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87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
#ifndef GAME_MWDIALOGUE_SELECTWRAPPER_H
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#define GAME_MWDIALOGUE_SELECTWRAPPER_H
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#include <components/esm/loadinfo.hpp>
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namespace MWDialogue
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{
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class SelectWrapper
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{
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const ESM::DialInfo::SelectStruct& mSelect;
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public:
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enum Function
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{
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Function_None, Function_False,
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Function_Journal,
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Function_Item,
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Function_Dead,
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Function_NotId,
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Function_NotFaction,
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Function_NotClass,
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Function_NotRace,
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Function_NotCell,
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Function_NotLocal,
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Function_Local,
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Function_Global,
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Function_SameGender, Function_SameRace, Function_SameFaction,
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Function_Choice,
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Function_PcCommonDisease, Function_PcBlightDisease, Function_PcCorprus,
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Function_AiSetting,
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Function_PcAttribute, Function_PcSkill,
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Function_PcExpelled,
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Function_PcVampire,
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Function_FriendlyHit,
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Function_TalkedToPc,
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Function_PcLevel, Function_PcHealthPercent, Function_PcDynamicStat,
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Function_PcGender, Function_PcClothingModifier, Function_PcCrimeLevel,
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Function_RankRequirement,
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Function_HealthPercent, Function_Level, Function_PCReputation,
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Function_Weather,
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Function_Reputation, Function_Alarmed, Function_FactionRankDiff, Function_Detected,
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Function_Attacked, Function_ShouldAttack,
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Function_CreatureTargetted,
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Function_Werewolf, Function_WerewolfKills,
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Function_RankLow, Function_RankHigh
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};
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enum Type
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{
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Type_None,
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Type_Integer,
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Type_Numeric,
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Type_Boolean,
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Type_Inverted
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};
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private:
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Function decodeFunction() const;
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public:
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SelectWrapper (const ESM::DialInfo::SelectStruct& select);
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Function getFunction() const;
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int getArgument() const;
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Type getType() const;
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bool isNpcOnly() const;
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///< \attention Do not call any of the select functions for this select struct!
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bool selectCompare (int value) const;
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bool selectCompare (float value) const;
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bool selectCompare (bool value) const;
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std::string getName() const;
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///< Return case-smashed name.
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};
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}
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#endif
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