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492 lines
16 KiB
C++
492 lines
16 KiB
C++
#include <stdexcept>
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#include <iostream>
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#include <string>
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#include <components/openmw-mp/Log.hpp>
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#include <components/openmw-mp/Utils.hpp>
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#include <components/openmw-mp/Version.hpp>
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#include <components/openmw-mp/Packets/PacketPreInit.hpp>
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#include <components/esm/cellid.hpp>
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#include <components/files/configurationmanager.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwclass/npc.hpp"
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#include "../mwmechanics/combat.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwstate/statemanagerimp.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include <SDL_messagebox.h>
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#include <RakSleep.h>
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#include <iomanip>
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#include <components/version/version.hpp>
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#include "Networking.hpp"
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#include "Main.hpp"
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#include "processors/ProcessorInitializer.hpp"
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#include "processors/PlayerProcessor.hpp"
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#include "processors/ObjectProcessor.hpp"
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#include "processors/ActorProcessor.hpp"
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#include "processors/WorldstateProcessor.hpp"
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#include "GUIController.hpp"
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#include "CellController.hpp"
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using namespace std;
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using namespace mwmp;
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string listDiscrepancies(PacketPreInit::PluginContainer checksums, PacketPreInit::PluginContainer checksumsResponse)
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{
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std::ostringstream sstr;
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sstr << "Your plugins or their load order don't match the server's. A full comparison is included in your debug window and latest log file. In short, the following discrepancies have been found:\n\n";
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int discrepancyCount = 0;
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for (size_t fileIndex = 0; fileIndex < checksums.size() || fileIndex < checksumsResponse.size(); fileIndex++)
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{
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if (fileIndex >= checksumsResponse.size())
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{
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discrepancyCount++;
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if (discrepancyCount > 1)
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sstr << "\n";
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string clientFilename = checksums.at(fileIndex).first;
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sstr << fileIndex << ": ";
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sstr << clientFilename << " is past the number of plugins used by the server";
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}
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else if (fileIndex >= checksums.size())
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{
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discrepancyCount++;
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if (discrepancyCount > 1)
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sstr << "\n";
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string serverFilename = checksumsResponse.at(fileIndex).first;
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sstr << fileIndex << ": ";
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sstr << serverFilename << " is completely missing from the client but required by the server";
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}
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else
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{
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string clientFilename = checksums.at(fileIndex).first;
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string serverFilename = checksumsResponse.at(fileIndex).first;
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string clientChecksum = Utils::intToHexStr(checksums.at(fileIndex).second.at(0));
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bool filenameMatches = false;
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bool checksumMatches = false;
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string eligibleChecksums = "";
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if (Misc::StringUtils::ciEqual(clientFilename, serverFilename))
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filenameMatches = true;
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if (checksumsResponse.at(fileIndex).second.size() > 0)
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{
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for (size_t checksumIndex = 0; checksumIndex < checksumsResponse.at(fileIndex).second.size(); checksumIndex++)
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{
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string serverChecksum = Utils::intToHexStr(checksumsResponse.at(fileIndex).second.at(checksumIndex));
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if (checksumIndex != 0)
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eligibleChecksums = eligibleChecksums + " or ";
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eligibleChecksums = eligibleChecksums + serverChecksum;
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if (Misc::StringUtils::ciEqual(clientChecksum, serverChecksum))
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{
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checksumMatches = true;
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break;
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}
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}
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}
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else
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checksumMatches = true;
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if (!filenameMatches || !checksumMatches)
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{
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discrepancyCount++;
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if (discrepancyCount > 1)
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sstr << "\n";
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sstr << fileIndex << ": ";
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if (!filenameMatches)
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sstr << clientFilename << " doesn't match " << serverFilename;
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if (!filenameMatches && !checksumMatches)
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sstr << ", ";
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if (!checksumMatches)
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sstr << "checksum " << clientChecksum << " doesn't match " << eligibleChecksums;
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}
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}
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}
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return sstr.str();
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}
