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openmw-tes3mp/apps/openmw/mwmp/Networking.cpp

492 lines
16 KiB
C++

#include <stdexcept>
#include <iostream>
#include <string>
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/Utils.hpp>
#include <components/openmw-mp/Version.hpp>
#include <components/openmw-mp/Packets/PacketPreInit.hpp>
#include <components/esm/cellid.hpp>
#include <components/files/configurationmanager.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwclass/npc.hpp"
#include "../mwmechanics/combat.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwstate/statemanagerimp.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include <SDL_messagebox.h>
#include <RakSleep.h>
#include <iomanip>
#include <components/version/version.hpp>
#include "Networking.hpp"
#include "Main.hpp"
#include "processors/ProcessorInitializer.hpp"
#include "processors/PlayerProcessor.hpp"
#include "processors/ObjectProcessor.hpp"
#include "processors/ActorProcessor.hpp"
#include "processors/WorldstateProcessor.hpp"
#include "GUIController.hpp"
#include "CellController.hpp"
using namespace std;
using namespace mwmp;
string listDiscrepancies(PacketPreInit::PluginContainer checksums, PacketPreInit::PluginContainer checksumsResponse)
{
std::ostringstream sstr;
sstr << "Your plugins or their load order don't match the server's. A full comparison is included in your debug window and latest log file. In short, the following discrepancies have been found:\n\n";
int discrepancyCount = 0;
for (size_t fileIndex = 0; fileIndex < checksums.size() || fileIndex < checksumsResponse.size(); fileIndex++)
{
if (fileIndex >= checksumsResponse.size())
{
discrepancyCount++;
if (discrepancyCount > 1)
sstr << "\n";
string clientFilename = checksums.at(fileIndex).first;
sstr << fileIndex << ": ";
sstr << clientFilename << " is past the number of plugins used by the server";
}
else if (fileIndex >= checksums.size())
{
discrepancyCount++;
if (discrepancyCount > 1)
sstr << "\n";
string serverFilename = checksumsResponse.at(fileIndex).first;
sstr << fileIndex << ": ";
sstr << serverFilename << " is completely missing from the client but required by the server";
}
else
{
string clientFilename = checksums.at(fileIndex).first;
string serverFilename = checksumsResponse.at(fileIndex).first;
string clientChecksum = Utils::intToHexStr(checksums.at(fileIndex).second.at(0));
bool filenameMatches = false;
bool checksumMatches = false;
string eligibleChecksums = "";
if (Misc::StringUtils::ciEqual(clientFilename, serverFilename))
filenameMatches = true;
if (checksumsResponse.at(fileIndex).second.size() > 0)
{
for (size_t checksumIndex = 0; checksumIndex < checksumsResponse.at(fileIndex).second.size(); checksumIndex++)
{
string serverChecksum = Utils::intToHexStr(checksumsResponse.at(fileIndex).second.at(checksumIndex));
if (checksumIndex != 0)
eligibleChecksums = eligibleChecksums + " or ";
eligibleChecksums = eligibleChecksums + serverChecksum;
if (Misc::StringUtils::ciEqual(clientChecksum, serverChecksum))
{
checksumMatches = true;
break;
}
}
}
else
checksumMatches = true;
if (!filenameMatches || !checksumMatches)
{
discrepancyCount++;
if (discrepancyCount > 1)
sstr << "\n";
sstr << fileIndex << ": ";
if (!filenameMatches)
sstr << clientFilename << " doesn't match " << serverFilename;
if (!filenameMatches && !checksumMatches)
sstr << ", ";
if (!checksumMatches)
sstr << "checksum " << clientChecksum << " doesn't match " << eligibleChecksums;
}
}
}
return sstr.str();
}
string listComparison(PacketPreInit::PluginContainer checksums, PacketPreInit::PluginContainer checksumsResponse,
bool full = false)
{
std::ostringstream sstr;
size_t pluginNameLen1 = 0;
size_t pluginNameLen2 = 0;
for (const auto &checksum : checksums)
if (pluginNameLen1 < checksum.first.size())
pluginNameLen1 = checksum.first.size();
for (const auto &checksum : checksums)
if (pluginNameLen2 < checksum.first.size())
pluginNameLen2 = checksum.first.size();
Utils::printWithWidth(sstr, "Your current plugins are:", pluginNameLen1 + 16);
sstr << "To join this server, use:\n";
Utils::printWithWidth(sstr, "name", pluginNameLen1 + 2);
Utils::printWithWidth(sstr, "hash", 14);
Utils::printWithWidth(sstr, "name", pluginNameLen2 + 2);
sstr << "hash\n";
for (size_t i = 0; i < checksums.size() || i < checksumsResponse.size(); i++)
{
string plugin;
unsigned val;
if (i < checksums.size())
{
plugin = checksums.at(i).first;
val = checksums.at(i).second[0];
Utils::printWithWidth(sstr, plugin, pluginNameLen1 + 2);
