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openmw-tes3mp/apps/openmw/mwworld/store.cpp

128 lines
5.2 KiB
C++

#include "store.hpp"
#include "esmstore.hpp"
#include <components/esm/esmreader.hpp>
namespace MWWorld {
void Store<ESM::Cell>::handleMovedCellRefs(ESM::ESMReader& esm, ESM::Cell* cell)
{
//Handling MovedCellRefs, there is no way to do it inside loadcell
while (esm.isNextSub("MVRF")) {
ESM::CellRef ref;
ESM::MovedCellRef cMRef;
cell->getNextMVRF(esm, cMRef);
ESM::Cell *cellAlt = const_cast<ESM::Cell*>(searchOrCreate(cMRef.mTarget[0], cMRef.mTarget[1]));
// Get regular moved reference data. Adapted from CellStore::loadRefs. Maybe we can optimize the following
// implementation when the oher implementation works as well.
bool deleted = false;
cell->getNextRef(esm, ref, deleted);
// Add data required to make reference appear in the correct cell.
// We should not need to test for duplicates, as this part of the code is pre-cell merge.
cell->mMovedRefs.push_back(cMRef);
// But there may be duplicates here!
if (!deleted)
{
ESM::CellRefTracker::iterator iter = std::find(cellAlt->mLeasedRefs.begin(), cellAlt->mLeasedRefs.end(), ref.mRefNum);
if (iter == cellAlt->mLeasedRefs.end())
cellAlt->mLeasedRefs.push_back(ref);
else
*iter = ref;
}
}
}
void Store<ESM::Cell>::load(ESM::ESMReader &esm, const std::string &id)
{
// Don't automatically assume that a new cell must be spawned. Multiple plugins write to the same cell,
// and we merge all this data into one Cell object. However, we can't simply search for the cell id,
// as many exterior cells do not have a name. Instead, we need to search by (x,y) coordinates - and they
// are not available until both cells have been loaded at least partially!
// All cells have a name record, even nameless exterior cells.
std::string idLower = Misc::StringUtils::lowerCase(id);
ESM::Cell cell;
cell.mName = id;
// Load the (x,y) coordinates of the cell, if it is an exterior cell,
// so we can find the cell we need to merge with
cell.loadData(esm);
if(cell.mData.mFlags & ESM::Cell::Interior)
{
// Store interior cell by name, try to merge with existing parent data.
ESM::Cell *oldcell = const_cast<ESM::Cell*>(search(idLower));
if (oldcell) {
// merge new cell into old cell
// push the new references on the list of references to manage (saveContext = true)
oldcell->mData = cell.mData;
oldcell->mName = cell.mName; // merge name just to be sure (ID will be the same, but case could have been changed)
oldcell->loadCell(esm, true);
} else
{
// spawn a new cell
cell.loadCell(esm, true);
mInt[idLower] = cell;
}
}
else
{
// Store exterior cells by grid position, try to merge with existing parent data.
ESM::Cell *oldcell = const_cast<ESM::Cell*>(search(cell.getGridX(), cell.getGridY()));
if (oldcell) {
// merge new cell into old cell
oldcell->mData = cell.mData;
oldcell->mName = cell.mName;
oldcell->loadCell(esm, false);
// handle moved ref (MVRF) subrecords
handleMovedCellRefs (esm, &cell);
// push the new references on the list of references to manage
oldcell->postLoad(esm);
// merge lists of leased references, use newer data in case of conflict
for (ESM::MovedCellRefTracker::const_iterator it = cell.mMovedRefs.begin(); it != cell.mMovedRefs.end(); ++it) {
// remove reference from current leased ref tracker and add it to new cell
ESM::MovedCellRefTracker::iterator itold = std::find(oldcell->mMovedRefs.begin(), oldcell->mMovedRefs.end(), it->mRefNum);
if (itold != oldcell->mMovedRefs.end()) {
ESM::MovedCellRef target0 = *itold;
ESM::Cell *wipecell = const_cast<ESM::Cell*>(search(target0.mTarget[0], target0.mTarget[1]));
ESM::CellRefTracker::iterator it_lease = std::find(wipecell->mLeasedRefs.begin(), wipecell->mLeasedRefs.end(), it->mRefNum);
wipecell->mLeasedRefs.erase(it_lease);
*itold = *it;
}
else
oldcell->mMovedRefs.push_back(*it);
}
// We don't need to merge mLeasedRefs of cell / oldcell. This list is filled when another cell moves a
// reference to this cell, so the list for the new cell should be empty. The list for oldcell,
// however, could have leased refs in it and so should be kept.
} else
{
// spawn a new cell
cell.loadCell(esm, false);
// handle moved ref (MVRF) subrecords
handleMovedCellRefs (esm, &cell);
// push the new references on the list of references to manage
cell.postLoad(esm);
mExt[std::make_pair(cell.mData.mX, cell.mData.mY)] = cell;
}
}
}
void Store<ESM::LandTexture>::load(ESM::ESMReader &esm, const std::string &id)
{
load(esm, id, esm.getIndex());
}
}