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openmw-tes3mp/extern/sdl4ogre/sdlcursormanager.hpp

40 lines
1.1 KiB
C++

#ifndef SDL4OGRE_CURSORMANAGER_H
#define SDL4OGRE_CURSORMANAGER_H
#include "cursormanager.hpp"
#include <map>
struct SDL_Cursor;
struct SDL_Surface;
namespace SFO
{
class SDLCursorManager :
public CursorManager
{
public:
SDLCursorManager();
virtual ~SDLCursorManager();
virtual void setEnabled(bool enabled);
virtual bool cursorChanged(const std::string &name);
virtual void receiveCursorInfo(const std::string &name, int rotDegrees, Ogre::TexturePtr tex, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y);
private:
void _createCursorFromResource(const std::string &name, int rotDegrees, Ogre::TexturePtr tex, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y);
void _putPixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
void _setGUICursor(const std::string& name);
typedef std::map<std::string, SDL_Cursor*> CursorMap;
CursorMap mCursorMap;
std::string mCurrentCursor;
bool mEnabled;
bool mInitialized;
};
}
#endif