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251 lines
8.7 KiB
C++
251 lines
8.7 KiB
C++
#include "alchemywindow.hpp"
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#include <MyGUI_Gui.h>
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#include <MyGUI_Button.h>
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#include <MyGUI_EditBox.h>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwmechanics/magiceffects.hpp"
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#include "../mwmechanics/alchemy.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include <components/esm/records.hpp>
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#include "inventoryitemmodel.hpp"
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#include "sortfilteritemmodel.hpp"
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#include "itemview.hpp"
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#include "itemwidget.hpp"
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#include "widgets.hpp"
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namespace MWGui
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{
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AlchemyWindow::AlchemyWindow()
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: WindowBase("openmw_alchemy_window.layout")
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, mSortModel(NULL)
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, mAlchemy(new MWMechanics::Alchemy())
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, mApparatus (4)
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, mIngredients (4)
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{
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getWidget(mCreateButton, "CreateButton");
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getWidget(mCancelButton, "CancelButton");
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getWidget(mIngredients[0], "Ingredient1");
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getWidget(mIngredients[1], "Ingredient2");
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getWidget(mIngredients[2], "Ingredient3");
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getWidget(mIngredients[3], "Ingredient4");
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getWidget(mApparatus[0], "Apparatus1");
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getWidget(mApparatus[1], "Apparatus2");
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getWidget(mApparatus[2], "Apparatus3");
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getWidget(mApparatus[3], "Apparatus4");
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getWidget(mEffectsBox, "CreatedEffects");
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getWidget(mNameEdit, "NameEdit");
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getWidget(mItemView, "ItemView");
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mItemView->eventItemClicked += MyGUI::newDelegate(this, &AlchemyWindow::onSelectedItem);
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mIngredients[0]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
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mIngredients[1]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
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mIngredients[2]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
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mIngredients[3]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
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mCreateButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCreateButtonClicked);
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mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCancelButtonClicked);
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mNameEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &AlchemyWindow::onAccept);
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center();
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}
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void AlchemyWindow::onAccept(MyGUI::EditBox* sender)
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{
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onCreateButtonClicked(sender);
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}
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void AlchemyWindow::onCancelButtonClicked(MyGUI::Widget* _sender)
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{
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Alchemy);
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}
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void AlchemyWindow::onCreateButtonClicked(MyGUI::Widget* _sender)
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{
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MWMechanics::Alchemy::Result result = mAlchemy->create (mNameEdit->getCaption ());
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MWBase::WindowManager *winMgr = MWBase::Environment::get().getWindowManager();
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switch (result)
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{
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case MWMechanics::Alchemy::Result_NoName:
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winMgr->messageBox("#{sNotifyMessage37}");
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break;
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case MWMechanics::Alchemy::Result_NoMortarAndPestle:
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winMgr->messageBox("#{sNotifyMessage45}");
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break;
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case MWMechanics::Alchemy::Result_LessThanTwoIngredients:
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winMgr->messageBox("#{sNotifyMessage6a}");
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break;
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case MWMechanics::Alchemy::Result_Success:
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winMgr->messageBox("#{sPotionSuccess}");
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winMgr->playSound("potion success");
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break;
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case MWMechanics::Alchemy::Result_NoEffects:
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case MWMechanics::Alchemy::Result_RandomFailure:
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winMgr->messageBox("#{sNotifyMessage8}");
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winMgr->playSound("potion fail");
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break;
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}
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// remove ingredient slots that have been fully used up
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for (int i=0; i<4; ++i)
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if (mIngredients[i]->isUserString("ToolTipType"))
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{
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MWWorld::Ptr ingred = *mIngredients[i]->getUserData<MWWorld::Ptr>();
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if (ingred.getRefData().getCount() == 0)
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removeIngredient(mIngredients[i]);
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}
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update();
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}
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void AlchemyWindow::onOpen()
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{
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mAlchemy->clear();
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mAlchemy->setAlchemist (MWMechanics::getPlayer());
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InventoryItemModel* model = new InventoryItemModel(MWMechanics::getPlayer());
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mSortModel = new SortFilterItemModel(model);
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mSortModel->setFilter(SortFilterItemModel::Filter_OnlyIngredients);
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mItemView->setModel (mSortModel);
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mItemView->resetScrollBars();
