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759 lines
26 KiB
C++
759 lines
26 KiB
C++
#include "worldspacewidget.hpp"
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#include <algorithm>
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#include <QEvent>
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#include <QDragEnterEvent>
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#include <QDragMoveEvent>
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#include <QDropEvent>
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#include <QMouseEvent>
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#include <QKeyEvent>
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#include <QApplication>
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#include <QToolTip>
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#include <osgUtil/LineSegmentIntersector>
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#include "../../model/world/universalid.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/prefs/shortcut.hpp"
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#include "../../model/prefs/state.hpp"
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#include "../render/orbitcameramode.hpp"
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#include "../widget/scenetoolmode.hpp"
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#include "../widget/scenetooltoggle2.hpp"
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#include "../widget/scenetoolrun.hpp"
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#include "object.hpp"
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#include "mask.hpp"
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#include "instancemode.hpp"
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#include "pathgridmode.hpp"
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#include "cameracontroller.hpp"
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CSVRender::WorldspaceWidget::WorldspaceWidget (CSMDoc::Document& document, QWidget* parent)
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: SceneWidget (document.getData().getResourceSystem(), parent, Qt::WindowFlags(), false)
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, mSceneElements(nullptr)
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, mRun(nullptr)
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, mDocument(document)
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, mInteractionMask (0)
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, mEditMode (nullptr)
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, mLocked (false)
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, mDragMode(InteractionType_None)
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, mDragging (false)
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, mDragX(0)
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, mDragY(0)
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, mSpeedMode(false)
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, mDragFactor(0)
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, mDragWheelFactor(0)
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, mDragShiftFactor(0)
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, mToolTipPos (-1, -1)
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, mShowToolTips(false)
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, mToolTipDelay(0)
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, mInConstructor(true)
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{
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setAcceptDrops(true);
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QAbstractItemModel *referenceables =
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document.getData().getTableModel (CSMWorld::UniversalId::Type_Referenceables);
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connect (referenceables, SIGNAL (dataChanged (const QModelIndex&, const QModelIndex&)),
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this, SLOT (referenceableDataChanged (const QModelIndex&, const QModelIndex&)));
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connect (referenceables, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
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this, SLOT (referenceableAboutToBeRemoved (const QModelIndex&, int, int)));
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connect (referenceables, SIGNAL (rowsInserted (const QModelIndex&, int, int)),
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this, SLOT (referenceableAdded (const QModelIndex&, int, int)));
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QAbstractItemModel *references =
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document.getData().getTableModel (CSMWorld::UniversalId::Type_References);
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connect (references, SIGNAL (dataChanged (const QModelIndex&, const QModelIndex&)),
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this, SLOT (referenceDataChanged (const QModelIndex&, const QModelIndex&)));
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connect (references, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
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this, SLOT (referenceAboutToBeRemoved (const QModelIndex&, int, int)));
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connect (references, SIGNAL (rowsInserted (const QModelIndex&, int, int)),
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this, SLOT (referenceAdded (const QModelIndex&, int, int)));
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QAbstractItemModel *pathgrids = document.getData().getTableModel (CSMWorld::UniversalId::Type_Pathgrids);
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connect (pathgrids, SIGNAL (dataChanged (const QModelIndex&, const QModelIndex&)),
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this, SLOT (pathgridDataChanged (const QModelIndex&, const QModelIndex&)));
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connect (pathgrids, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
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this, SLOT (pathgridAboutToBeRemoved (const QModelIndex&, int, int)));
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connect (pathgrids, SIGNAL (rowsInserted (const QModelIndex&, int, int)),
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this, SLOT (pathgridAdded (const QModelIndex&, int, int)));
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QAbstractItemModel *debugProfiles =
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document.getData().getTableModel (CSMWorld::UniversalId::Type_DebugProfiles);
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connect (debugProfiles, SIGNAL (dataChanged (const QModelIndex&, const QModelIndex&)),
