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331 lines
6.8 KiB
C++
331 lines
6.8 KiB
C++
/*
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OpenMW - The completely unofficial reimplementation of Morrowind
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Copyright (C) 2008-2010 Nicolay Korslund
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Email: < korslund@gmail.com >
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WWW: http://openmw.sourceforge.net/
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This file (controller.h) is part of the OpenMW package.
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OpenMW is distributed as free software: you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 3, as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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version 3 along with this program. If not, see
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http://www.gnu.org/licenses/ .
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*/
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#ifndef OPENMW_COMPONENTS_NIF_CONTROLLER_HPP
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#define OPENMW_COMPONENTS_NIF_CONTROLLER_HPP
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#include "record.hpp"
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#include "niffile.hpp"
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#include "recordptr.hpp"
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namespace Nif
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{
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class Controller : public Record
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{
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public:
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ControllerPtr next;
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int flags;
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float frequency, phase;
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float timeStart, timeStop;
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ControlledPtr target;
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void read(NIFStream *nif)
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{
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next.read(nif);
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flags = nif->getUShort();
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frequency = nif->getFloat();
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phase = nif->getFloat();
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timeStart = nif->getFloat();
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timeStop = nif->getFloat();
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target.read(nif);
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}
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void post(NIFFile *nif)
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{
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Record::post(nif);
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next.post(nif);
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target.post(nif);
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}
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};
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class NiParticleSystemController : public Controller
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{
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public:
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struct Particle {
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Ogre::Vector3 velocity;
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float lifetime;
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float lifespan;
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float timestamp;
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int vertex;
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};
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float velocity;
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float velocityRandom;
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float verticalDir; // 0=up, pi/2=horizontal, pi=down
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float verticalAngle;
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float horizontalDir;
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float horizontalAngle;
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float size;
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float startTime;
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float stopTime;
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float emitRate;
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float lifetime;
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float lifetimeRandom;
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int emitFlags; // Bit 0: Emit Rate toggle bit (0 = auto adjust, 1 = use Emit Rate value)
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Ogre::Vector3 offsetRandom;
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NodePtr emitter;
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int numParticles;
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int activeCount;
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std::vector<Particle> particles;
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ExtraPtr extra;
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void read(NIFStream *nif)
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{
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Controller::read(nif);
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velocity = nif->getFloat();
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velocityRandom = nif->getFloat();
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verticalDir = nif->getFloat();
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verticalAngle = nif->getFloat();
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horizontalDir = nif->getFloat();
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horizontalAngle = nif->getFloat();
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/*normal?*/ nif->getVector3();
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/*color?*/ nif->getVector4();
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size = nif->getFloat();
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startTime = nif->getFloat();
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stopTime = nif->getFloat();
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nif->getChar();
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emitRate = nif->getFloat();
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lifetime = nif->getFloat();
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lifetimeRandom = nif->getFloat();
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emitFlags = nif->getUShort();
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offsetRandom = nif->getVector3();
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emitter.read(nif);
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/* Unknown Short, 0?
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* Unknown Float, 1.0?
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* Unknown Int, 1?
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* Unknown Int, 0?
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* Unknown Short, 0?
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*/
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nif->skip(16);
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numParticles = nif->getUShort();
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activeCount = nif->getUShort();
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particles.resize(numParticles);
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for(size_t i = 0;i < particles.size();i++)
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{
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particles[i].velocity = nif->getVector3();
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nif->getVector3(); /* unknown */
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particles[i].lifetime = nif->getFloat();
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particles[i].lifespan = nif->getFloat();
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particles[i].timestamp = nif->getFloat();
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nif->getUShort(); /* unknown */
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particles[i].vertex = nif->getUShort();
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}
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nif->getUInt(); /* -1? */
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extra.read(nif);
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nif->getUInt(); /* -1? */
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nif->getChar();
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}
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void post(NIFFile *nif)
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{
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Controller::post(nif);
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emitter.post(nif);
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extra.post(nif);
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}
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};
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typedef NiParticleSystemController NiBSPArrayController;
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class NiMaterialColorController : public Controller
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{
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public:
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NiPosDataPtr data;
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void read(NIFStream *nif)
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{
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Controller::read(nif);
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data.read(nif);
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}
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void post(NIFFile *nif)
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{
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Controller::post(nif);
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data.post(nif);
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}
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};
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class NiPathController : public Controller
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{
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public:
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NiPosDataPtr posData;
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NiFloatDataPtr floatData;
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void read(NIFStream *nif)
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{
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Controller::read(nif);
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/*
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int = 1
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2xfloat
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short = 0 or 1
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*/
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nif->skip(14);
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posData.read(nif);
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floatData.read(nif);
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}
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void post(NIFFile *nif)
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{
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Controller::post(nif);
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posData.post(nif);
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floatData.post(nif);
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}
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};
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class NiUVController : public Controller
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{
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public:
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NiUVDataPtr data;
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void read(NIFStream *nif)
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{
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Controller::read(nif);
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nif->getUShort(); // always 0
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data.read(nif);
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}
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void post(NIFFile *nif)
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{
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Controller::post(nif);
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data.post(nif);
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}
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};
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class NiKeyframeController : public Controller
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{
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public:
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NiKeyframeDataPtr data;
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void read(NIFStream *nif)
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{
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Controller::read(nif);
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data.read(nif);
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}
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void post(NIFFile *nif)
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{
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Controller::post(nif);
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data.post(nif);
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}
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};
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class NiAlphaController : public Controller
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{
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public:
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NiFloatDataPtr data;
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void read(NIFStream *nif)
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{
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Controller::read(nif);
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data.read(nif);
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}
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void post(NIFFile *nif)
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{
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Controller::post(nif);
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data.post(nif);
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}
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};
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class NiGeomMorpherController : public Controller
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{
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public:
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NiMorphDataPtr data;
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void read(NIFStream *nif)
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{
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Controller::read(nif);
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data.read(nif);
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nif->getChar(); // always 0
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}
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void post(NIFFile *nif)
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{
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Controller::post(nif);
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data.post(nif);
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}
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};
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class NiVisController : public Controller
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{
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public:
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NiVisDataPtr data;
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void read(NIFStream *nif)
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{
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Controller::read(nif);
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data.read(nif);
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}
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void post(NIFFile *nif)
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{
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Controller::post(nif);
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data.post(nif);
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}
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};
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class NiFlipController : public Controller
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{
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public:
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int mTexSlot; // NiTexturingProperty::TextureType
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float mDelta; // Time between two flips. delta = (start_time - stop_time) / num_sources
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NiSourceTextureList mSources;
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void read(NIFStream *nif)
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{
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Controller::read(nif);
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mTexSlot = nif->getUInt();
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/*unknown=*/nif->getUInt();/*0?*/
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mDelta = nif->getFloat();
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mSources.read(nif);
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}
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void post(NIFFile *nif)
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{
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Controller::post(nif);
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mSources.post(nif);
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}
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};
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} // Namespace
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#endif
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