You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/apps/openmw/mwsound/openal_output.cpp

1161 lines
33 KiB
C++

#include <algorithm>
#include <stdexcept>
#include <iostream>
#include <vector>
#include <memory>
#include <cstring>
#include <stdint.h>
#include <components/vfs/manager.hpp>
#include <OpenThreads/Thread>
#include <OpenThreads/Condition>
#include <OpenThreads/Mutex>
#include <OpenThreads/ScopedLock>
#include "openal_output.hpp"
#include "sound_decoder.hpp"
#include "sound.hpp"
#include "soundmanagerimp.hpp"
#include "loudness.hpp"
#ifndef ALC_ALL_DEVICES_SPECIFIER
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
#endif
#ifndef ALC_SOFT_HRTF
#define ALC_SOFT_HRTF 1
#define ALC_HRTF_SOFT 0x1992
#define ALC_DONT_CARE_SOFT 0x0002
#define ALC_HRTF_STATUS_SOFT 0x1993
#define ALC_HRTF_DISABLED_SOFT 0x0000
#define ALC_HRTF_ENABLED_SOFT 0x0001
#define ALC_HRTF_DENIED_SOFT 0x0002
#define ALC_HRTF_REQUIRED_SOFT 0x0003
#define ALC_HRTF_HEADPHONES_DETECTED_SOFT 0x0004
#define ALC_HRTF_UNSUPPORTED_FORMAT_SOFT 0x0005
#define ALC_NUM_HRTF_SPECIFIERS_SOFT 0x1994
#define ALC_HRTF_SPECIFIER_SOFT 0x1995
#define ALC_HRTF_ID_SOFT 0x1996
typedef const ALCchar* (ALC_APIENTRY*LPALCGETSTRINGISOFT)(ALCdevice *device, ALCenum paramName, ALCsizei index);
typedef ALCboolean (ALC_APIENTRY*LPALCRESETDEVICESOFT)(ALCdevice *device, const ALCint *attribs);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API const ALCchar* ALC_APIENTRY alcGetStringiSOFT(ALCdevice *device, ALCenum paramName, ALCsizei index);
ALC_API ALCboolean ALC_APIENTRY alcResetDeviceSOFT(ALCdevice *device, const ALCint *attribs);
#endif
#endif
#define MAKE_PTRID(id) ((void*)(uintptr_t)id)
#define GET_PTRID(ptr) ((ALuint)(uintptr_t)ptr)
namespace
{
const int sLoudnessFPS = 20; // loudness values per second of audio
// Helper to get an OpenAL extension function
template<typename T, typename R>
void convertPointer(T& dest, R src)
{
memcpy(&dest, &src, sizeof(src));
}
template<typename T>
void getFunc(T& func, ALCdevice *device, const char *name)
{
void* funcPtr = alcGetProcAddress(device, name);
convertPointer(func, funcPtr);
}
}
namespace MWSound
{
static void fail(const std::string &msg)
{ throw std::runtime_error("OpenAL exception: " + msg); }
static void throwALCerror(ALCdevice *device)
{
ALCenum err = alcGetError(device);
if(err != ALC_NO_ERROR)
{
const ALCchar *errstring = alcGetString(device, err);
fail(errstring ? errstring : "");
}
}
static void throwALerror()
{
ALenum err = alGetError();
if(err != AL_NO_ERROR)
{
const ALchar *errstring = alGetString(err);
fail(errstring ? errstring : "");
}
}
static ALenum getALFormat(ChannelConfig chans, SampleType type)
{
static const struct {
ALenum format;
ChannelConfig chans;
SampleType type;
} fmtlist[] = {
{ AL_FORMAT_MONO16, ChannelConfig_Mono, SampleType_Int16 },
{ AL_FORMAT_MONO8, ChannelConfig_Mono, SampleType_UInt8 },
{ AL_FORMAT_STEREO16, ChannelConfig_Stereo, SampleType_Int16 },
{ AL_FORMAT_STEREO8, ChannelConfig_Stereo, SampleType_UInt8 },
};
static const size_t fmtlistsize = sizeof(fmtlist)/sizeof(fmtlist[0]);
for(size_t i = 0;i < fmtlistsize;i++)
{
if(fmtlist[i].chans == chans && fmtlist[i].type == type)
return fmtlist[i].format;
}
if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
{
static const struct {
char name[32];
ChannelConfig chans;
SampleType type;
} mcfmtlist[] = {
{ "AL_FORMAT_QUAD16", ChannelConfig_Quad, SampleType_Int16 },
{ "AL_FORMAT_QUAD8", ChannelConfig_Quad, SampleType_UInt8 },