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this, SLOT (debugProfileDataChanged (const QModelIndex&, const QModelIndex&)));
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connect (debugProfiles, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
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this, SLOT (debugProfileAboutToBeRemoved (const QModelIndex&, int, int)));
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mToolTipDelayTimer.setSingleShot (true);
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connect (&mToolTipDelayTimer, SIGNAL (timeout()), this, SLOT (showToolTip()));
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CSMPrefs::get()["3D Scene Input"].update();
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CSMPrefs::get()["Tooltips"].update();
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// Shortcuts
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CSMPrefs::Shortcut* primaryEditShortcut = new CSMPrefs::Shortcut("scene-edit-primary", "scene-speed-modifier",
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CSMPrefs::Shortcut::SM_Detach, this);
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CSMPrefs::Shortcut* primaryOpenShortcut = new CSMPrefs::Shortcut("scene-open-primary", this);
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connect(primaryOpenShortcut, SIGNAL(activated(bool)), this, SLOT(primaryOpen(bool)));
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connect(primaryEditShortcut, SIGNAL(activated(bool)), this, SLOT(primaryEdit(bool)));
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connect(primaryEditShortcut, SIGNAL(secondary(bool)), this, SLOT(speedMode(bool)));
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CSMPrefs::Shortcut* secondaryEditShortcut = new CSMPrefs::Shortcut("scene-edit-secondary", this);
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connect(secondaryEditShortcut, SIGNAL(activated(bool)), this, SLOT(secondaryEdit(bool)));
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CSMPrefs::Shortcut* primarySelectShortcut = new CSMPrefs::Shortcut("scene-select-primary", this);
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connect(primarySelectShortcut, SIGNAL(activated(bool)), this, SLOT(primarySelect(bool)));
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CSMPrefs::Shortcut* secondarySelectShortcut = new CSMPrefs::Shortcut("scene-select-secondary", this);
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connect(secondarySelectShortcut, SIGNAL(activated(bool)), this, SLOT(secondarySelect(bool)));
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CSMPrefs::Shortcut* abortShortcut = new CSMPrefs::Shortcut("scene-edit-abort", this);
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connect(abortShortcut, SIGNAL(activated()), this, SLOT(abortDrag()));
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mInConstructor = false;
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}
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CSVRender::WorldspaceWidget::~WorldspaceWidget ()
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{
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}
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void CSVRender::WorldspaceWidget::settingChanged (const CSMPrefs::Setting *setting)
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{
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if (*setting=="3D Scene Input/drag-factor")
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mDragFactor = setting->toDouble();
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else if (*setting=="3D Scene Input/drag-wheel-factor")
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mDragWheelFactor = setting->toDouble();
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else if (*setting=="3D Scene Input/drag-shift-factor")
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mDragShiftFactor = setting->toDouble();
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else if (*setting=="Rendering/object-marker-alpha" && !mInConstructor)
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{
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float alpha = setting->toDouble();
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// getSelection is virtual, thus this can not be called from the constructor
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auto selection = getSelection(Mask_Reference);
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for (osg::ref_ptr<TagBase> tag : selection)
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{
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if (auto objTag = dynamic_cast<ObjectTag*>(tag.get()))
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objTag->mObject->setMarkerTransparency(alpha);
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}
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}
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else if (*setting=="Tooltips/scene-delay")
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mToolTipDelay = setting->toInt();
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else if (*setting=="Tooltips/scene")
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mShowToolTips = setting->isTrue();
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else
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SceneWidget::settingChanged(setting);
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}
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void CSVRender::WorldspaceWidget::useViewHint (const std::string& hint) {}
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void CSVRender::WorldspaceWidget::selectDefaultNavigationMode()
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{
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selectNavigationMode("1st");
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}
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void CSVRender::WorldspaceWidget::centerOrbitCameraOnSelection()
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{
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std::vector<osg::ref_ptr<TagBase> > selection = getSelection(~0u);
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for (std::vector<osg::ref_ptr<TagBase> >::iterator it = selection.begin(); it!=selection.end(); ++it)
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{
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if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag*> (it->get()))
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{
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mOrbitCamControl->setCenter(objectTag->mObject->getPosition().asVec3());
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}
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}
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}
