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438 lines
17 KiB
C++
438 lines
17 KiB
C++
#include "viewmanager.hpp"
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#include <vector>
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#include <map>
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#include <QApplication>
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#include <QDesktopWidget>
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#include <QMessageBox>
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#include <QPushButton>
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#include "../../model/doc/documentmanager.hpp"
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#include "../../model/doc/document.hpp"
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#include "../../model/world/columns.hpp"
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#include "../../model/world/idcompletionmanager.hpp"
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#include "../../model/prefs/state.hpp"
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#include "../world/util.hpp"
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#include "../world/enumdelegate.hpp"
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#include "../world/vartypedelegate.hpp"
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#include "../world/recordstatusdelegate.hpp"
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#include "../world/idtypedelegate.hpp"
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#include "../world/idcompletiondelegate.hpp"
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#include "../world/colordelegate.hpp"
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#include "view.hpp"
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void CSVDoc::ViewManager::updateIndices()
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{
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std::map<CSMDoc::Document *, std::pair<int, int> > documents;
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for (std::vector<View *>::const_iterator iter (mViews.begin()); iter!=mViews.end(); ++iter)
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{
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std::map<CSMDoc::Document *, std::pair<int, int> >::iterator document = documents.find ((*iter)->getDocument());
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if (document==documents.end())
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document =
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documents.insert (
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std::make_pair ((*iter)->getDocument(), std::make_pair (0, countViews ((*iter)->getDocument())))).
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first;
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(*iter)->setIndex (document->second.first++, document->second.second);
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}
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}
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CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager)
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: mDocumentManager (documentManager), mExitOnSaveStateChange(false), mUserWarned(false)
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{
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mDelegateFactories = new CSVWorld::CommandDelegateFactoryCollection;
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mDelegateFactories->add (CSMWorld::ColumnBase::Display_GmstVarType,
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new CSVWorld::VarTypeDelegateFactory (ESM::VT_None, ESM::VT_String, ESM::VT_Int, ESM::VT_Float));
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mDelegateFactories->add (CSMWorld::ColumnBase::Display_GlobalVarType,
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new CSVWorld::VarTypeDelegateFactory (ESM::VT_Short, ESM::VT_Long, ESM::VT_Float));
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mDelegateFactories->add (CSMWorld::ColumnBase::Display_RecordState,
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new CSVWorld::RecordStatusDelegateFactory());
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mDelegateFactories->add (CSMWorld::ColumnBase::Display_RefRecordType,
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new CSVWorld::IdTypeDelegateFactory());
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mDelegateFactories->add (CSMWorld::ColumnBase::Display_Colour,
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new CSVWorld::ColorDelegateFactory());
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std::vector<CSMWorld::ColumnBase::Display> idCompletionColumns = CSMWorld::IdCompletionManager::getDisplayTypes();
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for (std::vector<CSMWorld::ColumnBase::Display>::const_iterator current = idCompletionColumns.begin();
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current != idCompletionColumns.end();
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++current)
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{
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mDelegateFactories->add(*current, new CSVWorld::IdCompletionDelegateFactory());
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}
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struct Mapping
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{
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CSMWorld::ColumnBase::Display mDisplay;
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CSMWorld::Columns::ColumnId mColumnId;
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bool mAllowNone;
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};
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static const Mapping sMapping[] =
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{
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{ CSMWorld::ColumnBase::Display_Specialisation, CSMWorld::Columns::ColumnId_Specialisation, false },
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{ CSMWorld::ColumnBase::Display_Attribute, CSMWorld::Columns::ColumnId_Attribute, true },
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{ CSMWorld::ColumnBase::Display_SpellType, CSMWorld::Columns::ColumnId_SpellType, false },
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{ CSMWorld::ColumnBase::Display_ApparatusType, CSMWorld::Columns::ColumnId_ApparatusType, false },
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{ CSMWorld::ColumnBase::Display_ArmorType, CSMWorld::Columns::ColumnId_ArmorType, false },
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{ CSMWorld::ColumnBase::Display_ClothingType, CSMWorld::Columns::ColumnId_ClothingType, false },
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{ CSMWorld::ColumnBase::Display_CreatureType, CSMWorld::Columns::ColumnId_CreatureType, false },
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{ CSMWorld::ColumnBase::Display_WeaponType, CSMWorld::Columns::ColumnId_WeaponType, false },
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{ CSMWorld::ColumnBase::Display_DialogueType, CSMWorld::Columns::ColumnId_DialogueType, false },
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{ CSMWorld::ColumnBase::Display_QuestStatusType, CSMWorld::Columns::ColumnId_QuestStatusType, false },
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{ CSMWorld::ColumnBase::Display_EnchantmentType, CSMWorld::Columns::ColumnId_EnchantmentType, false },
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{ CSMWorld::ColumnBase::Display_BodyPartType, CSMWorld::Columns::ColumnId_BodyPartType, false },
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{ CSMWorld::ColumnBase::Display_MeshType, CSMWorld::Columns::ColumnId_MeshType, false },
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{ CSMWorld::ColumnBase::Display_Gender, CSMWorld::Columns::ColumnId_Gender, true },
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{ CSMWorld::ColumnBase::Display_SoundGeneratorType, CSMWorld::Columns::ColumnId_SoundGeneratorType, false },
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{ CSMWorld::ColumnBase::Display_School, CSMWorld::Columns::ColumnId_School, false },
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{ CSMWorld::ColumnBase::Display_SkillId, CSMWorld::Columns::ColumnId_Skill, true },
