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68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
#ifndef OPENMW_MWGUI_ITEMWIDGET_H
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#define OPENMW_MWGUI_ITEMWIDGET_H
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#include <MyGUI_Widget.h>
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namespace MWWorld
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{
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class Ptr;
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}
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namespace MWGui
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{
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/// @brief A widget that shows an icon for an MWWorld::Ptr
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class ItemWidget : public MyGUI::Widget
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{
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MYGUI_RTTI_DERIVED(ItemWidget)
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public:
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ItemWidget();
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/// Register needed components with MyGUI's factory manager
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static void registerComponents ();
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enum ItemState
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{
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None,
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Equip,
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Barter,
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Magic
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};
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/// Set count to be displayed in a textbox over the item
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void setCount(int count);
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/// \a ptr may be empty
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void setItem (const MWWorld::Ptr& ptr, ItemState state = None);
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// Set icon and frame manually
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void setIcon (const std::string& icon);
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void setIcon (const MWWorld::Ptr& ptr);
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void setFrame (const std::string& frame, const MyGUI::IntCoord& coord);
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protected:
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virtual void initialiseOverride();
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MyGUI::ImageBox* mItem;
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MyGUI::ImageBox* mItemShadow;
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MyGUI::ImageBox* mFrame;
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MyGUI::TextBox* mText;
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std::string mCurrentIcon;
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std::string mCurrentFrame;
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static std::map<std::string, float> mScales;
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};
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class SpellWidget : public ItemWidget
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{
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MYGUI_RTTI_DERIVED(SpellWidget)
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public:
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void setSpellIcon (const std::string& icon);
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};
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}
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#endif
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