
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*/
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mwmp::Main::get().getNetworking()->getWorldstate()->sendBookRecord(&newItem, ref->mBase->mId);
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/*
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End of tes3mp addition
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*/
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const ESM::Book *record = MWBase::Environment::get().getWorld()->createRecord (newItem);
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return record->mId;
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}
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std::shared_ptr<MWWorld::Action> Book::use (const MWWorld::Ptr& ptr, bool force) const
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{
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return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr));
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}
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MWWorld::Ptr Book::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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int Book::getEnchantmentPoints (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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return ref->mBase->mData.mEnchant;
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}
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bool Book::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Books)
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|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
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}
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float Book::getWeight(const MWWorld::ConstPtr &ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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return ref->mBase->mData.mWeight;
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}
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}
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