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149 lines
6.9 KiB
C++
149 lines
6.9 KiB
C++
#ifndef SCRIPTFUNCTIONS_HPP
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#define SCRIPTFUNCTIONS_HPP
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#include <Script/Functions/Actors.hpp>
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#include <Script/Functions/Books.hpp>
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#include <Script/Functions/Cells.hpp>
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#include <Script/Functions/CharClass.hpp>
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#include <Script/Functions/Chat.hpp>
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#include <Script/Functions/Dialogue.hpp>
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#include <Script/Functions/Factions.hpp>
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#include <Script/Functions/GUI.hpp>
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#include <Script/Functions/Items.hpp>
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#include <Script/Functions/Mechanics.hpp>
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#include <Script/Functions/Miscellaneous.hpp>
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#include <Script/Functions/Objects.hpp>
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#include <Script/Functions/Positions.hpp>
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#include <Script/Functions/Public.hpp>
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#include <Script/Functions/Quests.hpp>
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#include <Script/Functions/RecordsDynamic.hpp>
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#include <Script/Functions/Shapeshift.hpp>
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#include <Script/Functions/Server.hpp>
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#include <Script/Functions/Settings.hpp>
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#include <Script/Functions/Spells.hpp>
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#include <Script/Functions/Stats.hpp>
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#include <Script/Functions/Timer.hpp>
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#include <Script/Functions/Worldstate.hpp>
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#include <RakNetTypes.h>
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#include <tuple>
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#include <apps/openmw-mp/Player.hpp>
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#include "ScriptFunction.hpp"
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#include "Types.hpp"
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#include <components/openmw-mp/Log.hpp>
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#ifndef __PRETTY_FUNCTION__
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#define __PRETTY_FUNCTION__ __FUNCTION__
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#endif
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#define GET_PLAYER(pid, pl, retvalue) \
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pl = Players::getPlayer(pid); \
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if (player == 0) {\
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "%s: Player with pid \'%d\' not found\n", __PRETTY_FUNCTION__, pid);\
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/*ScriptFunctions::StopServer(1);*/ \
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return retvalue;\
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}
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class ScriptFunctions
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{
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public:
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static void GetArguments(std::vector<boost::any> ¶ms, va_list args, const std::string &def);
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static constexpr ScriptFunctionData functions[]{
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{"CreateTimer", TimerFunctions::CreateTimer},
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{"CreateTimerEx", TimerFunctions::CreateTimerEx},
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{"MakePublic", PublicFunctions::MakePublic},
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{"CallPublic", PublicFunctions::CallPublic},
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{"StartTimer", TimerFunctions::StartTimer},
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{"StopTimer", TimerFunctions::StopTimer},
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{"RestartTimer", TimerFunctions::RestartTimer},
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{"FreeTimer", TimerFunctions::FreeTimer},
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{"IsTimerElapsed", TimerFunctions::IsTimerElapsed},
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ACTORAPI,
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BOOKAPI,
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CELLAPI,
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CHARCLASSAPI,
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CHATAPI,
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DIALOGUEAPI,
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FACTIONAPI,
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GUIAPI,
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ITEMAPI,
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MECHANICSAPI,
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MISCELLANEOUSAPI,
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POSITIONAPI,
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QUESTAPI,
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RECORDSDYNAMICAPI,
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SHAPESHIFTAPI,
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SERVERAPI,
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SETTINGSAPI,
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SPELLAPI,
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STATAPI,
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OBJECTAPI,
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WORLDSTATEAPI
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};
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static constexpr ScriptCallbackData callbacks[]{
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{"OnServerInit", Callback<>()},
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{"OnServerPostInit", Callback<>()},
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{"OnServerExit", Callback<bool>()},
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{"OnPlayerConnect", Callback<unsigned short>()},
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{"OnPlayerDisconnect", Callback<unsigned short>()},
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{"OnPlayerDeath", Callback<unsigned short>()},
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{"OnPlayerResurrect", Callback<unsigned short>()},
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{"OnPlayerCellChange", Callback<unsigned short>()},
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{"OnPlayerAttribute", Callback<unsigned short>()},
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{"OnPlayerSkill", Callback<unsigned short>()},
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{"OnPlayerLevel", Callback<unsigned short>()},
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{"OnPlayerBounty", Callback<unsigned short>()},
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{"OnPlayerReputation", Callback<unsigned short>()},
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{"OnPlayerEquipment", Callback<unsigned short>()},
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{"OnPlayerInventory", Callback<unsigned short>()},
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{"OnPlayerJournal", Callback<unsigned short>()},
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{"OnPlayerFaction", Callback<unsigned short>()},
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{"OnPlayerShapeshift", Callback<unsigned short>()},
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{"OnPlayerSpellbook", Callback<unsigned short>()},
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{"OnPlayerQuickKeys", Callback<unsigned short>()},
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{"OnPlayerTopic", Callback<unsigned short>()},
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{"OnPlayerDisposition", Callback<unsigned short>()},
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{"OnPlayerBook", Callback<unsigned short>()},
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{"OnPlayerItemUse", Callback<unsigned short>()},
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{"OnPlayerMiscellaneous", Callback<unsigned short>()},
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{"OnPlayerInput", Callback<unsigned short>()},
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{"OnPlayerRest", Callback<unsigned short>()},
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{"OnRecordDynamic", Callback<unsigned short>()},
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{"OnCellLoad", Callback<unsigned short, const char*>()},
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{"OnCellUnload", Callback<unsigned short, const char*>()},
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{"OnCellDeletion", Callback<const char*>()},
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{"OnContainer", Callback<unsigned short, const char*>()},
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{"OnDoorState", Callback<unsigned short, const char*>()},
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{"OnObjectActivate", Callback<unsigned short, const char*>()},
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{"OnObjectPlace", Callback<unsigned short, const char*>()},
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{"OnObjectState", Callback<unsigned short, const char*>()},
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{"OnObjectSpawn", Callback<unsigned short, const char*>()},
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{"OnObjectDelete", Callback<unsigned short, const char*>()},
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{"OnObjectLock", Callback<unsigned short, const char*>()},
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{"OnObjectScale", Callback<unsigned short, const char*>()},
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{"OnObjectTrap", Callback<unsigned short, const char*>()},
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{"OnVideoPlay", Callback<unsigned short, const char*>()},
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{"OnActorList", Callback<unsigned short, const char*>()},
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{"OnActorEquipment", Callback<unsigned short, const char*>()},
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{"OnActorAI", Callback<unsigned short, const char*>()},
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{"OnActorDeath", Callback<unsigned short, const char*>()},
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{"OnActorCellChange", Callback<unsigned short, const char*>()},
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{"OnActorTest", Callback<unsigned short, const char*>()},
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{"OnPlayerSendMessage", Callback<unsigned short, const char*>()},
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{"OnPlayerEndCharGen", Callback<unsigned short>()},
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{"OnGUIAction", Callback<unsigned short, int, const char*>()},
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{"OnWorldKillCount", Callback<unsigned short>()},
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{"OnWorldMap", Callback<unsigned short>()},
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{"OnWorldWeather", Callback<unsigned short>() },
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{"OnMpNumIncrement", Callback<int>()},
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{"OnRequestPluginList", Callback<>()}
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};
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};
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#endif //SCRIPTFUNCTIONS_HPP
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