{ "AL_FORMAT_51CHN16", ChannelConfig_5point1, SampleType_Int16 },
{ "AL_FORMAT_51CHN8", ChannelConfig_5point1, SampleType_UInt8 },
{ "AL_FORMAT_71CHN16", ChannelConfig_7point1, SampleType_Int16 },
{ "AL_FORMAT_71CHN8", ChannelConfig_7point1, SampleType_UInt8 },
};
static const size_t mcfmtlistsize = sizeof(mcfmtlist)/sizeof(mcfmtlist[0]);
for(size_t i = 0;i < mcfmtlistsize;i++)
{
if(mcfmtlist[i].chans == chans && mcfmtlist[i].type == type)
{
ALenum format = alGetEnumValue(mcfmtlist[i].name);
if(format != 0 && format != -1)
return format;
}
}
}
if(alIsExtensionPresent("AL_EXT_FLOAT32"))
{
static const struct {
char name[32];
ChannelConfig chans;
SampleType type;
} fltfmtlist[] = {
{ "AL_FORMAT_MONO_FLOAT32", ChannelConfig_Mono, SampleType_Float32 },
{ "AL_FORMAT_STEREO_FLOAT32", ChannelConfig_Stereo, SampleType_Float32 },
};
static const size_t fltfmtlistsize = sizeof(fltfmtlist)/sizeof(fltfmtlist[0]);
for(size_t i = 0;i < fltfmtlistsize;i++)
{
if(fltfmtlist[i].chans == chans && fltfmtlist[i].type == type)
{
ALenum format = alGetEnumValue(fltfmtlist[i].name);
if(format != 0 && format != -1)
return format;
}
}
if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
{
static const struct {
char name[32];
ChannelConfig chans;
SampleType type;
} fltmcfmtlist[] = {
{ "AL_FORMAT_QUAD32", ChannelConfig_Quad, SampleType_Float32 },
{ "AL_FORMAT_51CHN32", ChannelConfig_5point1, SampleType_Float32 },
{ "AL_FORMAT_71CHN32", ChannelConfig_7point1, SampleType_Float32 },
};
static const size_t fltmcfmtlistsize = sizeof(fltmcfmtlist)/sizeof(fltmcfmtlist[0]);
for(size_t i = 0;i < fltmcfmtlistsize;i++)
{
if(fltmcfmtlist[i].chans == chans && fltmcfmtlist[i].type == type)
{
ALenum format = alGetEnumValue(fltmcfmtlist[i].name);
if(format != 0 && format != -1)
return format;
}
}
}
}
fail(std::string("Unsupported sound format (")+getChannelConfigName(chans)+", "+getSampleTypeName(type)+")");
return AL_NONE;
}
//
// A streaming OpenAL sound.
//
class OpenAL_SoundStream
{
static const ALuint sNumBuffers = 6;
static const ALfloat sBufferLength;
private:
ALuint mSource;
ALuint mBuffers[sNumBuffers];
ALint mCurrentBufIdx;
ALenum mFormat;
ALsizei mSampleRate;
ALuint mBufferSize;
ALuint mFrameSize;
ALint mSilence;
DecoderPtr mDecoder;
std::auto_ptr<Sound_Loudness> mLoudnessAnalyzer;
volatile bool mIsFinished;
void updateAll(bool local);
OpenAL_SoundStream(const OpenAL_SoundStream &rhs);
OpenAL_SoundStream& operator=(const OpenAL_SoundStream &rhs);
friend class OpenAL_Output;
public:
OpenAL_SoundStream(ALuint src, DecoderPtr decoder, bool getLoudnessData=false);
~OpenAL_SoundStream();
bool isPlaying();
double getStreamDelay() const;
double getStreamOffset() const;
float getCurrentLoudness() const;
bool process();
ALint refillQueue();
};
const ALfloat OpenAL_SoundStream::sBufferLength = 0.125f;
//
// A background streaming thread (keeps active streams processed)
//
struct OpenAL_Output::StreamThread : public OpenThreads::Thread {
typedef std::vector<OpenAL_SoundStream*> StreamVec;
StreamVec mStreams;
volatile bool mQuitNow;
OpenThreads::Mutex mMutex;
OpenThreads::Condition mCondVar;
StreamThread()
: mQuitNow(false)
{
start();
}
~StreamThread()
{
mQuitNow = true;
mMutex.lock(); mMutex.unlock();
mCondVar.broadcast();
join();
}
// thread entry point
virtual void run()
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
while(!mQuitNow)
{
StreamVec::iterator iter = mStreams.begin();
while(iter != mStreams.end())
{
if((*iter)->process() == false)