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CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeNavigationSelector (
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CSVWidget::SceneToolbar *parent)
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{
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CSVWidget::SceneToolMode *tool = new CSVWidget::SceneToolMode (parent, "Camera Mode");
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/// \todo replace icons
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/// \todo consider user-defined button-mapping
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tool->addButton (":scenetoolbar/1st-person", "1st",
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"First Person"
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"<ul><li>Camera is held upright</li>"
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"<li>Mouse-Look while holding {scene-navi-primary}</li>"
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"<li>Movement keys: {free-forward}(forward), {free-left}(left), {free-backward}(back), {free-right}(right)</li>"
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"<li>Strafing (also vertically) by holding {scene-navi-secondary}</li>"
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"<li>Mouse wheel moves the camera forward/backward</li>"
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"<li>Hold {scene-speed-modifier} to speed up movement</li>"
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"</ul>");
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tool->addButton (":scenetoolbar/free-camera", "free",
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"Free Camera"
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"<ul><li>Mouse-Look while holding {scene-navi-primary}</li>"
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"<li>Movement keys: {free-forward}(forward), {free-left}(left), {free-backward}(back), {free-right}(right)</li>"
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"<li>Roll camera with {free-roll-left} and {free-roll-right} keys</li>"
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"<li>Strafing (also vertically) by holding {scene-navi-secondary}</li>"
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"<li>Mouse wheel moves the camera forward/backward</li>"
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"<li>Hold {free-forward:mod} to speed up movement</li>"
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"</ul>");
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tool->addButton(
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new CSVRender::OrbitCameraMode(this, QIcon(":scenetoolbar/orbiting-camera"),
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"Orbiting Camera"
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"<ul><li>Always facing the centre point</li>"
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"<li>Rotate around the centre point via {orbit-up}, {orbit-left}, {orbit-down}, {orbit-right} or by moving "
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"the mouse while holding {scene-navi-primary}</li>"
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"<li>Roll camera with {orbit-roll-left} and {orbit-roll-right} keys</li>"
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"<li>Strafing (also vertically) by holding {scene-navi-secondary} (includes relocation of the centre point)</li>"
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"<li>Mouse wheel moves camera away or towards centre point but can not pass through it</li>"
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"<li>Hold {scene-speed-modifier} to speed up movement</li>"
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"</ul>", tool),
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"orbit");
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connect (tool, SIGNAL (modeChanged (const std::string&)),
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this, SLOT (selectNavigationMode (const std::string&)));
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return tool;
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}
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CSVWidget::SceneToolToggle2 *CSVRender::WorldspaceWidget::makeSceneVisibilitySelector (CSVWidget::SceneToolbar *parent)
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{
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mSceneElements = new CSVWidget::SceneToolToggle2 (parent,
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"Scene Element Visibility", ":scenetoolbar/scene-view-c", ":scenetoolbar/scene-view-");
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addVisibilitySelectorButtons (mSceneElements);
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mSceneElements->setSelectionMask (0xffffffff);
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connect (mSceneElements, SIGNAL (selectionChanged()),
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this, SLOT (elementSelectionChanged()));
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return mSceneElements;
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}
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CSVWidget::SceneToolRun *CSVRender::WorldspaceWidget::makeRunTool (
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CSVWidget::SceneToolbar *parent)
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{
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CSMWorld::IdTable& debugProfiles = dynamic_cast<CSMWorld::IdTable&> (
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*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_DebugProfiles));
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std::vector<std::string> profiles;
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int idColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Id);
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int stateColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Modification);
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int defaultColumn = debugProfiles.findColumnIndex (
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CSMWorld::Columns::ColumnId_DefaultProfile);
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int size = debugProfiles.rowCount();
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for (int i=0; i<size; ++i)
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{
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int state = debugProfiles.data (debugProfiles.index (i, stateColumn)).toInt();
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bool default_ = debugProfiles.data (debugProfiles.index (i, defaultColumn)).toInt();
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if (state!=CSMWorld::RecordBase::State_Deleted && default_)
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profiles.emplace_back(debugProfiles.data (debugProfiles.index (i, idColumn)).
