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openmw-tes3mp/apps/openmw/mwsound/ffmpeg_decoder.cpp

469 lines
14 KiB
C++

#include "ffmpeg_decoder.hpp"
#include <memory>
#include <stdexcept>
#include <algorithm>
#include <components/debug/debuglog.hpp>
#include <components/vfs/manager.hpp>
namespace MWSound
{
int FFmpeg_Decoder::readPacket(void *user_data, uint8_t *buf, int buf_size)
{
try
{
std::istream& stream = *static_cast<FFmpeg_Decoder*>(user_data)->mDataStream;
stream.clear();
stream.read((char*)buf, buf_size);
return stream.gcount();
}
catch (std::exception& )
{
return 0;
}
}
int FFmpeg_Decoder::writePacket(void *, uint8_t *, int)
{
Log(Debug::Error) << "can't write to read-only stream";
return -1;
}
int64_t FFmpeg_Decoder::seek(void *user_data, int64_t offset, int whence)
{
std::istream& stream = *static_cast<FFmpeg_Decoder*>(user_data)->mDataStream;
whence &= ~AVSEEK_FORCE;
stream.clear();
if(whence == AVSEEK_SIZE)
{
size_t prev = stream.tellg();
stream.seekg(0, std::ios_base::end);
size_t size = stream.tellg();
stream.seekg(prev, std::ios_base::beg);
return size;
}
if(whence == SEEK_SET)
stream.seekg(offset, std::ios_base::beg);
else if(whence == SEEK_CUR)
stream.seekg(offset, std::ios_base::cur);
else if(whence == SEEK_END)
stream.seekg(offset, std::ios_base::end);
else
return -1;
return stream.tellg();
}
/* Used by getAV*Data to search for more compressed data, and buffer it in the
* correct stream. It won't buffer data for streams that the app doesn't have a
* handle for. */
bool FFmpeg_Decoder::getNextPacket()
{
if(!mStream)
return false;
int stream_idx = mStream - mFormatCtx->streams;
while(av_read_frame(mFormatCtx, &mPacket) >= 0)
{
/* Check if the packet belongs to this stream */
if(stream_idx == mPacket.stream_index)
{
if(mPacket.pts != (int64_t)AV_NOPTS_VALUE)
mNextPts = av_q2d((*mStream)->time_base)*mPacket.pts;
return true;
}
/* Free the packet and look for another */
av_packet_unref(&mPacket);
}
return false;
}
bool FFmpeg_Decoder::getAVAudioData()
{
bool got_frame = false;
if(mCodecCtx->codec_type != AVMEDIA_TYPE_AUDIO)
return false;
do {
/* Decode some data, and check for errors */
int ret = avcodec_receive_frame(mCodecCtx, mFrame);
if (ret == AVERROR(EAGAIN))
{
if (mPacket.size == 0 && !getNextPacket())
return false;
ret = avcodec_send_packet(mCodecCtx, &mPacket);
av_packet_unref(&mPacket);
if (ret == 0)
continue;
}
if (ret != 0)
return false;
av_packet_unref(&mPacket);
if (mFrame->nb_samples == 0)
continue;
got_frame = true;
if(mSwr)
{
if(!mDataBuf || mDataBufLen < mFrame->nb_samples)
{
av_freep(&mDataBuf);
if(av_samples_alloc(&mDataBuf, nullptr, av_get_channel_layout_nb_channels(mOutputChannelLayout),
mFrame->nb_samples, mOutputSampleFormat, 0) < 0)
return false;
else
mDataBufLen = mFrame->nb_samples;
}
if(swr_convert(mSwr, (uint8_t**)&mDataBuf, mFrame->nb_samples,
(const uint8_t**)mFrame->extended_data, mFrame->nb_samples) < 0)
{
return false;
}
mFrameData = &mDataBuf;
}
else
mFrameData = &mFrame->data[0];
} while(!got_frame);
mNextPts += (double)mFrame->nb_samples / mCodecCtx->sample_rate;
return true;
}
size_t FFmpeg_Decoder::readAVAudioData(void *data, size_t length)
{
size_t dec = 0;
while(dec < length)
{
/* If there's no decoded data, find some */
if(mFramePos >= mFrameSize)
{
if(!getAVAudioData())
break;
mFramePos = 0;
mFrameSize = mFrame->nb_samples * av_get_channel_layout_nb_channels(mOutputChannelLayout) *
av_get_bytes_per_sample(mOutputSampleFormat);
}
/* Get the amount of bytes remaining to be written, and clamp to
* the amount of decoded data we have */
size_t rem = std::min<size_t>(length-dec, mFrameSize-mFramePos);
/* Copy the data to the app's buffer and increment */
memcpy(data, mFrameData[0]+mFramePos, rem);
data = (char*)data + rem;
dec += rem;
mFramePos += rem;
}
/* Return the number of bytes we were able to get */
return dec;
}
void FFmpeg_Decoder::open(const std::string &fname)
{
close();
mDataStream = mResourceMgr->get(fname);
if((mFormatCtx=avformat_alloc_context()) == nullptr)
throw std::runtime_error("Failed to allocate context");
try
{
mFormatCtx->pb = avio_alloc_context(nullptr, 0, 0, this, readPacket, writePacket, seek);
if(!mFormatCtx->pb || avformat_open_input(&mFormatCtx, fname.c_str(), nullptr, nullptr) != 0)
{
// "Note that a user-supplied AVFormatContext will be freed on failure".