iter = mStreams.erase(iter);
else
++iter;
}
mCondVar.wait(&mMutex, 50);
}
}
void add(OpenAL_SoundStream *stream)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
if(std::find(mStreams.begin(), mStreams.end(), stream) == mStreams.end())
{
mStreams.push_back(stream);
mCondVar.broadcast();
}
}
void remove(OpenAL_SoundStream *stream)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
StreamVec::iterator iter = std::find(mStreams.begin(), mStreams.end(), stream);
if(iter != mStreams.end()) mStreams.erase(iter);
}
void removeAll()
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
mStreams.clear();
}
private:
StreamThread(const StreamThread &rhs);
StreamThread& operator=(const StreamThread &rhs);
};
OpenAL_SoundStream::OpenAL_SoundStream(ALuint src, DecoderPtr decoder, bool getLoudnessData)
: mSource(src), mCurrentBufIdx(0), mFrameSize(0), mSilence(0), mDecoder(decoder), mIsFinished(false)
{
alGenBuffers(sNumBuffers, mBuffers);
throwALerror();
try
{
int srate;
ChannelConfig chans;
SampleType type;
mDecoder->getInfo(&srate, &chans, &type);
mFormat = getALFormat(chans, type);
mSampleRate = srate;
switch(type)
{
case SampleType_UInt8: mSilence = 0x80; break;
case SampleType_Int16: mSilence = 0x00; break;
case SampleType_Float32: mSilence = 0x00; break;
}
mFrameSize = framesToBytes(1, chans, type);
mBufferSize = static_cast<ALuint>(sBufferLength*srate);
mBufferSize *= mFrameSize;
if (getLoudnessData)
mLoudnessAnalyzer.reset(new Sound_Loudness(sLoudnessFPS, mSampleRate, chans, type));
}
catch(std::exception&)
{
alDeleteBuffers(sNumBuffers, mBuffers);
alGetError();
throw;
}
mIsFinished = false;
}
OpenAL_SoundStream::~OpenAL_SoundStream()
{
alDeleteBuffers(sNumBuffers, mBuffers);
alGetError();
mDecoder->close();
}
bool OpenAL_SoundStream::isPlaying()
{
ALint state;
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
throwALerror();
if(state == AL_PLAYING || state == AL_PAUSED)
return true;
return !mIsFinished;
}
double OpenAL_SoundStream::getStreamDelay() const
{
ALint state = AL_STOPPED;
double d = 0.0;
ALint offset;
alGetSourcei(mSource, AL_SAMPLE_OFFSET, &offset);
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
if(state == AL_PLAYING || state == AL_PAUSED)
{
ALint queued;
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
ALint inqueue = mBufferSize/mFrameSize*queued - offset;
d = (double)inqueue / (double)mSampleRate;
}
throwALerror();
return d;
}
double OpenAL_SoundStream::getStreamOffset() const
{
ALint state = AL_STOPPED;
ALint offset;
double t;
alGetSourcei(mSource, AL_SAMPLE_OFFSET, &offset);
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
if(state == AL_PLAYING || state == AL_PAUSED)
{
ALint queued;
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
ALint inqueue = mBufferSize/mFrameSize*queued - offset;
t = (double)(mDecoder->getSampleOffset() - inqueue) / (double)mSampleRate;
}
else
{
/* Underrun, or not started yet. The decoder offset is where we'll play
* next. */
t = (double)mDecoder->getSampleOffset() / (double)mSampleRate;
}
throwALerror();
return t;
}
float OpenAL_SoundStream::getCurrentLoudness() const
{
if (!mLoudnessAnalyzer.get())
return 0.f;
float time = getStreamOffset();
return mLoudnessAnalyzer->getLoudnessAtTime(time);
}
bool OpenAL_SoundStream::process()
{
try {
if(refillQueue() > 0)
{
ALint state;
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
if(state != AL_PLAYING && state != AL_PAUSED)
{
// Ensure all processed buffers are removed so we don't replay them.