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toString().toUtf8().constData());
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}
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std::sort (profiles.begin(), profiles.end());
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mRun = new CSVWidget::SceneToolRun (parent, "Run OpenMW from the current camera position",
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":scenetoolbar/play", profiles);
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connect (mRun, SIGNAL (runRequest (const std::string&)),
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this, SLOT (runRequest (const std::string&)));
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return mRun;
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}
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CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeEditModeSelector (
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CSVWidget::SceneToolbar *parent)
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{
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mEditMode = new CSVWidget::SceneToolMode (parent, "Edit Mode");
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addEditModeSelectorButtons (mEditMode);
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connect (mEditMode, SIGNAL (modeChanged (const std::string&)),
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this, SLOT (editModeChanged (const std::string&)));
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return mEditMode;
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}
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CSVRender::WorldspaceWidget::DropType CSVRender::WorldspaceWidget::getDropType (
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const std::vector< CSMWorld::UniversalId >& data)
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{
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DropType output = Type_Other;
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for (std::vector<CSMWorld::UniversalId>::const_iterator iter (data.begin());
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iter!=data.end(); ++iter)
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{
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DropType type = Type_Other;
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if (iter->getType()==CSMWorld::UniversalId::Type_Cell ||
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iter->getType()==CSMWorld::UniversalId::Type_Cell_Missing)
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{
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type = iter->getId().substr (0, 1)=="#" ? Type_CellsExterior : Type_CellsInterior;
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}
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else if (iter->getType()==CSMWorld::UniversalId::Type_DebugProfile)
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type = Type_DebugProfile;
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if (iter==data.begin())
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output = type;
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else if (output!=type) // mixed types -> ignore
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return Type_Other;
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}
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return output;
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}
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CSVRender::WorldspaceWidget::dropRequirments
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CSVRender::WorldspaceWidget::getDropRequirements (DropType type) const
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{
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if (type==Type_DebugProfile)
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return canHandle;
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return ignored;
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}
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bool CSVRender::WorldspaceWidget::handleDrop (const std::vector<CSMWorld::UniversalId>& universalIdData,
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DropType type)
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{
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if (type==Type_DebugProfile)
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{
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if (mRun)
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{
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for (std::vector<CSMWorld::UniversalId>::const_iterator iter (universalIdData.begin());
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iter!=universalIdData.end(); ++iter)
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mRun->addProfile (iter->getId());
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}
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return true;
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}
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return false;
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}
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unsigned int CSVRender::WorldspaceWidget::getVisibilityMask() const
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{
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return mSceneElements->getSelectionMask();
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}
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void CSVRender::WorldspaceWidget::setInteractionMask (unsigned int mask)
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{
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mInteractionMask = mask | Mask_CellMarker | Mask_CellArrow;
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}
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unsigned int CSVRender::WorldspaceWidget::getInteractionMask() const
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{
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return mInteractionMask & getVisibilityMask();
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}
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void CSVRender::WorldspaceWidget::setEditLock (bool locked)
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{
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dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent()).setEditLock (locked);
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}
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void CSVRender::WorldspaceWidget::addVisibilitySelectorButtons (
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CSVWidget::SceneToolToggle2 *tool)
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{
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tool->addButton (Button_Reference, Mask_Reference, "Instances");
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tool->addButton (Button_Water, Mask_Water, "Water");
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tool->addButton (Button_Pathgrid, Mask_Pathgrid, "Pathgrid");
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}
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void CSVRender::WorldspaceWidget::addEditModeSelectorButtons (CSVWidget::SceneToolMode *tool)
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{
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/// \todo replace EditMode with suitable subclasses
