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119 lines
3.0 KiB
C++
119 lines
3.0 KiB
C++
#ifndef CSM_PREFS_STATE_H
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#define CSM_PREFS_STATE_H
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#include <map>
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#include <string>
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#include <QObject>
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#include <QMutex>
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#ifndef Q_MOC_RUN
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#include <components/files/configurationmanager.hpp>
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#endif
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#include <components/settings/settings.hpp>
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#include "category.hpp"
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#include "setting.hpp"
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#include "enumsetting.hpp"
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#include "shortcutmanager.hpp"
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class QColor;
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namespace CSMPrefs
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{
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class IntSetting;
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class DoubleSetting;
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class BoolSetting;
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class ColourSetting;
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class ShortcutSetting;
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class ModifierSetting;
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/// \brief User settings state
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///
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/// \note Access to the user settings is thread-safe once all declarations and loading has
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/// been completed.
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class State : public QObject
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{
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Q_OBJECT
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static State *sThis;
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public:
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typedef std::map<std::string, Category> Collection;
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typedef Collection::iterator Iterator;
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private:
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const std::string mConfigFile;
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const Files::ConfigurationManager& mConfigurationManager;
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ShortcutManager mShortcutManager;
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Settings::Manager mSettings;
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Collection mCategories;
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Iterator mCurrentCategory;
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QMutex mMutex;
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// not implemented
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State (const State&);
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State& operator= (const State&);
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private:
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void load();
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void declare();
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void declareCategory (const std::string& key);
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IntSetting& declareInt (const std::string& key, const std::string& label, int default_);
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DoubleSetting& declareDouble (const std::string& key, const std::string& label, double default_);
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BoolSetting& declareBool (const std::string& key, const std::string& label, bool default_);
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EnumSetting& declareEnum (const std::string& key, const std::string& label, EnumValue default_);
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ColourSetting& declareColour (const std::string& key, const std::string& label, QColor default_);
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ShortcutSetting& declareShortcut (const std::string& key, const std::string& label,
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const QKeySequence& default_);
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ModifierSetting& declareModifier(const std::string& key, const std::string& label, int modifier_);
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void declareSeparator();
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void declareSubcategory(const std::string& label);
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void setDefault (const std::string& key, const std::string& default_);
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public:
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State (const Files::ConfigurationManager& configurationManager);
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~State();
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void save();
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Iterator begin();
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Iterator end();
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ShortcutManager& getShortcutManager();
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Category& operator[](const std::string& key);
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void update (const Setting& setting);
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static State& get();
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signals:
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void settingChanged (const CSMPrefs::Setting *setting);
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};
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// convenience function
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State& get();
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}
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#endif
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