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{ CSMWorld::ColumnBase::Display_EffectRange, CSMWorld::Columns::ColumnId_EffectRange, false },
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{ CSMWorld::ColumnBase::Display_EffectId, CSMWorld::Columns::ColumnId_EffectId, false },
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{ CSMWorld::ColumnBase::Display_PartRefType, CSMWorld::Columns::ColumnId_PartRefType, false },
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{ CSMWorld::ColumnBase::Display_AiPackageType, CSMWorld::Columns::ColumnId_AiPackageType, false },
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{ CSMWorld::ColumnBase::Display_InfoCondFunc, CSMWorld::Columns::ColumnId_InfoCondFunc, false },
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{ CSMWorld::ColumnBase::Display_InfoCondComp, CSMWorld::Columns::ColumnId_InfoCondComp, false },
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{ CSMWorld::ColumnBase::Display_IngredEffectId, CSMWorld::Columns::ColumnId_EffectId, true },
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{ CSMWorld::ColumnBase::Display_EffectSkill, CSMWorld::Columns::ColumnId_Skill, false },
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{ CSMWorld::ColumnBase::Display_EffectAttribute, CSMWorld::Columns::ColumnId_Attribute, false },
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{ CSMWorld::ColumnBase::Display_BookType, CSMWorld::Columns::ColumnId_BookType, false },
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{ CSMWorld::ColumnBase::Display_BloodType, CSMWorld::Columns::ColumnId_BloodType, false },
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{ CSMWorld::ColumnBase::Display_EmitterType, CSMWorld::Columns::ColumnId_EmitterType, false },
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{ CSMWorld::ColumnBase::Display_GenderNpc, CSMWorld::Columns::ColumnId_Gender, false }
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};
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for (std::size_t i=0; i<sizeof (sMapping)/sizeof (Mapping); ++i)
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mDelegateFactories->add (sMapping[i].mDisplay, new CSVWorld::EnumDelegateFactory (
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CSMWorld::Columns::getEnums (sMapping[i].mColumnId), sMapping[i].mAllowNone));
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connect (&mDocumentManager, SIGNAL (loadRequest (CSMDoc::Document *)),
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&mLoader, SLOT (add (CSMDoc::Document *)));
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connect (
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&mDocumentManager, SIGNAL (loadingStopped (CSMDoc::Document *, bool, const std::string&)),
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&mLoader, SLOT (loadingStopped (CSMDoc::Document *, bool, const std::string&)));
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connect (
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&mDocumentManager, SIGNAL (nextStage (CSMDoc::Document *, const std::string&, int)),
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&mLoader, SLOT (nextStage (CSMDoc::Document *, const std::string&, int)));
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connect (
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&mDocumentManager, SIGNAL (nextRecord (CSMDoc::Document *, int)),
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&mLoader, SLOT (nextRecord (CSMDoc::Document *, int)));
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connect (
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&mDocumentManager, SIGNAL (loadMessage (CSMDoc::Document *, const std::string&)),
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&mLoader, SLOT (loadMessage (CSMDoc::Document *, const std::string&)));
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connect (
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&mLoader, SIGNAL (cancel (CSMDoc::Document *)),
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&mDocumentManager, SIGNAL (cancelLoading (CSMDoc::Document *)));
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connect (
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&mLoader, SIGNAL (close (CSMDoc::Document *)),
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&mDocumentManager, SLOT (removeDocument (CSMDoc::Document *)));
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}
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CSVDoc::ViewManager::~ViewManager()
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{
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delete mDelegateFactories;
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for (std::vector<View *>::iterator iter (mViews.begin()); iter!=mViews.end(); ++iter)
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delete *iter;
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}
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CSVDoc::View *CSVDoc::ViewManager::addView (CSMDoc::Document *document)
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{
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if (countViews (document)==0)
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{
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// new document
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connect (document, SIGNAL (stateChanged (int, CSMDoc::Document *)),
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this, SLOT (documentStateChanged (int, CSMDoc::Document *)));
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connect (document, SIGNAL (progress (int, int, int, int, CSMDoc::Document *)),
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this, SLOT (progress (int, int, int, int, CSMDoc::Document *)));
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}
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View *view = new View (*this, document, countViews (document)+1);
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mViews.push_back (view);
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view->toggleStatusBar (CSMPrefs::get()["Windows"]["show-statusbar"].isTrue());
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view->show();
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connect (view, SIGNAL (newGameRequest ()), this, SIGNAL (newGameRequest()));
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connect (view, SIGNAL (newAddonRequest ()), this, SIGNAL (newAddonRequest()));
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connect (view, SIGNAL (loadDocumentRequest ()), this, SIGNAL (loadDocumentRequest()));
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connect (view, SIGNAL (editSettingsRequest()), this, SIGNAL (editSettingsRequest()));
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connect (view, SIGNAL (mergeDocument (CSMDoc::Document *)), this, SIGNAL (mergeDocument (CSMDoc::Document *)));
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updateIndices();
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return view;
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}
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CSVDoc::View *CSVDoc::ViewManager::addView (CSMDoc::Document *document, const CSMWorld::UniversalId& id, const std::string& hint)
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{
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View* view = addView(document);
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view->addSubView(id, hint);
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return view;
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}
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int CSVDoc::ViewManager::countViews (const CSMDoc::Document *document) const
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{
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int count = 0;
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for (std::vector<View *>::const_iterator iter (mViews.begin()); iter!=mViews.end(); ++iter)
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if ((*iter)->getDocument()==document)
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++count;
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return count;
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}
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bool CSVDoc::ViewManager::closeRequest (View *view)
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{