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tool->addButton (new InstanceMode (this, mRootNode, tool), "object");
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tool->addButton (new PathgridMode (this, tool), "pathgrid");
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}
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CSMDoc::Document& CSVRender::WorldspaceWidget::getDocument()
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{
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return mDocument;
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}
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CSVRender::WorldspaceHitResult CSVRender::WorldspaceWidget::mousePick (const QPoint& localPos,
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unsigned int interactionMask) const
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{
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// (0,0) is considered the lower left corner of an OpenGL window
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int x = localPos.x();
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int y = height() - localPos.y();
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// Convert from screen space to world space
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osg::Matrixd wpvMat;
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wpvMat.preMult (mView->getCamera()->getViewport()->computeWindowMatrix());
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wpvMat.preMult (mView->getCamera()->getProjectionMatrix());
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wpvMat.preMult (mView->getCamera()->getViewMatrix());
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wpvMat = osg::Matrixd::inverse (wpvMat);
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osg::Vec3d start = wpvMat.preMult (osg::Vec3d(x, y, 0));
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osg::Vec3d end = wpvMat.preMult (osg::Vec3d(x, y, 1));
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osg::Vec3d direction = end - start;
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// Get intersection
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osg::ref_ptr<osgUtil::LineSegmentIntersector> intersector (new osgUtil::LineSegmentIntersector(
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osgUtil::Intersector::MODEL, start, end));
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intersector->setIntersectionLimit(osgUtil::LineSegmentIntersector::NO_LIMIT);
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osgUtil::IntersectionVisitor visitor(intersector);
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visitor.setTraversalMask(interactionMask);
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mView->getCamera()->accept(visitor);
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// Get relevant data
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for (osgUtil::LineSegmentIntersector::Intersections::iterator it = intersector->getIntersections().begin();
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it != intersector->getIntersections().end(); ++it)
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{
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osgUtil::LineSegmentIntersector::Intersection intersection = *it;
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// reject back-facing polygons
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if (direction * intersection.getWorldIntersectNormal() > 0)
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{
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continue;
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}
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for (std::vector<osg::Node*>::iterator nodeIter = intersection.nodePath.begin(); nodeIter != intersection.nodePath.end(); ++nodeIter)
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{
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osg::Node* node = *nodeIter;
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if (osg::ref_ptr<CSVRender::TagBase> tag = dynamic_cast<CSVRender::TagBase *>(node->getUserData()))
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{
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WorldspaceHitResult hit = { true, tag, 0, 0, 0, intersection.getWorldIntersectPoint() };
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if (intersection.indexList.size() >= 3)
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{
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hit.index0 = intersection.indexList[0];
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hit.index1 = intersection.indexList[1];
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hit.index2 = intersection.indexList[2];
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}
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return hit;
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}
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}
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// Something untagged, probably terrain
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WorldspaceHitResult hit = { true, nullptr, 0, 0, 0, intersection.getWorldIntersectPoint() };
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if (intersection.indexList.size() >= 3)
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{
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hit.index0 = intersection.indexList[0];
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hit.index1 = intersection.indexList[1];
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hit.index2 = intersection.indexList[2];
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}
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return hit;
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}
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// Default placement
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direction.normalize();
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direction *= CSMPrefs::get()["3D Scene Editing"]["distance"].toInt();
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WorldspaceHitResult hit = { false, nullptr, 0, 0, 0, start + direction };
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return hit;
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}
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CSVRender::EditMode *CSVRender::WorldspaceWidget::getEditMode()
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{
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return dynamic_cast<CSVRender::EditMode *> (mEditMode->getCurrent());
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}
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void CSVRender::WorldspaceWidget::abortDrag()
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|
{
|
|
if (mDragging)
|
|
{
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
|
|
editMode.dragAborted();
|
|
mDragging = false;
|
|
mDragMode = InteractionType_None;
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::dragEnterEvent (QDragEnterEvent* event)
|
|
{
|
|
const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
|
|
if (!mime) // May happen when non-records (e.g. plain text) are dragged and dropped
|
|
return;
|
|
|
|
if (mime->fromDocument (mDocument))
|
|
{
|
|
if (mime->holdsType (CSMWorld::UniversalId::Type_Cell) ||
|
|
mime->holdsType (CSMWorld::UniversalId::Type_Cell_Missing) ||
|
|
mime->holdsType (CSMWorld::UniversalId::Type_DebugProfile))
|
|
{
|
|
// These drops are handled through the subview object.