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mNameEdit->setCaption("");
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int index = 0;
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for (MWMechanics::Alchemy::TToolsIterator iter (mAlchemy->beginTools());
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iter!=mAlchemy->endTools() && index<static_cast<int> (mApparatus.size()); ++iter, ++index)
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{
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mApparatus.at (index)->setItem(*iter);
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mApparatus.at (index)->clearUserStrings();
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if (!iter->isEmpty())
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{
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mApparatus.at (index)->setUserString ("ToolTipType", "ItemPtr");
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mApparatus.at (index)->setUserData (MWWorld::Ptr(*iter));
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}
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}
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update();
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mNameEdit);
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}
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void AlchemyWindow::onIngredientSelected(MyGUI::Widget* _sender)
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{
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removeIngredient(_sender);
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update();
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}
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void AlchemyWindow::onSelectedItem(int index)
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{
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MWWorld::Ptr item = mSortModel->getItem(index).mBase;
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int res = mAlchemy->addIngredient(item);
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if (res != -1)
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{
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update();
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std::string sound = item.getClass().getUpSoundId(item);
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MWBase::Environment::get().getWindowManager()->playSound(sound);
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}
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}
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void AlchemyWindow::update()
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{
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std::string suggestedName = mAlchemy->suggestPotionName();
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if (suggestedName != mSuggestedPotionName)
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mNameEdit->setCaptionWithReplacing(suggestedName);
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mSuggestedPotionName = suggestedName;
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mSortModel->clearDragItems();
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MWMechanics::Alchemy::TIngredientsIterator it = mAlchemy->beginIngredients ();
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for (int i=0; i<4; ++i)
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{
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ItemWidget* ingredient = mIngredients[i];
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MWWorld::Ptr item;
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if (it != mAlchemy->endIngredients ())
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{
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item = *it;
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++it;
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}
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if (!item.isEmpty())
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mSortModel->addDragItem(item, item.getRefData().getCount());
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if (ingredient->getChildCount())
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MyGUI::Gui::getInstance().destroyWidget(ingredient->getChildAt(0));
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ingredient->clearUserStrings ();
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ingredient->setItem(item);
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if (item.isEmpty ())
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continue;
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ingredient->setUserString("ToolTipType", "ItemPtr");
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ingredient->setUserData(MWWorld::Ptr(item));
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ingredient->setCount(item.getRefData().getCount());
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}
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mItemView->update();
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std::set<MWMechanics::EffectKey> effectIds = mAlchemy->listEffects();
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Widgets::SpellEffectList list;
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unsigned int effectIndex=0;
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for (std::set<MWMechanics::EffectKey>::iterator it2 = effectIds.begin(); it2 != effectIds.end(); ++it2)
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{
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Widgets::SpellEffectParams params;
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params.mEffectID = it2->mId;
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const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(it2->mId);
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if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetSkill)
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params.mSkill = it2->mArg;
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else if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetAttribute)
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params.mAttribute = it2->mArg;
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params.mIsConstant = true;
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params.mNoTarget = true;
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params.mKnown = mAlchemy->knownEffect(effectIndex, MWBase::Environment::get().getWorld()->getPlayerPtr());
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list.push_back(params);
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++effectIndex;
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}
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while (mEffectsBox->getChildCount())
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MyGUI::Gui::getInstance().destroyWidget(mEffectsBox->getChildAt(0));
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MyGUI::IntCoord coord(0, 0, mEffectsBox->getWidth(), 24);
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Widgets::MWEffectListPtr effectsWidget = mEffectsBox->createWidget<Widgets::MWEffectList>
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("MW_StatName", coord, MyGUI::Align::Left | MyGUI::Align::Top);
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effectsWidget->setEffectList(list);
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std::vector<MyGUI::Widget*> effectItems;
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effectsWidget->createEffectWidgets(effectItems, mEffectsBox, coord, false, 0);
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effectsWidget->setCoord(coord);
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}
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void AlchemyWindow::removeIngredient(MyGUI::Widget* ingredient)
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{
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for (int i=0; i<4; ++i)
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if (mIngredients[i] == ingredient)
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mAlchemy->removeIngredient (i);
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update();
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}
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}
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