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string listComparison(PacketPreInit::PluginContainer checksums, PacketPreInit::PluginContainer checksumsResponse,
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bool full = false)
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{
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std::ostringstream sstr;
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size_t pluginNameLen1 = 0;
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size_t pluginNameLen2 = 0;
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for (const auto &checksum : checksums)
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if (pluginNameLen1 < checksum.first.size())
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pluginNameLen1 = checksum.first.size();
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for (const auto &checksum : checksums)
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if (pluginNameLen2 < checksum.first.size())
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pluginNameLen2 = checksum.first.size();
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Utils::printWithWidth(sstr, "Your current plugins are:", pluginNameLen1 + 16);
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sstr << "To join this server, use:\n";
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Utils::printWithWidth(sstr, "name", pluginNameLen1 + 2);
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Utils::printWithWidth(sstr, "hash", 14);
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Utils::printWithWidth(sstr, "name", pluginNameLen2 + 2);
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sstr << "hash\n";
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for (size_t i = 0; i < checksums.size() || i < checksumsResponse.size(); i++)
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{
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string plugin;
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unsigned val;
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if (i < checksums.size())
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{
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plugin = checksums.at(i).first;
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val = checksums.at(i).second[0];
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Utils::printWithWidth(sstr, plugin, pluginNameLen1 + 2);
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Utils::printWithWidth(sstr, Utils::intToHexStr(val), 14);
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}
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else
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Utils::printWithWidth(sstr, "", pluginNameLen1 + 16);
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if (i < checksumsResponse.size())
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{
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Utils::printWithWidth(sstr, checksumsResponse[i].first, pluginNameLen2 + 2);
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if (checksumsResponse[i].second.size() > 0)
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{
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if (full)
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for (size_t j = 0; j < checksumsResponse[i].second.size(); j++)
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Utils::printWithWidth(sstr, Utils::intToHexStr(checksumsResponse[i].second[j]), 14);
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else
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sstr << Utils::intToHexStr(checksumsResponse[i].second[0]);
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}
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else
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sstr << "any";
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}
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sstr << "\n";
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}
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return sstr.str();
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}
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Networking::Networking(): peer(RakNet::RakPeerInterface::GetInstance()), playerPacketController(peer),
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actorPacketController(peer), objectPacketController(peer), worldstatePacketController(peer)
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{
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RakNet::SocketDescriptor sd;
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sd.port=0;
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auto b = peer->Startup(1, &sd, 1);
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RakAssert(b==RakNet::CRABNET_STARTED);
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playerPacketController.SetStream(0, &bsOut);
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actorPacketController.SetStream(0, &bsOut);
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objectPacketController.SetStream(0, &bsOut);
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worldstatePacketController.SetStream(0, &bsOut);
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connected = 0;
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ProcessorInitializer();
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}
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Networking::~Networking()
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{
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peer->Shutdown(100);
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peer->CloseConnection(peer->GetSystemAddressFromIndex(0), true, 0);
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RakNet::RakPeerInterface::DestroyInstance(peer);
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}
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void Networking::update()
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{
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RakNet::Packet *packet;
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std::string errmsg = "";
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for (packet=peer->Receive(); packet; peer->DeallocatePacket(packet), packet=peer->Receive())
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{
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switch (packet->data[0])
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{
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case ID_REMOTE_DISCONNECTION_NOTIFICATION:
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Another client has disconnected.");
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break;
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case ID_REMOTE_CONNECTION_LOST:
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Another client has lost connection.");
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break;
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case ID_REMOTE_NEW_INCOMING_CONNECTION:
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Another client has connected.");
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break;
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case ID_CONNECTION_REQUEST_ACCEPTED:
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Our connection request has been accepted.");
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break;
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case ID_NEW_INCOMING_CONNECTION:
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "A connection is incoming.");
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break;
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case ID_NO_FREE_INCOMING_CONNECTIONS:
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errmsg = "The server is full.";
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break;
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case ID_DISCONNECTION_NOTIFICATION:
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errmsg = "We have been disconnected.";
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break;
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case ID_CONNECTION_LOST:
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errmsg = "Connection lost.";
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break;
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default:
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receiveMessage(packet);
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//LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Message with identifier %i has arrived.", packet->data[0]);
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break;
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}
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}
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if (!errmsg.empty())
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, errmsg.c_str());
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "tes3mp", errmsg.c_str(), 0);
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MWBase::Environment::get().getStateManager()->requestQuit();
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}
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}
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void Networking::connect(const std::string &ip, unsigned short port, std::vector<string> &content, Files::Collections &collections)
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{
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RakNet::SystemAddress master;
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master.SetBinaryAddress(ip.c_str());
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master.SetPortHostOrder(port);
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std::string errmsg = "";
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stringstream sstr;
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sstr << TES3MP_VERSION;
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sstr << TES3MP_PROTO_VERSION;
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sstr << Version::getOpenmwVersion(Main::getResDir()).mCommitHash;
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if (peer->Connect(master.ToString(false), master.GetPort(), sstr.str().c_str(), (int) sstr.str().size(), 0, 0, 3, 500, 0) != RakNet::CONNECTION_ATTEMPT_STARTED)
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errmsg = "Connection attempt failed.\n";
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bool queue = true;
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while (queue)
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{
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for (RakNet::Packet *packet = peer->Receive(); packet; peer->DeallocatePacket(packet), packet = peer->Receive())
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{
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switch (packet->data[0])
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{
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case ID_CONNECTION_ATTEMPT_FAILED:
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{
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errmsg = "Connection failed.\n"
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"Either the IP address is wrong or a firewall on either system is blocking\n"
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"UDP packets on the port you have chosen.";
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queue = false;
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break;
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}
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case ID_INVALID_PASSWORD:
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{
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errmsg = "Version mismatch!\nYour client is on version " TES3MP_VERSION "\n"
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"Please make sure the server is on the same version.";
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queue = false;
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break;
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}
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case ID_INCOMPATIBLE_PROTOCOL_VERSION:
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{
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errmsg = "Network protocol mismatch!\nMake sure your client is really on the same version\n"
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"as the server you are trying to connect to.";
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queue = false;
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break;
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}
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case ID_CONNECTION_REQUEST_ACCEPTED:
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{
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serverAddr = packet->systemAddress;
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BaseClientPacketProcessor::SetServerAddr(packet->systemAddress);
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connected = true;
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queue = false;
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_CONNECTION_REQUESTED_ACCEPTED from %s",
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serverAddr.ToString());
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break;
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}
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case ID_DISCONNECTION_NOTIFICATION:
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throw runtime_error("ID_DISCONNECTION_NOTIFICATION.\n");
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case ID_CONNECTION_BANNED:
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throw runtime_error("You have been banned from this server.\n");
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case ID_CONNECTION_LOST:
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throw runtime_error("ID_CONNECTION_LOST.\n");
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default:
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Connection message with identifier %i has arrived in initialization.",
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packet->data[0]);
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}
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}
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}
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if (!errmsg.empty())
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, errmsg.c_str());
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "tes3mp", errmsg.c_str(), 0);
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}
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else
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preInit(content, collections);
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getLocalPlayer()->guid = peer->GetMyGUID();
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}
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void Networking::preInit(std::vector<std::string> &content, Files::Collections &collections)
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{
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PacketPreInit::PluginContainer checksums;
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vector<string>::const_iterator it(content.begin());
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for (int idx = 0; it != content.end(); ++it, ++idx)
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{
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boost::filesystem::path filename(*it);
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const Files::MultiDirCollection& col = collections.getCollection(filename.extension().string());
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if (col.doesExist(*it))
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{
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PacketPreInit::HashList hashList;
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unsigned crc32 = Utils::crc32Checksum(col.getPath(*it).string());
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hashList.push_back(crc32);
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checksums.push_back(make_pair(*it, hashList));
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LOG_APPEND(Log::LOG_WARN, "idx: %d\tchecksum: %X\tfile: %s\n", idx, crc32, col.getPath(*it).string().c_str());
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}
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else
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throw std::runtime_error("Plugin doesn't exist.");