Utils::printWithWidth(sstr, Utils::intToHexStr(val), 14);
}
else
Utils::printWithWidth(sstr, "", pluginNameLen1 + 16);
if (i < checksumsResponse.size())
{
Utils::printWithWidth(sstr, checksumsResponse[i].first, pluginNameLen2 + 2);
if (checksumsResponse[i].second.size() > 0)
{
if (full)
for (size_t j = 0; j < checksumsResponse[i].second.size(); j++)
Utils::printWithWidth(sstr, Utils::intToHexStr(checksumsResponse[i].second[j]), 14);
else
sstr << Utils::intToHexStr(checksumsResponse[i].second[0]);
}
else
sstr << "any";
}
sstr << "\n";
}
return sstr.str();
}
Networking::Networking(): peer(RakNet::RakPeerInterface::GetInstance()), playerPacketController(peer),
actorPacketController(peer), objectPacketController(peer), worldstatePacketController(peer)
{
RakNet::SocketDescriptor sd;
sd.port=0;
auto b = peer->Startup(1, &sd, 1);
RakAssert(b==RakNet::CRABNET_STARTED);
playerPacketController.SetStream(0, &bsOut);
actorPacketController.SetStream(0, &bsOut);
objectPacketController.SetStream(0, &bsOut);
worldstatePacketController.SetStream(0, &bsOut);
connected = 0;
ProcessorInitializer();
}
Networking::~Networking()
{
peer->Shutdown(100);
peer->CloseConnection(peer->GetSystemAddressFromIndex(0), true, 0);
RakNet::RakPeerInterface::DestroyInstance(peer);
}
void Networking::update()
{
RakNet::Packet *packet;
std::string errmsg = "";
for (packet=peer->Receive(); packet; peer->DeallocatePacket(packet), packet=peer->Receive())
{
switch (packet->data[0])
{
case ID_REMOTE_DISCONNECTION_NOTIFICATION:
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Another client has disconnected.");
break;
case ID_REMOTE_CONNECTION_LOST:
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Another client has lost connection.");
break;
case ID_REMOTE_NEW_INCOMING_CONNECTION:
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Another client has connected.");
break;
case ID_CONNECTION_REQUEST_ACCEPTED:
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Our connection request has been accepted.");
break;
case ID_NEW_INCOMING_CONNECTION:
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "A connection is incoming.");
break;
case ID_NO_FREE_INCOMING_CONNECTIONS:
errmsg = "The server is full.";
break;
case ID_DISCONNECTION_NOTIFICATION:
errmsg = "We have been disconnected.";
break;
case ID_CONNECTION_LOST:
errmsg = "Connection lost.";
break;
default:
receiveMessage(packet);
//LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Message with identifier %i has arrived.", packet->data[0]);
break;
}
}
if (!errmsg.empty())
{
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, errmsg.c_str());
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "tes3mp", errmsg.c_str(), 0);
MWBase::Environment::get().getStateManager()->requestQuit();
}
}
void Networking::connect(const std::string &ip, unsigned short port, std::vector<string> &content, Files::Collections &collections)
{
RakNet::SystemAddress master;
master.SetBinaryAddress(ip.c_str());
master.SetPortHostOrder(port);
std::string errmsg = "";
stringstream sstr;
sstr << TES3MP_VERSION;
sstr << TES3MP_PROTO_VERSION;
sstr << Version::getOpenmwVersion(Main::getResDir()).mCommitHash;
if (peer->Connect(master.ToString(false), master.GetPort(), sstr.str().c_str(), (int) sstr.str().size(), 0, 0, 3, 500, 0) != RakNet::CONNECTION_ATTEMPT_STARTED)
errmsg = "Connection attempt failed.\n";
bool queue = true;
while (queue)
{
for (RakNet::Packet *packet = peer->Receive(); packet; peer->DeallocatePacket(packet), packet = peer->Receive())
{
switch (packet->data[0])
{
case ID_CONNECTION_ATTEMPT_FAILED:
{
errmsg = "Connection failed.\n"
"Either the IP address is wrong or a firewall on either system is blocking\n"
"UDP packets on the port you have chosen.";
queue = false;
break;
}
case ID_INVALID_PASSWORD:
{
errmsg = "Version mismatch!\nYour client is on version " TES3MP_VERSION "\n"
"Please make sure the server is on the same version.";
queue = false;
break;
}
case ID_INCOMPATIBLE_PROTOCOL_VERSION:
{
errmsg = "Network protocol mismatch!\nMake sure your client is really on the same version\n"
"as the server you are trying to connect to.";
queue = false;
break;
}
case ID_CONNECTION_REQUEST_ACCEPTED:
{
serverAddr = packet->systemAddress;
BaseClientPacketProcessor::SetServerAddr(packet->systemAddress);
connected = true;
queue = false;
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_CONNECTION_REQUESTED_ACCEPTED from %s",
serverAddr.ToString());
break;
}
case ID_DISCONNECTION_NOTIFICATION:
