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187 lines
5.8 KiB
C++
187 lines
5.8 KiB
C++
#include "lockpick.hpp"
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#include <components/esm/loadlock.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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namespace MWClass
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{
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void Lockpick::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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{
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if (!model.empty()) {
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renderingInterface.getObjects().insertModel(ptr, model);
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}
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}
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void Lockpick::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const
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{
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// TODO: add option somewhere to enable collision for placeable objects
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}
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std::string Lockpick::getModel(const MWWorld::ConstPtr &ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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const std::string &model = ref->mBase->mModel;
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if (!model.empty()) {
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return "meshes\\" + model;
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}
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return "";
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}
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std::string Lockpick::getName (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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return ref->mBase->mName;
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}
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std::shared_ptr<MWWorld::Action> Lockpick::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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return defaultItemActivate(ptr, actor);
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}
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std::string Lockpick::getScript (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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return ref->mBase->mScript;
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}
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std::pair<std::vector<int>, bool> Lockpick::getEquipmentSlots (const MWWorld::ConstPtr& ptr) const
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{
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std::vector<int> slots_;
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slots_.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
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return std::make_pair (slots_, false);
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}
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int Lockpick::getValue (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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return ref->mBase->mData.mValue;
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}
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void Lockpick::registerSelf()
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{
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std::shared_ptr<Class> instance (new Lockpick);
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registerClass (typeid (ESM::Lockpick).name(), instance);
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}
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std::string Lockpick::getUpSoundId (const MWWorld::ConstPtr& ptr) const
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{
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return std::string("Item Lockpick Up");
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}
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std::string Lockpick::getDownSoundId (const MWWorld::ConstPtr& ptr) const
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{
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return std::string("Item Lockpick Down");
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}
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std::string Lockpick::getInventoryIcon (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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return ref->mBase->mIcon;
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}
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bool Lockpick::hasToolTip (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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return (ref->mBase->mName != "");
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}
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MWGui::ToolTipInfo Lockpick::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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int remainingUses = getItemHealth(ptr);
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text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses);
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text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
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text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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}
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info.text = text;
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return info;
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}
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std::shared_ptr<MWWorld::Action> Lockpick::use (const MWWorld::Ptr& ptr, bool force) const
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{
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std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr, force));
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action->setSound(getUpSoundId(ptr));
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return action;
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}
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MWWorld::Ptr Lockpick::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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std::pair<int, std::string> Lockpick::canBeEquipped(const MWWorld::ConstPtr &ptr, const MWWorld::Ptr &npc) const
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{
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// Do not allow equip tools from inventory during attack
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if (MWBase::Environment::get().getMechanicsManager()->isAttackingOrSpell(npc)
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&& MWBase::Environment::get().getWindowManager()->isGuiMode())
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return std::make_pair(0, "#{sCantEquipWeapWarning}");
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return std::make_pair(1, "");
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}
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bool Lockpick::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Picks) != 0;
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}
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int Lockpick::getItemMaxHealth (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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return ref->mBase->mData.mUses;
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}
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float Lockpick::getWeight(const MWWorld::ConstPtr &ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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return ref->mBase->mData.mWeight;
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}
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}
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