if (mFormatCtx)
{
if (mFormatCtx->pb != nullptr)
{
if (mFormatCtx->pb->buffer != nullptr)
{
av_free(mFormatCtx->pb->buffer);
mFormatCtx->pb->buffer = nullptr;
}
av_free(mFormatCtx->pb);
mFormatCtx->pb = nullptr;
}
avformat_free_context(mFormatCtx);
}
mFormatCtx = nullptr;
throw std::runtime_error("Failed to allocate input stream");
}
if(avformat_find_stream_info(mFormatCtx, nullptr) < 0)
throw std::runtime_error("Failed to find stream info in "+fname);
for(size_t j = 0;j < mFormatCtx->nb_streams;j++)
{
if(mFormatCtx->streams[j]->codecpar->codec_type == AVMEDIA_TYPE_AUDIO)
{
mStream = &mFormatCtx->streams[j];
break;
}
}
if(!mStream)
throw std::runtime_error("No audio streams in "+fname);
AVCodec *codec = avcodec_find_decoder((*mStream)->codecpar->codec_id);
if(!codec)
{
std::string ss = "No codec found for id " +
std::to_string((*mStream)->codecpar->codec_id);
throw std::runtime_error(ss);
}
AVCodecContext *avctx = avcodec_alloc_context3(codec);
avcodec_parameters_to_context(avctx, (*mStream)->codecpar);
// This is not needed anymore above FFMpeg version 4.0
#if LIBAVCODEC_VERSION_INT < 3805796
av_codec_set_pkt_timebase(avctx, (*mStream)->time_base);
#endif
mCodecCtx = avctx;
if(avcodec_open2(mCodecCtx, codec, nullptr) < 0)
throw std::runtime_error(std::string("Failed to open audio codec ") + codec->long_name);
mFrame = av_frame_alloc();
if(mCodecCtx->sample_fmt == AV_SAMPLE_FMT_FLT || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_FLTP)
mOutputSampleFormat = AV_SAMPLE_FMT_S16; // FIXME: Check for AL_EXT_FLOAT32 support
else if(mCodecCtx->sample_fmt == AV_SAMPLE_FMT_U8P)
mOutputSampleFormat = AV_SAMPLE_FMT_U8;
else if(mCodecCtx->sample_fmt == AV_SAMPLE_FMT_S16P)
mOutputSampleFormat = AV_SAMPLE_FMT_S16;
else
mOutputSampleFormat = AV_SAMPLE_FMT_S16;
mOutputChannelLayout = (*mStream)->codecpar->channel_layout;
if(mOutputChannelLayout == 0)
mOutputChannelLayout = av_get_default_channel_layout(mCodecCtx->channels);
mCodecCtx->channel_layout = mOutputChannelLayout;
}
catch(...)
{
if(mStream)
avcodec_free_context(&mCodecCtx);
mStream = nullptr;
if (mFormatCtx != nullptr)
{
if (mFormatCtx->pb->buffer != nullptr)
{
av_free(mFormatCtx->pb->buffer);
mFormatCtx->pb->buffer = nullptr;
}
av_free(mFormatCtx->pb);
mFormatCtx->pb = nullptr;
avformat_close_input(&mFormatCtx);
}
}
}
void FFmpeg_Decoder::close()
{
if(mStream)
avcodec_free_context(&mCodecCtx);
mStream = nullptr;
av_packet_unref(&mPacket);
av_freep(&mFrame);
swr_free(&mSwr);
av_freep(&mDataBuf);
if(mFormatCtx)
{
if (mFormatCtx->pb != nullptr)
{
// mFormatCtx->pb->buffer must be freed by hand,
// if not, valgrind will show memleak, see:
//
// https://trac.ffmpeg.org/ticket/1357
//
if (mFormatCtx->pb->buffer != nullptr)
{
av_free(mFormatCtx->pb->buffer);
mFormatCtx->pb->buffer = nullptr;
}
av_free(mFormatCtx->pb);
mFormatCtx->pb = nullptr;
}
avformat_close_input(&mFormatCtx);
}
mDataStream.reset();
}
std::string FFmpeg_Decoder::getName()
{
// In the FFMpeg 4.0 a "filename" field was replaced by "url"
#if LIBAVCODEC_VERSION_INT < 3805796
return mFormatCtx->filename;
#else
return mFormatCtx->url;
#endif
}
void FFmpeg_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
{
if(!mStream)
throw std::runtime_error("No audio stream info");
if(mOutputSampleFormat == AV_SAMPLE_FMT_U8)
*type = SampleType_UInt8;
else if(mOutputSampleFormat == AV_SAMPLE_FMT_S16)
