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openmw-tes3mp/apps/openmw/mwrender/pathgrid.cpp

155 lines
3.9 KiB
C++

#include "pathgrid.hpp"
#include <cassert>
#include <osg/Geometry>
#include <osg/PositionAttitudeTransform>
#include <osg/Group>
#include <components/esm/loadstat.hpp>
#include <components/esm/loadpgrd.hpp>
#include <components/sceneutil/pathgridutil.hpp>
#include "../mwbase/world.hpp" // these includes can be removed once the static-hack is gone
#include "../mwbase/environment.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwmechanics/pathfinding.hpp"
#include "../mwmechanics/coordinateconverter.hpp"
#include "vismask.hpp"
namespace MWRender
{
Pathgrid::Pathgrid(osg::ref_ptr<osg::Group> root)
: mPathgridEnabled(false)
, mRootNode(root)
, mPathGridRoot(NULL)
, mInteriorPathgridNode(NULL)
{
}
Pathgrid::~Pathgrid()
{
if (mPathgridEnabled)
{
togglePathgrid();
}
}
bool Pathgrid::toggleRenderMode (int mode){
switch (mode)
{
case Render_Pathgrid:
togglePathgrid();
return mPathgridEnabled;
default:
return false;
}
return false;
}
void Pathgrid::addCell(const MWWorld::CellStore *store)
{
mActiveCells.push_back(store);
if (mPathgridEnabled)
enableCellPathgrid(store);
}
void Pathgrid::removeCell(const MWWorld::CellStore *store)
{
mActiveCells.erase(std::remove(mActiveCells.begin(), mActiveCells.end(), store), mActiveCells.end());
if (mPathgridEnabled)
disableCellPathgrid(store);
}
void Pathgrid::togglePathgrid()
{
mPathgridEnabled = !mPathgridEnabled;
if (mPathgridEnabled)
{
// add path grid meshes to already loaded cells
mPathGridRoot = new osg::Group;
mPathGridRoot->setNodeMask(Mask_Debug);
mRootNode->addChild(mPathGridRoot);
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); ++it)
{
enableCellPathgrid(*it);
}
}
else
{
// remove path grid meshes from already loaded cells
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); ++it)
{
disableCellPathgrid(*it);
}
if (mPathGridRoot)
{
mRootNode->removeChild(mPathGridRoot);
mPathGridRoot = NULL;
}
}
}
void Pathgrid::enableCellPathgrid(const MWWorld::CellStore *store)
{
MWBase::World* world = MWBase::Environment::get().getWorld();
const ESM::Pathgrid *pathgrid =
world->getStore().get<ESM::Pathgrid>().search(*store->getCell());
if (!pathgrid) return;
osg::Vec3f cellPathGridPos(0, 0, 0);
MWMechanics::CoordinateConverter(store->getCell()).toWorld(cellPathGridPos);
osg::ref_ptr<osg::PositionAttitudeTransform> cellPathGrid = new osg::PositionAttitudeTransform;
cellPathGrid->setPosition(cellPathGridPos);
osg::ref_ptr<osg::Geometry> geometry = SceneUtil::createPathgridGeometry(*pathgrid);
cellPathGrid->addChild(geometry);
mPathGridRoot->addChild(cellPathGrid);
if (store->getCell()->isExterior())
{
mExteriorPathgridNodes[std::make_pair(store->getCell()->getGridX(), store->getCell()->getGridY())] = cellPathGrid;
}
else
{
assert(mInteriorPathgridNode == NULL);
mInteriorPathgridNode = cellPathGrid;
}
}
void Pathgrid::disableCellPathgrid(const MWWorld::CellStore *store)
{
if (store->getCell()->isExterior())
{
ExteriorPathgridNodes::iterator it =
mExteriorPathgridNodes.find(std::make_pair(store->getCell()->getGridX(), store->getCell()->getGridY()));
if (it != mExteriorPathgridNodes.end())
{
mPathGridRoot->removeChild(it->second);
mExteriorPathgridNodes.erase(it);
}
}
else
{
if (mInteriorPathgridNode)
{
mPathGridRoot->removeChild(mInteriorPathgridNode);
mInteriorPathgridNode = NULL;
}
}
}
}