|
|
event->accept();
|
|
}
|
|
else
|
|
dynamic_cast<EditMode&> (*mEditMode->getCurrent()).dragEnterEvent (event);
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::dragMoveEvent(QDragMoveEvent *event)
|
|
{
|
|
const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
|
|
if (!mime) // May happen when non-records (e.g. plain text) are dragged and dropped
|
|
return;
|
|
|
|
if (mime->fromDocument (mDocument))
|
|
{
|
|
if (mime->holdsType (CSMWorld::UniversalId::Type_Cell) ||
|
|
mime->holdsType (CSMWorld::UniversalId::Type_Cell_Missing) ||
|
|
mime->holdsType (CSMWorld::UniversalId::Type_DebugProfile))
|
|
{
|
|
// These drops are handled through the subview object.
|
|
event->accept();
|
|
}
|
|
else
|
|
dynamic_cast<EditMode&> (*mEditMode->getCurrent()).dragMoveEvent (event);
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::dropEvent (QDropEvent* event)
|
|
{
|
|
const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
|
|
if (!mime) // May happen when non-records (e.g. plain text) are dragged and dropped
|
|
return;
|
|
|
|
if (mime->fromDocument (mDocument))
|
|
{
|
|
if (mime->holdsType (CSMWorld::UniversalId::Type_Cell) ||
|
|
mime->holdsType (CSMWorld::UniversalId::Type_Cell_Missing) ||
|
|
mime->holdsType (CSMWorld::UniversalId::Type_DebugProfile))
|
|
{
|
|
emit dataDropped(mime->getData());
|
|
}
|
|
else
|
|
dynamic_cast<EditMode&> (*mEditMode->getCurrent()).dropEvent (event);
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::runRequest (const std::string& profile)
|
|
{
|
|
mDocument.startRunning (profile, getStartupInstruction());
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::debugProfileDataChanged (const QModelIndex& topLeft,
|
|
const QModelIndex& bottomRight)
|
|
{
|
|
if (!mRun)
|
|
return;
|
|
|
|
CSMWorld::IdTable& debugProfiles = dynamic_cast<CSMWorld::IdTable&> (
|
|
*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_DebugProfiles));
|
|
|
|
int idColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Id);
|
|
int stateColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Modification);
|
|
|
|
for (int i=topLeft.row(); i<=bottomRight.row(); ++i)
|
|
{
|
|
int state = debugProfiles.data (debugProfiles.index (i, stateColumn)).toInt();
|
|
|
|
// As of version 0.33 this case can not happen because debug profiles exist only in
|
|
// project or session scope, which means they will never be in deleted state. But we
|
|
// are adding the code for the sake of completeness and to avoid surprises if debug
|
|
// profile ever get extended to content scope.
|
|
if (state==CSMWorld::RecordBase::State_Deleted)
|
|
mRun->removeProfile (debugProfiles.data (
|
|
debugProfiles.index (i, idColumn)).toString().toUtf8().constData());
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::debugProfileAboutToBeRemoved (const QModelIndex& parent,
|
|
int start, int end)
|
|
{
|
|
if (parent.isValid())
|
|
return;
|
|
|
|
if (!mRun)
|
|
return;
|
|
|
|
CSMWorld::IdTable& debugProfiles = dynamic_cast<CSMWorld::IdTable&> (
|
|
*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_DebugProfiles));
|
|
|
|
int idColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Id);
|
|
|
|
for (int i=start; i<=end; ++i)
|
|
{
|
|
mRun->removeProfile (debugProfiles.data (
|
|
debugProfiles.index (i, idColumn)).toString().toUtf8().constData());
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::editModeChanged (const std::string& id)
|
|
{
|
|
dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent()).setEditLock (mLocked);
|
|
mDragging = false;
|
|
mDragMode = InteractionType_None;
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::showToolTip()
|
|
{
|
|
if (mShowToolTips)
|
|
{
|
|
QPoint pos = QCursor::pos();
|
|
|
|
WorldspaceHitResult hit = mousePick (mapFromGlobal (pos), getInteractionMask());
|
|
if (hit.tag)
|
|
{
|
|
bool hideBasics = CSMPrefs::get()["Tooltips"]["scene-hide-basic"].isTrue();
|
|
QToolTip::showText (pos, hit.tag->getToolTip (hideBasics), this);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::elementSelectionChanged()
