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openmw-tes3mp/apps/openmw/mwgui/countdialog.cpp

92 lines
3.0 KiB
C++

#include "countdialog.hpp"
#include <MyGUI_Button.h>
#include <MyGUI_ScrollBar.h>
#include <MyGUI_RenderManager.h>
#include <components/widgets/numericeditbox.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
namespace MWGui
{
CountDialog::CountDialog() :
WindowModal("openmw_count_window.layout")
{
getWidget(mSlider, "CountSlider");
getWidget(mItemEdit, "ItemEdit");
getWidget(mItemText, "ItemText");
getWidget(mLabelText, "LabelText");
getWidget(mOkButton, "OkButton");
getWidget(mCancelButton, "CancelButton");
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CountDialog::onCancelButtonClicked);
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CountDialog::onOkButtonClicked);
mItemEdit->eventValueChanged += MyGUI::newDelegate(this, &CountDialog::onEditValueChanged);
mSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &CountDialog::onSliderMoved);
// make sure we read the enter key being pressed to accept multiple items
mItemEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &CountDialog::onEnterKeyPressed);
}
void CountDialog::openCountDialog(const std::string& item, const std::string& message, const int maxCount)
{
setVisible(true);
mLabelText->setCaptionWithReplacing(message);
MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
mSlider->setScrollRange(maxCount);
mItemText->setCaption(item);
int width = std::max(mItemText->getTextSize().width + 128, 320);
setCoord(viewSize.width/2 - width/2,
viewSize.height/2 - mMainWidget->getHeight()/2,
width,
mMainWidget->getHeight());
// by default, the text edit field has the focus of the keyboard
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mItemEdit);
mSlider->setScrollPosition(maxCount-1);
mItemEdit->setMinValue(1);
mItemEdit->setMaxValue(maxCount);
mItemEdit->setValue(maxCount);
}
void CountDialog::onCancelButtonClicked(MyGUI::Widget* _sender)
{
setVisible(false);
}
void CountDialog::onOkButtonClicked(MyGUI::Widget* _sender)
{
eventOkClicked(nullptr, mSlider->getScrollPosition()+1);
setVisible(false);
}
// essentially duplicating what the OK button does if user presses
// Enter key
void CountDialog::onEnterKeyPressed(MyGUI::EditBox* _sender)
{
eventOkClicked(nullptr, mSlider->getScrollPosition()+1);
setVisible(false);
// To do not spam onEnterKeyPressed() again and again
MWBase::Environment::get().getWindowManager()->injectKeyRelease(MyGUI::KeyCode::None);
}
void CountDialog::onEditValueChanged(int value)
{
mSlider->setScrollPosition(value-1);
}
void CountDialog::onSliderMoved(MyGUI::ScrollBar* _sender, size_t _position)
{
mItemEdit->setValue(_position+1);
}
}