refillQueue();
alSourcePlay(mSource);
}
}
}
catch(std::exception&) {
std::cout<< "Error updating stream \""<<mDecoder->getName()<<"\"" <<std::endl;
mIsFinished = true;
}
return !mIsFinished;
}
ALint OpenAL_SoundStream::refillQueue()
{
ALint processed;
alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
while(processed > 0)
{
ALuint buf;
alSourceUnqueueBuffers(mSource, 1, &buf);
--processed;
}
ALint queued;
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
if(!mIsFinished && (ALuint)queued < sNumBuffers)
{
std::vector<char> data(mBufferSize);
for(;!mIsFinished && (ALuint)queued < sNumBuffers;++queued)
{
size_t got = mDecoder->read(&data[0], data.size());
if(got < data.size())
{
mIsFinished = true;
std::memset(&data[got], mSilence, data.size()-got);
}
if(got > 0)
{
if (mLoudnessAnalyzer.get())
mLoudnessAnalyzer->analyzeLoudness(data);
ALuint bufid = mBuffers[mCurrentBufIdx];
alBufferData(bufid, mFormat, &data[0], data.size(), mSampleRate);
alSourceQueueBuffers(mSource, 1, &bufid);
mCurrentBufIdx = (mCurrentBufIdx+1) % sNumBuffers;
}
}
}
return queued;
}
//
// An OpenAL output device
//
std::vector<std::string> OpenAL_Output::enumerate()
{
std::vector<std::string> devlist;
const ALCchar *devnames;
if(alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT"))
devnames = alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
else
devnames = alcGetString(NULL, ALC_DEVICE_SPECIFIER);
while(devnames && *devnames)
{
devlist.push_back(devnames);
devnames += strlen(devnames)+1;
}
return devlist;
}
void OpenAL_Output::init(const std::string &devname)
{
deinit();
mDevice = alcOpenDevice(devname.c_str());
if(!mDevice)
{
if(devname.empty())
fail("Failed to open default device");
else
fail("Failed to open \""+devname+"\"");
}
else
{
const ALCchar *name = NULL;
if(alcIsExtensionPresent(mDevice, "ALC_ENUMERATE_ALL_EXT"))
name = alcGetString(mDevice, ALC_ALL_DEVICES_SPECIFIER);
if(alcGetError(mDevice) != AL_NO_ERROR || !name)
name = alcGetString(mDevice, ALC_DEVICE_SPECIFIER);
std::cout << "Opened \""<<name<<"\"" << std::endl;
}
mContext = alcCreateContext(mDevice, NULL);
if(!mContext || alcMakeContextCurrent(mContext) == ALC_FALSE)
{
if(mContext)
alcDestroyContext(mContext);
mContext = 0;
fail(std::string("Failed to setup context: ")+alcGetString(mDevice, alcGetError(mDevice)));
}
alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
throwALerror();
ALCint maxmono=0, maxstereo=0;
alcGetIntegerv(mDevice, ALC_MONO_SOURCES, 1, &maxmono);
alcGetIntegerv(mDevice, ALC_STEREO_SOURCES, 1, &maxstereo);
throwALCerror(mDevice);
try
{
ALCuint maxtotal = std::min<ALCuint>(maxmono+maxstereo, 256);
if (maxtotal == 0) // workaround for broken implementations
maxtotal = 256;
for(size_t i = 0;i < maxtotal;i++)
{
ALuint src = 0;
alGenSources(1, &src);
throwALerror();
mFreeSources.push_back(src);
}
}
catch(std::exception &e)
{
std::cout <<"Error: "<<e.what()<<", trying to continue"<< std::endl;
}
if(mFreeSources.empty())
fail("Could not allocate any sources");
mInitialized = true;
}
void OpenAL_Output::deinit()
{
mStreamThread->removeAll();
for(size_t i = 0;i < mFreeSources.size();i++)
alDeleteSources(1, &mFreeSources[i]);
mFreeSources.clear();
alcMakeContextCurrent(0);
if(mContext)
alcDestroyContext(mContext);
mContext = 0;
if(mDevice)
alcCloseDevice(mDevice);
mDevice = 0;
mInitialized = false;
}
std::vector<std::string> OpenAL_Output::enumerateHrtf()
{
if(!mDevice)
fail("Device not initialized");
std::vector<std::string> ret;