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std::vector<View *>::iterator iter = std::find (mViews.begin(), mViews.end(), view);
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bool continueWithClose = false;
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if (iter!=mViews.end())
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{
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bool last = countViews (view->getDocument())<=1;
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if (last)
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continueWithClose = notifySaveOnClose (view);
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else
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{
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(*iter)->deleteLater();
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mViews.erase (iter);
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updateIndices();
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}
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}
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return continueWithClose;
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}
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// NOTE: This method assumes that it is called only if the last document
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void CSVDoc::ViewManager::removeDocAndView (CSMDoc::Document *document)
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{
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for (std::vector<View *>::iterator iter (mViews.begin()); iter!=mViews.end(); ++iter)
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{
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// the first match should also be the only match
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if((*iter)->getDocument() == document)
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{
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mDocumentManager.removeDocument(document);
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(*iter)->deleteLater();
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mViews.erase (iter);
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updateIndices();
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return;
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}
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}
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}
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bool CSVDoc::ViewManager::notifySaveOnClose (CSVDoc::View *view)
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{
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bool result = true;
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CSMDoc::Document *document = view->getDocument();
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//notify user of saving in progress
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if ( (document->getState() & CSMDoc::State_Saving) )
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result = showSaveInProgressMessageBox (view);
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//notify user of unsaved changes and process response
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else if ( document->getState() & CSMDoc::State_Modified)
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result = showModifiedDocumentMessageBox (view);
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return result;
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}
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bool CSVDoc::ViewManager::showModifiedDocumentMessageBox (CSVDoc::View *view)
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{
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emit closeMessageBox();
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QMessageBox messageBox(view);
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CSMDoc::Document *document = view->getDocument();
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messageBox.setWindowTitle (QString::fromUtf8(document->getSavePath().filename().string().c_str()));
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messageBox.setText ("The document has been modified.");
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messageBox.setInformativeText ("Do you want to save your changes?");
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messageBox.setStandardButtons (QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel);
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messageBox.setDefaultButton (QMessageBox::Save);
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messageBox.setWindowModality (Qt::NonModal);
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messageBox.hide();
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messageBox.show();
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bool retVal = true;
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connect (this, SIGNAL (closeMessageBox()), &messageBox, SLOT (close()));
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connect (document, SIGNAL (stateChanged (int, CSMDoc::Document *)), this, SLOT (onExitWarningHandler(int, CSMDoc::Document *)));
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mUserWarned = true;
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int response = messageBox.exec();
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mUserWarned = false;
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switch (response)
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{
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case QMessageBox::Save:
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document->save();
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mExitOnSaveStateChange = true;
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retVal = false;
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break;
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case QMessageBox::Discard:
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disconnect (document, SIGNAL (stateChanged (int, CSMDoc::Document *)), this, SLOT (onExitWarningHandler(int, CSMDoc::Document *)));
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break;
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case QMessageBox::Cancel:
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//disconnect to prevent unintended view closures
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disconnect (document, SIGNAL (stateChanged (int, CSMDoc::Document *)), this, SLOT (onExitWarningHandler(int, CSMDoc::Document *)));
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retVal = false;
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break;
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default:
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break;
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}
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return retVal;
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}
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bool CSVDoc::ViewManager::showSaveInProgressMessageBox (CSVDoc::View *view)
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{
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QMessageBox messageBox;
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CSMDoc::Document *document = view->getDocument();
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messageBox.setText ("The document is currently being saved.");
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messageBox.setInformativeText("Do you want to close now and abort saving, or wait until saving has completed?");
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QPushButton* waitButton = messageBox.addButton (tr("Wait"), QMessageBox::YesRole);
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QPushButton* closeButton = messageBox.addButton (tr("Close Now"), QMessageBox::RejectRole);
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QPushButton* cancelButton = messageBox.addButton (tr("Cancel"), QMessageBox::NoRole);
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messageBox.setDefaultButton (waitButton);
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bool retVal = true;
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//Connections shut down message box if operation ends before user makes a decision.
