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128 lines
5.2 KiB
C++
128 lines
5.2 KiB
C++
#include "store.hpp"
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#include "esmstore.hpp"
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#include <components/esm/esmreader.hpp>
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namespace MWWorld {
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void Store<ESM::Cell>::handleMovedCellRefs(ESM::ESMReader& esm, ESM::Cell* cell)
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{
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//Handling MovedCellRefs, there is no way to do it inside loadcell
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while (esm.isNextSub("MVRF")) {
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ESM::CellRef ref;
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ESM::MovedCellRef cMRef;
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cell->getNextMVRF(esm, cMRef);
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ESM::Cell *cellAlt = const_cast<ESM::Cell*>(searchOrCreate(cMRef.mTarget[0], cMRef.mTarget[1]));
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// Get regular moved reference data. Adapted from CellStore::loadRefs. Maybe we can optimize the following
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// implementation when the oher implementation works as well.
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bool deleted = false;
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cell->getNextRef(esm, ref, deleted);
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// Add data required to make reference appear in the correct cell.
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// We should not need to test for duplicates, as this part of the code is pre-cell merge.
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cell->mMovedRefs.push_back(cMRef);
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// But there may be duplicates here!
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if (!deleted)
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{
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ESM::CellRefTracker::iterator iter = std::find(cellAlt->mLeasedRefs.begin(), cellAlt->mLeasedRefs.end(), ref.mRefNum);
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if (iter == cellAlt->mLeasedRefs.end())
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cellAlt->mLeasedRefs.push_back(ref);
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else
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*iter = ref;
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}
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}
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}
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void Store<ESM::Cell>::load(ESM::ESMReader &esm, const std::string &id)
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{
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// Don't automatically assume that a new cell must be spawned. Multiple plugins write to the same cell,
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// and we merge all this data into one Cell object. However, we can't simply search for the cell id,
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// as many exterior cells do not have a name. Instead, we need to search by (x,y) coordinates - and they
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// are not available until both cells have been loaded at least partially!
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// All cells have a name record, even nameless exterior cells.
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std::string idLower = Misc::StringUtils::lowerCase(id);
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ESM::Cell cell;
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cell.mName = id;
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// Load the (x,y) coordinates of the cell, if it is an exterior cell,
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// so we can find the cell we need to merge with
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cell.loadData(esm);
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if(cell.mData.mFlags & ESM::Cell::Interior)
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{
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// Store interior cell by name, try to merge with existing parent data.
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ESM::Cell *oldcell = const_cast<ESM::Cell*>(search(idLower));
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if (oldcell) {
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// merge new cell into old cell
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// push the new references on the list of references to manage (saveContext = true)
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oldcell->mData = cell.mData;
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oldcell->mName = cell.mName; // merge name just to be sure (ID will be the same, but case could have been changed)
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oldcell->loadCell(esm, true);
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} else
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{
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// spawn a new cell
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cell.loadCell(esm, true);
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mInt[idLower] = cell;
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}
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}
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else
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{
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// Store exterior cells by grid position, try to merge with existing parent data.
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ESM::Cell *oldcell = const_cast<ESM::Cell*>(search(cell.getGridX(), cell.getGridY()));
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if (oldcell) {
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// merge new cell into old cell
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oldcell->mData = cell.mData;
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oldcell->mName = cell.mName;
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oldcell->loadCell(esm, false);
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// handle moved ref (MVRF) subrecords
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handleMovedCellRefs (esm, &cell);
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// push the new references on the list of references to manage
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oldcell->postLoad(esm);
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// merge lists of leased references, use newer data in case of conflict
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for (ESM::MovedCellRefTracker::const_iterator it = cell.mMovedRefs.begin(); it != cell.mMovedRefs.end(); ++it) {
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// remove reference from current leased ref tracker and add it to new cell
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ESM::MovedCellRefTracker::iterator itold = std::find(oldcell->mMovedRefs.begin(), oldcell->mMovedRefs.end(), it->mRefNum);
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if (itold != oldcell->mMovedRefs.end()) {
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ESM::MovedCellRef target0 = *itold;
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ESM::Cell *wipecell = const_cast<ESM::Cell*>(search(target0.mTarget[0], target0.mTarget[1]));
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ESM::CellRefTracker::iterator it_lease = std::find(wipecell->mLeasedRefs.begin(), wipecell->mLeasedRefs.end(), it->mRefNum);
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wipecell->mLeasedRefs.erase(it_lease);
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*itold = *it;
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}
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else
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oldcell->mMovedRefs.push_back(*it);
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}
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// We don't need to merge mLeasedRefs of cell / oldcell. This list is filled when another cell moves a
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// reference to this cell, so the list for the new cell should be empty. The list for oldcell,
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// however, could have leased refs in it and so should be kept.
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} else
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{
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// spawn a new cell
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cell.loadCell(esm, false);
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// handle moved ref (MVRF) subrecords
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handleMovedCellRefs (esm, &cell);
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// push the new references on the list of references to manage
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cell.postLoad(esm);
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mExt[std::make_pair(cell.mData.mX, cell.mData.mY)] = cell;
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}
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}
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}
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void Store<ESM::LandTexture>::load(ESM::ESMReader &esm, const std::string &id)
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{
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load(esm, id, esm.getIndex());
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}
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}
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