if(!alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF"))
return ret;
LPALCGETSTRINGISOFT alcGetStringiSOFT = 0;
getFunc(alcGetStringiSOFT, mDevice, "alcGetStringiSOFT");
ALCint num_hrtf;
alcGetIntegerv(mDevice, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf);
ret.reserve(num_hrtf);
for(ALCint i = 0;i < num_hrtf;++i)
{
const ALCchar *entry = alcGetStringiSOFT(mDevice, ALC_HRTF_SPECIFIER_SOFT, i);
ret.push_back(entry);
}
return ret;
}
void OpenAL_Output::enableHrtf(const std::string &hrtfname, bool auto_enable)
{
if(!alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF"))
{
std::cerr<< "HRTF extension not present" <<std::endl;
return;
}
LPALCGETSTRINGISOFT alcGetStringiSOFT = 0;
getFunc(alcGetStringiSOFT, mDevice, "alcGetStringiSOFT");
LPALCRESETDEVICESOFT alcResetDeviceSOFT = 0;
getFunc(alcResetDeviceSOFT, mDevice, "alcResetDeviceSOFT");
std::vector<ALCint> attrs;
attrs.push_back(ALC_HRTF_SOFT);
attrs.push_back(auto_enable ? ALC_DONT_CARE_SOFT : ALC_TRUE);
if(!hrtfname.empty())
{
ALCint index = -1;
ALCint num_hrtf;
alcGetIntegerv(mDevice, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf);
for(ALCint i = 0;i < num_hrtf;++i)
{
const ALCchar *entry = alcGetStringiSOFT(mDevice, ALC_HRTF_SPECIFIER_SOFT, i);
if(hrtfname == entry)
{
index = i;
break;
}
}
if(index < 0)
std::cerr<< "Failed to find HRTF name \""<<hrtfname<<"\", using default" <<std::endl;
else
{
attrs.push_back(ALC_HRTF_ID_SOFT);
attrs.push_back(index);
}
}
attrs.push_back(0);
alcResetDeviceSOFT(mDevice, &attrs[0]);
ALCint hrtf_state;
alcGetIntegerv(mDevice, ALC_HRTF_SOFT, 1, &hrtf_state);
if(!hrtf_state)
std::cerr<< "Failed to enable HRTF" <<std::endl;
else
{
const ALCchar *hrtf = alcGetString(mDevice, ALC_HRTF_SPECIFIER_SOFT);
std::cout<< "Enabled HRTF "<<hrtf <<std::endl;
}
}
void OpenAL_Output::disableHrtf()
{
if(!alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF"))
{
std::cerr<< "HRTF extension not present" <<std::endl;
return;
}
LPALCRESETDEVICESOFT alcResetDeviceSOFT = 0;
getFunc(alcResetDeviceSOFT, mDevice, "alcResetDeviceSOFT");
std::vector<ALCint> attrs;
attrs.push_back(ALC_HRTF_SOFT);
attrs.push_back(ALC_FALSE);
attrs.push_back(0);
alcResetDeviceSOFT(mDevice, &attrs[0]);
ALCint hrtf_state;
alcGetIntegerv(mDevice, ALC_HRTF_SOFT, 1, &hrtf_state);
if(hrtf_state)
std::cerr<< "Failed to disable HRTF" <<std::endl;
else
std::cout<< "Disabled HRTF" <<std::endl;
}
Sound_Handle OpenAL_Output::loadSound(const std::string &fname)
{
throwALerror();
DecoderPtr decoder = mManager.getDecoder();
// Workaround: Bethesda at some point converted some of the files to mp3, but the references were kept as .wav.
if(decoder->mResourceMgr->exists(fname))
decoder->open(fname);
else
{
std::string file = fname;
std::string::size_type pos = file.rfind('.');
if(pos != std::string::npos)
file = file.substr(0, pos)+".mp3";
decoder->open(file);
}
std::vector<char> data;
ChannelConfig chans;
SampleType type;
ALenum format;
int srate;
decoder->getInfo(&srate, &chans, &type);
format = getALFormat(chans, type);
decoder->readAll(data);
decoder->close();
ALuint buf = 0;
try {
alGenBuffers(1, &buf);
alBufferData(buf, format, &data[0], data.size(), srate);
throwALerror();
}
catch(...) {
if(buf && alIsBuffer(buf))
alDeleteBuffers(1, &buf);
throw;
}
return MAKE_PTRID(buf);
}
void OpenAL_Output::unloadSound(Sound_Handle data)
{
ALuint buffer = GET_PTRID(data);
// Make sure no sources are playing this buffer before unloading it.
