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30 lines
588 B
C++
30 lines
588 B
C++
//
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// Created by koncord on 01.04.17.
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//
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#ifndef OPENMW_PROCESSORPLAYERANIMFLAGS_HPP
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#define OPENMW_PROCESSORPLAYERANIMFLAGS_HPP
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#include "../PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorPlayerAnimFlags : public PlayerProcessor
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{
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public:
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ProcessorPlayerAnimFlags()
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{
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BPP_INIT(ID_PLAYER_ANIM_FLAGS)
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}
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void Do(PlayerPacket &packet, Player &player) override
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{
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DEBUG_PRINTF(strPacketID.c_str());
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player.sendToLoaded(&packet);
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}
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};
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}
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#endif //OPENMW_PROCESSORPLAYERANIMFLAGS_HPP
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