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}
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PacketPreInit packetPreInit(peer);
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RakNet::BitStream bs;
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RakNet::RakNetGUID guid;
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packetPreInit.setChecksums(&checksums);
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packetPreInit.setGUID(guid);
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packetPreInit.SetSendStream(&bs);
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packetPreInit.Send(serverAddr);
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PacketPreInit::PluginContainer checksumsResponse;
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bool done = false;
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while (!done)
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{
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RakNet::Packet *packet = peer->Receive();
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if (!packet)
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{
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RakSleep(500);
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continue;
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}
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RakNet::BitStream bsIn(&packet->data[0], packet->length, false);
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unsigned char packetId;
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bsIn.Read(packetId);
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switch(packetId)
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{
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case ID_DISCONNECTION_NOTIFICATION:
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case ID_CONNECTION_LOST:
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done = true;
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break;
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case ID_GAME_PREINIT:
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bsIn.IgnoreBytes((unsigned) RakNet::RakNetGUID::size());
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packetPreInit.setChecksums(&checksumsResponse);
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packetPreInit.Packet(&bsIn, false);
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done = true;
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break;
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}
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peer->DeallocatePacket(packet);
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}
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if (!checksumsResponse.empty()) // something wrong
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{
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std::string errmsg = listDiscrepancies(checksums, checksumsResponse);
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, listDiscrepancies(checksums, checksumsResponse).c_str());
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, listComparison(checksums, checksumsResponse, true).c_str());
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "tes3mp", errmsg.c_str(), 0);
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connected = false;
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}
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}
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void Networking::receiveMessage(RakNet::Packet *packet)
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{
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if (packet->length < 2)
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return;
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if (playerPacketController.ContainsPacket(packet->data[0]))
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{
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if (!PlayerProcessor::Process(*packet))
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled PlayerPacket with identifier %i has arrived", packet->data[0]);
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}
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else if (actorPacketController.ContainsPacket(packet->data[0]))
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{
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if (!ActorProcessor::Process(*packet, actorList))
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled ActorPacket with identifier %i has arrived", packet->data[0]);
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}
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else if (objectPacketController.ContainsPacket(packet->data[0]))
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{
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if (!ObjectProcessor::Process(*packet, objectList))
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled ObjectPacket with identifier %i has arrived", packet->data[0]);
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}
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else if (worldstatePacketController.ContainsPacket(packet->data[0]))
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{
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if (!WorldstateProcessor::Process(*packet, worldstate))
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled WorldstatePacket with identifier %i has arrived", packet->data[0]);
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}
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}
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PlayerPacket *Networking::getPlayerPacket(RakNet::MessageID id)
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{
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return playerPacketController.GetPacket(id);
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}
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ActorPacket *Networking::getActorPacket(RakNet::MessageID id)
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{
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return actorPacketController.GetPacket(id);
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}
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ObjectPacket *Networking::getObjectPacket(RakNet::MessageID id)
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{
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return objectPacketController.GetPacket(id);
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}
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WorldstatePacket *Networking::getWorldstatePacket(RakNet::MessageID id)
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{
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return worldstatePacketController.GetPacket(id);
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}
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LocalPlayer *Networking::getLocalPlayer()
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{
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return mwmp::Main::get().getLocalPlayer();
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}
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ActorList *Networking::getActorList()
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{
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return &actorList;
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}
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ObjectList *Networking::getObjectList()
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{
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return &objectList;
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}
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Worldstate *Networking::getWorldstate()
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{
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return &worldstate;
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}
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bool Networking::isConnected()
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{
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return connected;
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}
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