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connect (document, SIGNAL (stateChanged (int, CSMDoc::Document *)), this, SLOT (onExitWarningHandler(int, CSMDoc::Document *)));
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connect (this, SIGNAL (closeMessageBox()), &messageBox, SLOT (close()));
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//set / clear the user warned flag to indicate whether or not the message box is currently active.
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mUserWarned = true;
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messageBox.exec();
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mUserWarned = false;
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//if closed by the warning handler, defaults to the RejectRole button (closeButton)
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if (messageBox.clickedButton() == waitButton)
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{
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//save the View iterator for shutdown after the save operation ends
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mExitOnSaveStateChange = true;
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retVal = false;
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}
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else if (messageBox.clickedButton() == closeButton)
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{
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//disconnect to avoid segmentation fault
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disconnect (document, SIGNAL (stateChanged (int, CSMDoc::Document *)), this, SLOT (onExitWarningHandler(int, CSMDoc::Document *)));
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view->abortOperation(CSMDoc::State_Saving);
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mExitOnSaveStateChange = true;
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}
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else if (messageBox.clickedButton() == cancelButton)
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{
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//abort shutdown, allow save to complete
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//disconnection to prevent unintended view closures
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mExitOnSaveStateChange = false;
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disconnect (document, SIGNAL (stateChanged (int, CSMDoc::Document *)), this, SLOT (onExitWarningHandler(int, CSMDoc::Document *)));
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retVal = false;
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}
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return retVal;
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}
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void CSVDoc::ViewManager::documentStateChanged (int state, CSMDoc::Document *document)
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{
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for (std::vector<View *>::const_iterator iter (mViews.begin()); iter!=mViews.end(); ++iter)
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if ((*iter)->getDocument()==document)
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(*iter)->updateDocumentState();
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}
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void CSVDoc::ViewManager::progress (int current, int max, int type, int threads, CSMDoc::Document *document)
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{
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for (std::vector<View *>::const_iterator iter (mViews.begin()); iter!=mViews.end(); ++iter)
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if ((*iter)->getDocument()==document)
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(*iter)->updateProgress (current, max, type, threads);
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}
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void CSVDoc::ViewManager::onExitWarningHandler (int state, CSMDoc::Document *document)
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{
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if ( !(state & CSMDoc::State_Saving) )
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{
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//if the user is being warned (message box is active), shut down the message box,
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//as there is no save operation currently running
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if ( mUserWarned )
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emit closeMessageBox();
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//otherwise, the user has closed the message box before the save operation ended.
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//exit the application
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else if (mExitOnSaveStateChange)
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QApplication::instance()->exit();
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}
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}
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bool CSVDoc::ViewManager::removeDocument (CSVDoc::View *view)
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{
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if(!notifySaveOnClose(view))
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return false;
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else
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{
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// don't bother closing views or updating indicies, but remove from mViews
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CSMDoc::Document * document = view->getDocument();
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std::vector<View *> remainingViews;
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std::vector<View *>::const_iterator iter = mViews.begin();
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for (; iter!=mViews.end(); ++iter)
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{
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if(document == (*iter)->getDocument())
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(*iter)->setVisible(false);
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else
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remainingViews.push_back(*iter);
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}
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mDocumentManager.removeDocument(document);
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mViews = remainingViews;
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}
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return true;
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}
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void CSVDoc::ViewManager::exitApplication (CSVDoc::View *view)
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{
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if(!removeDocument(view)) // close the current document first
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return;
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while(!mViews.empty()) // attempt to close all other documents
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{
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mViews.back()->activateWindow();
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mViews.back()->raise(); // raise the window to alert the user
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if(!removeDocument(mViews.back()))
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return;
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}
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// Editor exits (via a signal) when the last document is deleted
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}
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