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openmw-tes3mp/apps/openmw/mwmp/WorldController.cpp

90 lines
2.7 KiB
C++

#include "../mwbase/environment.hpp"
#include "../mwworld/worldimp.hpp"
#include <components/esm/cellid.hpp>
#include <components/openmw-mp/Log.hpp>
#include "../mwworld/containerstore.hpp"
#include "../mwworld/class.hpp"
#include "WorldController.hpp"
#include "Main.hpp"
#include "LocalPlayer.hpp"
mwmp::WorldController::WorldController()
{
}
mwmp::WorldController::~WorldController()
{
}
MWWorld::CellStore *mwmp::WorldController::getCell(const ESM::Cell& cell)
{
MWWorld::CellStore *cellStore;
if (cell.isExterior())
cellStore = MWBase::Environment::get().getWorld()->getExterior(cell.mData.mX, cell.mData.mY);
else
{
try
{
cellStore = MWBase::Environment::get().getWorld()->getInterior(cell.mName);
}
catch (std::exception&)
{
cellStore = NULL;
}
}
return cellStore;
}
void mwmp::WorldController::openContainer(const MWWorld::Ptr &container, bool loot)
{
// Record this as the player's current open container
mwmp::Main::get().getLocalPlayer()->storeCurrentContainer(container, loot);
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Container \"%s\" (%d) is opened. Loot: %s",
container.getCellRef().getRefId().c_str(),
container.getCellRef().getRefNum().mIndex,
loot ? "true" : "false");
MWWorld::ContainerStore &cont = container.getClass().getContainerStore(container);
for (MWWorld::ContainerStoreIterator iter = cont.begin(); iter != cont.end(); iter++)
{
int count = iter->getRefData().getCount();
const std::string &name = iter->getCellRef().getRefId();
LOG_APPEND(Log::LOG_VERBOSE, " - Item. Refid: \"%s\" Count: %d", name.c_str(), count);
/*if(::Misc::StringUtils::ciEqual(name, "gold_001"))
cont.remove("gold_001", count, container);*/
}
}
void mwmp::WorldController::closeContainer(const MWWorld::Ptr &container)
{
mwmp::Main::get().getLocalPlayer()->clearCurrentContainer();
// If the player died while in a container, the container's Ptr could be invalid now
if (!container.isEmpty())
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Container \"%s\" (%d) is closed.",
container.getCellRef().getRefId().c_str(),
container.getCellRef().getRefNum().mIndex);
MWWorld::ContainerStore &cont = container.getClass().getContainerStore(container);
for (MWWorld::ContainerStoreIterator iter = cont.begin(); iter != cont.end(); iter++)
{
LOG_APPEND(Log::LOG_VERBOSE, " - Item. Refid: \"%s\" Count: %d",
iter->getCellRef().getRefId().c_str(), iter->getRefData().getCount());
}
}
mwmp::Main::get().getLocalPlayer()->updateInventory();
}