SoundVec::const_iterator iter = mActiveSounds.begin();
for(;iter != mActiveSounds.end();++iter)
{
if(!(*iter)->mHandle)
continue;
ALuint source = GET_PTRID((*iter)->mHandle);
ALint srcbuf;
alGetSourcei(source, AL_BUFFER, &srcbuf);
if((ALuint)srcbuf == buffer)
{
alSourceStop(source);
alSourcei(source, AL_BUFFER, 0);
}
}
alDeleteBuffers(1, &buffer);
}
size_t OpenAL_Output::getSoundDataSize(Sound_Handle data) const
{
ALuint buffer = GET_PTRID(data);
ALint size = 0;
alGetBufferi(buffer, AL_SIZE, &size);
throwALerror();
return (ALuint)size;
}
void OpenAL_Output::initCommon2D(ALuint source, const osg::Vec3f &pos, ALfloat gain, ALfloat pitch, bool loop, bool useenv)
{
alSourcef(source, AL_REFERENCE_DISTANCE, 1.0f);
alSourcef(source, AL_MAX_DISTANCE, 1000.0f);
alSourcef(source, AL_ROLLOFF_FACTOR, 0.0f);
alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE);
alSourcei(source, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
if(useenv && mListenerEnv == Env_Underwater)
{
gain *= 0.9f;
pitch *= 0.7f;
}
alSourcef(source, AL_GAIN, gain);
alSourcef(source, AL_PITCH, pitch);
alSourcefv(source, AL_POSITION, pos.ptr());
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
}
void OpenAL_Output::initCommon3D(ALuint source, const osg::Vec3f &pos, ALfloat mindist, ALfloat maxdist, ALfloat gain, ALfloat pitch, bool loop, bool useenv)
{
alSourcef(source, AL_REFERENCE_DISTANCE, mindist);
alSourcef(source, AL_MAX_DISTANCE, maxdist);
alSourcef(source, AL_ROLLOFF_FACTOR, 1.0f);
alSourcei(source, AL_SOURCE_RELATIVE, AL_FALSE);
alSourcei(source, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
if((pos - mListenerPos).length2() > maxdist*maxdist)
gain = 0.0f;
if(useenv && mListenerEnv == Env_Underwater)
{
gain *= 0.9f;
pitch *= 0.7f;
}
alSourcef(source, AL_GAIN, gain);
alSourcef(source, AL_PITCH, pitch);
alSourcefv(source, AL_POSITION, pos.ptr());
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
}
void OpenAL_Output::updateCommon(ALuint source, const osg::Vec3f& pos, ALfloat maxdist, ALfloat gain, ALfloat pitch, bool useenv, bool is3d)
{
if(is3d)
{
if((pos - mListenerPos).length2() > maxdist*maxdist)
gain = 0.0f;
}
if(useenv && mListenerEnv == Env_Underwater)
{
gain *= 0.9f;
pitch *= 0.7f;
}
alSourcef(source, AL_GAIN, gain);
alSourcef(source, AL_PITCH, pitch);
alSourcefv(source, AL_POSITION, pos.ptr());
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
}
void OpenAL_Output::playSound(MWBase::SoundPtr sound, Sound_Handle data, float offset)
{
ALuint source;
if(mFreeSources.empty())
fail("No free sources");
source = mFreeSources.front();
mFreeSources.pop_front();
try {
initCommon2D(source, sound->getPosition(), sound->getRealVolume(), sound->getPitch(),
sound->getIsLooping(), sound->getUseEnv());
alSourcef(source, AL_SEC_OFFSET, offset);
throwALerror();
alSourcei(source, AL_BUFFER, GET_PTRID(data));
alSourcePlay(source);
throwALerror();
mActiveSounds.push_back(sound);
}
catch(std::exception&) {
mFreeSources.push_back(source);
throw;
}
sound->mHandle = MAKE_PTRID(source);
}
void OpenAL_Output::playSound3D(MWBase::SoundPtr sound, Sound_Handle data, float offset)
{
ALuint source;
if(mFreeSources.empty())
fail("No free sources");
source = mFreeSources.front();
mFreeSources.pop_front();
try {
initCommon3D(source, sound->getPosition(), sound->getMinDistance(), sound->getMaxDistance(),
sound->getRealVolume(), sound->getPitch(), sound->getIsLooping(),
sound->getUseEnv());
alSourcef(source, AL_SEC_OFFSET, offset);
throwALerror();
alSourcei(source, AL_BUFFER, GET_PTRID(data));
alSourcePlay(source);
throwALerror();
mActiveSounds.push_back(sound);
}
catch(std::exception&) {
mFreeSources.push_back(source);
throw;
}
sound->mHandle = MAKE_PTRID(source);
}
void OpenAL_Output::finishSound(MWBase::SoundPtr sound)
{
if(!sound->mHandle) return;
ALuint source = GET_PTRID(sound->mHandle);
sound->mHandle = 0;
// Rewind the stream instead of stopping it, this puts the source into an AL_INITIAL state,
// which works around a bug in the MacOS OpenAL implementation which would otherwise think
// the initial queue already played when it hasn't.
