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41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
#include "fogstate.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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void ESM::FogState::load (ESMReader &esm)
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{
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esm.getHNOT(mBounds, "BOUN");
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esm.getHNOT(mNorthMarkerAngle, "ANGL");
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while (esm.isNextSub("FTEX"))
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{
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esm.getSubHeader();
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FogTexture tex;
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esm.getT(tex.mX);
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esm.getT(tex.mY);
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size_t imageSize = esm.getSubSize()-sizeof(int)*2;
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tex.mImageData.resize(imageSize);
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esm.getExact(&tex.mImageData[0], imageSize);
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mFogTextures.push_back(tex);
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}
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}
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void ESM::FogState::save (ESMWriter &esm, bool interiorCell) const
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{
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if (interiorCell)
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{
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esm.writeHNT("BOUN", mBounds);
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esm.writeHNT("ANGL", mNorthMarkerAngle);
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}
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for (std::vector<FogTexture>::const_iterator it = mFogTextures.begin(); it != mFogTextures.end(); ++it)
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{
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esm.startSubRecord("FTEX");
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esm.writeT(it->mX);
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esm.writeT(it->mY);
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esm.write(&it->mImageData[0], it->mImageData.size());
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esm.endRecord("FTEX");
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}
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}
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