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334 lines
9.7 KiB
C++
334 lines
9.7 KiB
C++
#include <regex>
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#include <apps/openmw-mp/Player.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Base/BaseEvent.hpp>
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#include "World.hpp"
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using namespace mwmp;
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BaseEvent scriptEvent;
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WorldObject tempWorldObject;
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ContainerItem tempContainerItem;
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std::regex exteriorCellPattern("^(-?\\d+), (-?\\d+)$");
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void WorldFunctions::InitScriptEvent(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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scriptEvent.cell.blank();
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scriptEvent.objectChanges.objects.clear();
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scriptEvent.guid = player->guid;
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}
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unsigned int WorldFunctions::GetObjectChangesSize() noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.count;
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}
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unsigned char WorldFunctions::GetLastEventAction() noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->action;
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}
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const char *WorldFunctions::GetObjectRefId(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).refId.c_str();
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}
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int WorldFunctions::GetObjectRefNumIndex(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).refNumIndex;
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}
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int WorldFunctions::GetObjectCount(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).count;
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}
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int WorldFunctions::GetObjectCharge(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).charge;
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}
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int WorldFunctions::GetObjectGoldValue(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).goldValue;
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}
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double WorldFunctions::GetObjectScale(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).scale;
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}
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int WorldFunctions::GetObjectDoorState(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).doorState;
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}
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int WorldFunctions::GetObjectLockLevel(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).lockLevel;
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}
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double WorldFunctions::GetObjectPosX(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).pos.pos[0];
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}
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double WorldFunctions::GetObjectPosY(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).pos.pos[1];
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}
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double WorldFunctions::GetObjectPosZ(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).pos.pos[2];
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}
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double WorldFunctions::GetObjectRotX(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).pos.rot[0];
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}
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double WorldFunctions::GetObjectRotY(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).pos.rot[1];
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}
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double WorldFunctions::GetObjectRotZ(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).pos.rot[2];
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}
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unsigned int WorldFunctions::GetContainerChangesSize(unsigned int objectIndex) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(objectIndex).containerChanges.count;
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}
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const char *WorldFunctions::GetContainerItemRefId(unsigned int objectIndex, unsigned int itemIndex) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(objectIndex)
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.containerChanges.items.at(itemIndex).refId.c_str();
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}
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int WorldFunctions::GetContainerItemCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(objectIndex)
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.containerChanges.items.at(itemIndex).count;
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}
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int WorldFunctions::GetContainerItemCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(objectIndex)
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.containerChanges.items.at(itemIndex).charge;
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}
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int WorldFunctions::GetContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
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{
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return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(objectIndex)
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.containerChanges.items.at(itemIndex).actionCount;
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}
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void WorldFunctions::SetScriptEventCell(const char* cellDescription) noexcept
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{
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std::string description = cellDescription;
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std::smatch baseMatch;
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if (std::regex_match(description, baseMatch, exteriorCellPattern))
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{
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scriptEvent.cell.mData.mFlags &= ~ESM::Cell::Interior;
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// The first sub match is the whole string, so check for a length of 3
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if (baseMatch.size() == 3)
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{
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scriptEvent.cell.mData.mX = stoi(baseMatch[1].str());
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scriptEvent.cell.mData.mY = stoi(baseMatch[2].str());
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}
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}
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else
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{
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scriptEvent.cell.mData.mFlags |= ESM::Cell::Interior;
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scriptEvent.cell.mName = description;
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}
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}
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void WorldFunctions::SetScriptEventAction(unsigned char action) noexcept
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{
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scriptEvent.action = action;
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}
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void WorldFunctions::SetObjectRefId(const char* refId) noexcept
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{
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tempWorldObject.refId = refId;
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}
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void WorldFunctions::SetObjectRefNumIndex(int refNumIndex) noexcept
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{
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tempWorldObject.refNumIndex = refNumIndex;
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}
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void WorldFunctions::SetObjectCount(int count) noexcept
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{
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tempWorldObject.count = count;
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}
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void WorldFunctions::SetObjectCharge(int charge) noexcept
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{
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tempWorldObject.charge = charge;
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}