*type = SampleType_Int16;
else if(mOutputSampleFormat == AV_SAMPLE_FMT_FLT)
*type = SampleType_Float32;
else
{
mOutputSampleFormat = AV_SAMPLE_FMT_S16;
*type = SampleType_Int16;
}
if(mOutputChannelLayout == AV_CH_LAYOUT_MONO)
*chans = ChannelConfig_Mono;
else if(mOutputChannelLayout == AV_CH_LAYOUT_STEREO)
*chans = ChannelConfig_Stereo;
else if(mOutputChannelLayout == AV_CH_LAYOUT_QUAD)
*chans = ChannelConfig_Quad;
else if(mOutputChannelLayout == AV_CH_LAYOUT_5POINT1)
*chans = ChannelConfig_5point1;
else if(mOutputChannelLayout == AV_CH_LAYOUT_7POINT1)
*chans = ChannelConfig_7point1;
else
{
char str[1024];
av_get_channel_layout_string(str, sizeof(str), mCodecCtx->channels, mCodecCtx->channel_layout);
Log(Debug::Error) << "Unsupported channel layout: "<< str;
if(mCodecCtx->channels == 1)
{
mOutputChannelLayout = AV_CH_LAYOUT_MONO;
*chans = ChannelConfig_Mono;
}
else
{
mOutputChannelLayout = AV_CH_LAYOUT_STEREO;
*chans = ChannelConfig_Stereo;
}
}
*samplerate = mCodecCtx->sample_rate;
int64_t ch_layout = mCodecCtx->channel_layout;
if(ch_layout == 0)
ch_layout = av_get_default_channel_layout(mCodecCtx->channels);
if(mOutputSampleFormat != mCodecCtx->sample_fmt ||
mOutputChannelLayout != ch_layout)
{
mSwr = swr_alloc_set_opts(mSwr, // SwrContext
mOutputChannelLayout, // output ch layout
mOutputSampleFormat, // output sample format
mCodecCtx->sample_rate, // output sample rate
ch_layout, // input ch layout
mCodecCtx->sample_fmt, // input sample format
mCodecCtx->sample_rate, // input sample rate
0, // logging level offset
nullptr); // log context
if(!mSwr)
throw std::runtime_error("Couldn't allocate SwrContext");
int init=swr_init(mSwr);
if(init < 0)
throw std::runtime_error("Couldn't initialize SwrContext: "+std::to_string(init));
}
}
size_t FFmpeg_Decoder::read(char *buffer, size_t bytes)
{
if(!mStream)
{
Log(Debug::Error) << "No audio stream";
return 0;
}
return readAVAudioData(buffer, bytes);
}
void FFmpeg_Decoder::readAll(std::vector<char> &output)
{
if(!mStream)
{
Log(Debug::Error) << "No audio stream";
return;
}
while(getAVAudioData())
{
size_t got = mFrame->nb_samples * av_get_channel_layout_nb_channels(mOutputChannelLayout) *
av_get_bytes_per_sample(mOutputSampleFormat);
const char *inbuf = reinterpret_cast<char*>(mFrameData[0]);
output.insert(output.end(), inbuf, inbuf+got);
}
}
size_t FFmpeg_Decoder::getSampleOffset()
{
int delay = (mFrameSize-mFramePos) / av_get_channel_layout_nb_channels(mOutputChannelLayout) /
av_get_bytes_per_sample(mOutputSampleFormat);
return (int)(mNextPts*mCodecCtx->sample_rate) - delay;
}
FFmpeg_Decoder::FFmpeg_Decoder(const VFS::Manager* vfs)
: Sound_Decoder(vfs)
, mFormatCtx(nullptr)
, mCodecCtx(nullptr)
, mStream(nullptr)
, mFrame(nullptr)
, mFrameSize(0)
, mFramePos(0)
, mNextPts(0.0)
, mSwr(0)
, mOutputSampleFormat(AV_SAMPLE_FMT_NONE)
, mOutputChannelLayout(0)
, mDataBuf(nullptr)
, mFrameData(nullptr)
, mDataBufLen(0)
{
memset(&mPacket, 0, sizeof(mPacket));
/* We need to make sure ffmpeg is initialized. Optionally silence warning
* output from the lib */
static bool done_init = false;
if(!done_init)
{
// This is not needed anymore above FFMpeg version 4.0
#if LIBAVCODEC_VERSION_INT < 3805796
av_register_all();
#endif
av_log_set_level(AV_LOG_ERROR);
done_init = true;
}
}
FFmpeg_Decoder::~FFmpeg_Decoder()
{
close();
}
}