You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
#ifndef COMPONENTS_TERRAIN_WORLD_H
|
|
#define COMPONENTS_TERRAIN_WORLD_H
|
|
|
|
#include <osg/ref_ptr>
|
|
|
|
#include "defs.hpp"
|
|
#include "buffercache.hpp"
|
|
|
|
namespace osg
|
|
{
|
|
class Group;
|
|
class Stats;
|
|
}
|
|
|
|
namespace osgUtil
|
|
{
|
|
class IncrementalCompileOperation;
|
|
}
|
|
|
|
namespace Resource
|
|
{
|
|
class ResourceSystem;
|
|
}
|
|
|
|
namespace Terrain
|
|
{
|
|
class Storage;
|
|
|
|
/**
|
|
* @brief The basic interface for a terrain world. How the terrain chunks are paged and displayed
|
|
* is up to the implementation.
|
|
*/
|
|
class World
|
|
{
|
|
public:
|
|
/// @note takes ownership of \a storage
|
|
/// @param storage Storage instance to get terrain data from (heights, normals, colors, textures..)
|
|
/// @param nodeMask mask for the terrain root
|
|
World(osg::Group* parent, Resource::ResourceSystem* resourceSystem, osgUtil::IncrementalCompileOperation* ico,
|
|
Storage* storage, int nodeMask);
|
|
virtual ~World();
|
|
|
|
virtual void updateTextureFiltering() {}
|
|
|
|
virtual void updateCache() {}
|
|
|
|
virtual void reportStats(unsigned int frameNumber, osg::Stats* stats) {}
|
|
|
|
float getHeightAt (const osg::Vec3f& worldPos);
|
|
|
|
virtual osg::ref_ptr<osg::Node> cacheCell(int x, int y) {return NULL;}
|
|
|
|
// This is only a hint and may be ignored by the implementation.
|
|
virtual void loadCell(int x, int y) {}
|
|
virtual void unloadCell(int x, int y) {}
|
|
|
|
Storage* getStorage() { return mStorage; }
|
|
|
|
protected:
|
|
Storage* mStorage;
|
|
|
|
osg::ref_ptr<osg::Group> mParent;
|
|
osg::ref_ptr<osg::Group> mTerrainRoot;
|
|
|
|
Resource::ResourceSystem* mResourceSystem;
|
|
|
|
osg::ref_ptr<osgUtil::IncrementalCompileOperation> mIncrementalCompileOperation;
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|