alSourceRewind(source);
alSourcei(source, AL_BUFFER, 0);
mFreeSources.push_back(source);
mActiveSounds.erase(std::find(mActiveSounds.begin(), mActiveSounds.end(), sound));
}
bool OpenAL_Output::isSoundPlaying(MWBase::SoundPtr sound)
{
if(!sound->mHandle) return false;
ALuint source = GET_PTRID(sound->mHandle);
ALint state;
alGetSourcei(source, AL_SOURCE_STATE, &state);
throwALerror();
return state == AL_PLAYING || state == AL_PAUSED;
}
void OpenAL_Output::updateSound(MWBase::SoundPtr sound)
{
if(!sound->mHandle) return;
ALuint source = GET_PTRID(sound->mHandle);
updateCommon(source, sound->getPosition(), sound->getMaxDistance(), sound->getRealVolume(),
sound->getPitch(), sound->getUseEnv(), sound->getIs3D());
}
void OpenAL_Output::streamSound(DecoderPtr decoder, MWBase::SoundStreamPtr sound)
{
OpenAL_SoundStream *stream = 0;
ALuint source;
if(mFreeSources.empty())
fail("No free sources");
source = mFreeSources.front();
mFreeSources.pop_front();
if(sound->getIsLooping())
std::cout <<"Warning: cannot loop stream \""<<decoder->getName()<<"\""<< std::endl;
try {
initCommon2D(source, sound->getPosition(), sound->getRealVolume(), sound->getPitch(),
false, sound->getUseEnv());
throwALerror();
stream = new OpenAL_SoundStream(source, decoder);
mStreamThread->add(stream);
mActiveStreams.push_back(sound);
}
catch(std::exception&) {
mStreamThread->remove(stream);
delete stream;
mFreeSources.push_back(source);
throw;
}
sound->mHandle = stream;
}
void OpenAL_Output::streamSound3D(DecoderPtr decoder, MWBase::SoundStreamPtr sound, bool getLoudnessData)
{
OpenAL_SoundStream *stream = 0;
ALuint source;
if(mFreeSources.empty())
fail("No free sources");
source = mFreeSources.front();
mFreeSources.pop_front();
if(sound->getIsLooping())
std::cout <<"Warning: cannot loop stream \""<<decoder->getName()<<"\""<< std::endl;
try {
initCommon3D(source, sound->getPosition(), sound->getMinDistance(), sound->getMaxDistance(),
sound->getRealVolume(), sound->getPitch(), false, sound->getUseEnv());
throwALerror();
stream = new OpenAL_SoundStream(source, decoder, getLoudnessData);
mStreamThread->add(stream);
mActiveStreams.push_back(sound);
}
catch(std::exception&) {
mStreamThread->remove(stream);
delete stream;
mFreeSources.push_back(source);
throw;
}
sound->mHandle = stream;
}
void OpenAL_Output::finishStream(MWBase::SoundStreamPtr sound)
{
if(!sound->mHandle) return;
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
ALuint source = stream->mSource;
sound->mHandle = 0;
mStreamThread->remove(stream);
// Rewind the stream instead of stopping it, this puts the source into an AL_INITIAL state,
// which works around a bug in the MacOS OpenAL implementation which would otherwise think
// the initial queue already played when it hasn't.