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void WorldFunctions::SetObjectGoldValue(int goldValue) noexcept
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{
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tempWorldObject.goldValue = goldValue;
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}
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void WorldFunctions::SetObjectScale(double scale) noexcept
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{
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tempWorldObject.scale = scale;
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}
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void WorldFunctions::SetObjectDoorState(int doorState) noexcept
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{
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tempWorldObject.doorState = doorState;
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}
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void WorldFunctions::SetObjectLockLevel(int lockLevel) noexcept
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{
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tempWorldObject.lockLevel = lockLevel;
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}
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void WorldFunctions::SetObjectPosition(double x, double y, double z) noexcept
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{
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tempWorldObject.pos.pos[0] = x;
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tempWorldObject.pos.pos[1] = y;
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tempWorldObject.pos.pos[2] = z;
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}
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void WorldFunctions::SetObjectRotation(double x, double y, double z) noexcept
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{
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tempWorldObject.pos.rot[0] = x;
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tempWorldObject.pos.rot[1] = y;
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tempWorldObject.pos.rot[2] = z;
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}
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void WorldFunctions::SetContainerItemRefId(const char* refId) noexcept
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{
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tempContainerItem.refId = refId;
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}
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void WorldFunctions::SetContainerItemCount(int count) noexcept
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{
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tempContainerItem.count = count;
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}
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void WorldFunctions::SetContainerItemCharge(int charge) noexcept
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{
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tempContainerItem.charge = charge;
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}
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void WorldFunctions::AddWorldObject() noexcept
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{
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WorldObject worldObject;
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worldObject.refId = tempWorldObject.refId;
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worldObject.refNumIndex = tempWorldObject.refNumIndex;
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worldObject.count = tempWorldObject.count;
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worldObject.charge = tempWorldObject.charge;
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worldObject.goldValue = tempWorldObject.goldValue;
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worldObject.scale = tempWorldObject.scale;
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worldObject.doorState = tempWorldObject.doorState;
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worldObject.lockLevel = tempWorldObject.lockLevel;
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worldObject.pos = tempWorldObject.pos;
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worldObject.containerChanges.items = tempWorldObject.containerChanges.items;
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scriptEvent.objectChanges.objects.push_back(worldObject);
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tempWorldObject.containerChanges.items.clear();
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}
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void WorldFunctions::AddContainerItem() noexcept
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{
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ContainerItem containerItem;
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containerItem.refId = tempContainerItem.refId;
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containerItem.count = tempContainerItem.count;
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containerItem.charge = tempContainerItem.charge;
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tempWorldObject.containerChanges.items.push_back(containerItem);
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}
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void WorldFunctions::SendObjectDelete() noexcept
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{
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mwmp::Networking::get().getWorldController()->GetPacket(ID_OBJECT_DELETE)->Send(&scriptEvent, scriptEvent.guid);
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}
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void WorldFunctions::SendObjectPlace() noexcept
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{
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mwmp::Networking::get().getWorldController()->GetPacket(ID_OBJECT_PLACE)->Send(&scriptEvent, scriptEvent.guid);
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}
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void WorldFunctions::SendObjectScale() noexcept
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{
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mwmp::Networking::get().getWorldController()->GetPacket(ID_OBJECT_SCALE)->Send(&scriptEvent, scriptEvent.guid);
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}
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void WorldFunctions::SendObjectLock() noexcept
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{
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mwmp::Networking::get().getWorldController()->GetPacket(ID_OBJECT_LOCK)->Send(&scriptEvent, scriptEvent.guid);
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}
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void WorldFunctions::SendObjectUnlock() noexcept
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{
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mwmp::Networking::get().getWorldController()->GetPacket(ID_OBJECT_UNLOCK)->Send(&scriptEvent, scriptEvent.guid);
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}
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void WorldFunctions::SendDoorState() noexcept
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{
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mwmp::Networking::get().getWorldController()->GetPacket(ID_DOOR_STATE)->Send(&scriptEvent, scriptEvent.guid);
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}
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void WorldFunctions::SendContainer() noexcept
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{
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mwmp::Networking::get().getWorldController()->GetPacket(ID_CONTAINER)->Send(&scriptEvent, scriptEvent.guid);
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}
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void WorldFunctions::SetHour(unsigned short pid, double hour) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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player->hour = hour;
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player->month = -1;
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player->day = -1;
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_TIME)->Send(player, false);
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}
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void WorldFunctions::SetMonth(unsigned short pid, int month) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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player->hour = -1;
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player->month = month;
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player->day = -1;
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_TIME)->Send(player, false);
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}
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void WorldFunctions::SetDay(unsigned short pid, int day) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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player->hour = -1;
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player->month = -1;
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player->day = day;
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_TIME)->Send(player, false);
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}
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