throw runtime_error("ID_DISCONNECTION_NOTIFICATION.\n");
case ID_CONNECTION_BANNED:
throw runtime_error("You have been banned from this server.\n");
case ID_CONNECTION_LOST:
throw runtime_error("ID_CONNECTION_LOST.\n");
default:
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Connection message with identifier %i has arrived in initialization.",
packet->data[0]);
}
}
}
if (!errmsg.empty())
{
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, errmsg.c_str());
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "tes3mp", errmsg.c_str(), 0);
}
else
preInit(content, collections);
getLocalPlayer()->guid = peer->GetMyGUID();
}
void Networking::preInit(std::vector<std::string> &content, Files::Collections &collections)
{
PacketPreInit::PluginContainer checksums;
vector<string>::const_iterator it(content.begin());
for (int idx = 0; it != content.end(); ++it, ++idx)
{
boost::filesystem::path filename(*it);
const Files::MultiDirCollection& col = collections.getCollection(filename.extension().string());
if (col.doesExist(*it))
{
PacketPreInit::HashList hashList;
unsigned crc32 = Utils::crc32Checksum(col.getPath(*it).string());
hashList.push_back(crc32);
checksums.push_back(make_pair(*it, hashList));
LOG_APPEND(Log::LOG_WARN, "idx: %d\tchecksum: %X\tfile: %s\n", idx, crc32, col.getPath(*it).string().c_str());
}
else
throw std::runtime_error("Plugin doesn't exist.");
}
PacketPreInit packetPreInit(peer);
RakNet::BitStream bs;
RakNet::RakNetGUID guid;
packetPreInit.setChecksums(&checksums);
packetPreInit.setGUID(guid);
packetPreInit.SetSendStream(&bs);
packetPreInit.Send(serverAddr);
PacketPreInit::PluginContainer checksumsResponse;
bool done = false;
while (!done)
{
RakNet::Packet *packet = peer->Receive();
if (!packet)
{
RakSleep(500);
continue;
}
RakNet::BitStream bsIn(&packet->data[0], packet->length, false);
unsigned char packetId;
bsIn.Read(packetId);
switch(packetId)
{
case ID_DISCONNECTION_NOTIFICATION:
case ID_CONNECTION_LOST:
done = true;
break;
case ID_GAME_PREINIT:
bsIn.IgnoreBytes((unsigned) RakNet::RakNetGUID::size());
packetPreInit.setChecksums(&checksumsResponse);
packetPreInit.Packet(&bsIn, false);
done = true;
break;
}
peer->DeallocatePacket(packet);
}
if (!checksumsResponse.empty()) // something wrong
{
std::string errmsg = listDiscrepancies(checksums, checksumsResponse);
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, listDiscrepancies(checksums, checksumsResponse).c_str());
LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, listComparison(checksums, checksumsResponse, true).c_str());
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "tes3mp", errmsg.c_str(), 0);
connected = false;
}
}
void Networking::receiveMessage(RakNet::Packet *packet)
{
if (packet->length < 2)
return;
if (playerPacketController.ContainsPacket(packet->data[0]))
{
if (!PlayerProcessor::Process(*packet))
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled PlayerPacket with identifier %i has arrived", packet->data[0]);
}
else if (actorPacketController.ContainsPacket(packet->data[0]))
{
if (!ActorProcessor::Process(*packet, actorList))
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled ActorPacket with identifier %i has arrived", packet->data[0]);
}
else if (objectPacketController.ContainsPacket(packet->data[0]))
{
if (!ObjectProcessor::Process(*packet, objectList))
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled ObjectPacket with identifier %i has arrived", packet->data[0]);
}
else if (worldstatePacketController.ContainsPacket(packet->data[0]))
{
if (!WorldstateProcessor::Process(*packet, worldstate))
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled WorldstatePacket with identifier %i has arrived", packet->data[0]);
}
}
PlayerPacket *Networking::getPlayerPacket(RakNet::MessageID id)
{
return playerPacketController.GetPacket(id);
}
ActorPacket *Networking::getActorPacket(RakNet::MessageID id)
{
return actorPacketController.GetPacket(id);
}
ObjectPacket *Networking::getObjectPacket(RakNet::MessageID id)
{
return objectPacketController.GetPacket(id);
}
WorldstatePacket *Networking::getWorldstatePacket(RakNet::MessageID id)
{
return worldstatePacketController.GetPacket(id);
}
LocalPlayer *Networking::getLocalPlayer()
{
return mwmp::Main::get().getLocalPlayer();
}
ActorList *Networking::getActorList()
{
return &actorList;
}
ObjectList *Networking::getObjectList()
{
return &objectList;
}
Worldstate *Networking::getWorldstate()
{
return &worldstate;
}
bool Networking::isConnected()
{
return connected;
}