alSourceRewind(source);
alSourcei(source, AL_BUFFER, 0);
mFreeSources.push_back(source);
mActiveStreams.erase(std::find(mActiveStreams.begin(), mActiveStreams.end(), sound));
delete stream;
}
double OpenAL_Output::getStreamDelay(MWBase::SoundStreamPtr sound)
{
if(!sound->mHandle) return 0.0;
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
return stream->getStreamDelay();
}
double OpenAL_Output::getStreamOffset(MWBase::SoundStreamPtr sound)
{
if(!sound->mHandle) return 0.0;
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mStreamThread->mMutex);
return stream->getStreamOffset();
}
float OpenAL_Output::getStreamLoudness(MWBase::SoundStreamPtr sound)
{
if(!sound->mHandle) return 0.0;
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mStreamThread->mMutex);
return stream->getCurrentLoudness();
}
bool OpenAL_Output::isStreamPlaying(MWBase::SoundStreamPtr sound)
{
if(!sound->mHandle) return false;
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mStreamThread->mMutex);
return stream->isPlaying();
}
void OpenAL_Output::updateStream(MWBase::SoundStreamPtr sound)
{
if(!sound->mHandle) return;
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
ALuint source = stream->mSource;
updateCommon(source, sound->getPosition(), sound->getMaxDistance(), sound->getRealVolume(),
sound->getPitch(), sound->getUseEnv(), sound->getIs3D());
}
void OpenAL_Output::startUpdate()
{
alcSuspendContext(alcGetCurrentContext());
}
void OpenAL_Output::finishUpdate()
{
alcProcessContext(alcGetCurrentContext());
}
void OpenAL_Output::updateListener(const osg::Vec3f &pos, const osg::Vec3f &atdir, const osg::Vec3f &updir, Environment env)
{
if(mContext)
{
ALfloat orient[6] = {
atdir.x(), atdir.y(), atdir.z(),
updir.x(), updir.y(), updir.z()
};
alListenerfv(AL_POSITION, pos.ptr());
alListenerfv(AL_ORIENTATION, orient);
throwALerror();
}
mListenerPos = pos;
mListenerEnv = env;
}
void OpenAL_Output::pauseSounds(int types)
{
std::vector<ALuint> sources;
SoundVec::const_iterator sound = mActiveSounds.begin();
for(;sound != mActiveSounds.end();++sound)
{
if(*sound && (*sound)->mHandle && ((*sound)->getPlayType()&types))
sources.push_back(GET_PTRID((*sound)->mHandle));
}
StreamVec::const_iterator stream = mActiveStreams.begin();
for(;stream != mActiveStreams.end();++stream)
{
if(*stream && (*stream)->mHandle && ((*stream)->getPlayType()&types))
{
OpenAL_SoundStream *strm = reinterpret_cast<OpenAL_SoundStream*>((*stream)->mHandle);
sources.push_back(strm->mSource);
}
}
if(!sources.empty())
{
alSourcePausev(sources.size(), &sources[0]);
throwALerror();
}
}
void OpenAL_Output::resumeSounds(int types)
{
std::vector<ALuint> sources;
SoundVec::const_iterator sound = mActiveSounds.begin();
for(;sound != mActiveSounds.end();++sound)
{
if(*sound && (*sound)->mHandle && ((*sound)->getPlayType()&types))
sources.push_back(GET_PTRID((*sound)->mHandle));
}
StreamVec::const_iterator stream = mActiveStreams.begin();
for(;stream != mActiveStreams.end();++stream)
{
if(*stream && (*stream)->mHandle && ((*stream)->getPlayType()&types))
{
OpenAL_SoundStream *strm = reinterpret_cast<OpenAL_SoundStream*>((*stream)->mHandle);
sources.push_back(strm->mSource);
}
}
if(!sources.empty())
{
alSourcePlayv(sources.size(), &sources[0]);
throwALerror();
}
}
OpenAL_Output::OpenAL_Output(SoundManager &mgr)
: Sound_Output(mgr), mDevice(0), mContext(0)
, mListenerPos(0.0f, 0.0f, 0.0f), mListenerEnv(Env_Normal)
, mStreamThread(new StreamThread)
{
}
OpenAL_Output::~OpenAL_Output()
{
deinit();
}
}