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openmw-tes3mp/apps/openmw-mp/Networking.hpp

68 lines
1.8 KiB
C++

//
// Created by koncord on 12.01.16.
//
#ifndef OPENMW_NETWORKING_HPP
#define OPENMW_NETWORKING_HPP
#include <components/openmw-mp/Controllers/PlayerPacketController.hpp>
#include <components/openmw-mp/Controllers/WorldPacketController.hpp>
#include "Player.hpp"
class MasterClient;
namespace mwmp
{
class Networking
{
public:
Networking(RakNet::RakPeerInterface *peer);
~Networking();
void newPlayer(RakNet::RakNetGUID guid);
void disconnectPlayer(RakNet::RakNetGUID guid);
void kickPlayer(RakNet::RakNetGUID guid);
void processPlayerPacket(RakNet::Packet *packet);
void processWorldPacket(RakNet::Packet *packet);
void update(RakNet::Packet *packet);
unsigned short numberOfConnections() const;
unsigned int maxConnections() const;
int getAvgPing(RakNet::AddressOrGUID) const;
int mainLoop();
void stopServer(int code);
PlayerPacketController *getPlayerController() const;
WorldPacketController *getWorldController() const;
BaseEvent *getLastEvent();
MasterClient *getMasterClient();
void InitQuery(std::string queryAddr, unsigned short queryPort, std::string serverAddr, unsigned short serverPort);
void setServerPassword(std::string passw) noexcept;
bool isPassworded() const;
static const Networking &get();
static Networking *getPtr();
private:
std::string serverPassword;
static Networking *sThis;
BaseEvent baseEvent;
RakNet::RakPeerInterface *peer;
RakNet::BitStream bsOut;
TPlayers *players;
MasterClient *mclient;
PlayerPacketController *playerController;
WorldPacketController *worldController;
bool running;
int exitCode;
};
}
#endif //OPENMW_NETWORKING_HPP