|
|
{
|
|
setVisibilityMask (getVisibilityMask());
|
|
flagAsModified();
|
|
updateOverlay();
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::updateOverlay()
|
|
{
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::mouseMoveEvent (QMouseEvent *event)
|
|
{
|
|
dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent()).mouseMoveEvent (event);
|
|
|
|
if (mDragging)
|
|
{
|
|
int diffX = event->x() - mDragX;
|
|
int diffY = (height() - event->y()) - mDragY;
|
|
|
|
mDragX = event->x();
|
|
mDragY = height() - event->y();
|
|
|
|
double factor = mDragFactor;
|
|
|
|
if (mSpeedMode)
|
|
factor *= mDragShiftFactor;
|
|
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
|
|
editMode.drag (event->pos(), diffX, diffY, factor);
|
|
}
|
|
else if (mDragMode != InteractionType_None)
|
|
{
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
|
|
if (mDragMode == InteractionType_PrimaryEdit)
|
|
mDragging = editMode.primaryEditStartDrag (event->pos());
|
|
else if (mDragMode == InteractionType_SecondaryEdit)
|
|
mDragging = editMode.secondaryEditStartDrag (event->pos());
|
|
else if (mDragMode == InteractionType_PrimarySelect)
|
|
mDragging = editMode.primarySelectStartDrag (event->pos());
|
|
else if (mDragMode == InteractionType_SecondarySelect)
|
|
mDragging = editMode.secondarySelectStartDrag (event->pos());
|
|
|
|
if (mDragging)
|
|
{
|
|
mDragX = event->localPos().x();
|
|
mDragY = height() - event->localPos().y();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (event->globalPos()!=mToolTipPos)
|
|
{
|
|
mToolTipPos = event->globalPos();
|
|
|
|
if (mShowToolTips)
|
|
{
|
|
QToolTip::hideText();
|
|
mToolTipDelayTimer.start (mToolTipDelay);
|
|
}
|
|
}
|
|
|
|
SceneWidget::mouseMoveEvent(event);
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::wheelEvent (QWheelEvent *event)
|
|
{
|
|
if (mDragging)
|
|
{
|
|
double factor = mDragWheelFactor;
|
|
|
|
if (mSpeedMode)
|
|
factor *= mDragShiftFactor;
|
|
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
editMode.dragWheel (event->angleDelta().y(), factor);
|
|
}
|
|
else
|
|
SceneWidget::wheelEvent(event);
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::handleInteractionPress (const WorldspaceHitResult& hit, InteractionType type)
|
|
{
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
|
|
if (type == InteractionType_PrimaryEdit)
|
|
editMode.primaryEditPressed (hit);
|
|
else if (type == InteractionType_SecondaryEdit)
|
|
editMode.secondaryEditPressed (hit);
|
|
else if (type == InteractionType_PrimarySelect)
|
|
editMode.primarySelectPressed (hit);
|
|
else if (type == InteractionType_SecondarySelect)
|
|
editMode.secondarySelectPressed (hit);
|
|
else if (type == InteractionType_PrimaryOpen)
|
|
editMode.primaryOpenPressed (hit);
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::primaryOpen(bool activate)
|
|
{
|
|
handleInteraction(InteractionType_PrimaryOpen, activate);
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::primaryEdit(bool activate)
|
|
{
|
|
handleInteraction(InteractionType_PrimaryEdit, activate);
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::secondaryEdit(bool activate)
|
|
{
|
|
handleInteraction(InteractionType_SecondaryEdit, activate);
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::primarySelect(bool activate)
|
|
{
|
|
handleInteraction(InteractionType_PrimarySelect, activate);
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::secondarySelect(bool activate)
|
|
{
|
|
handleInteraction(InteractionType_SecondarySelect, activate);
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::speedMode(bool activate)
|
|
{
|
|
mSpeedMode = activate;
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::handleInteraction(InteractionType type, bool activate)
|
|
{
|
|
if (activate)
|
|
{
|
|
if (!mDragging)
|
|
mDragMode = type;
|
|
}
|
|
else
|
|
{
|
|
mDragMode = InteractionType_None;
|
|
|
|
if (mDragging)
|
|
{
|
|
EditMode* editMode = getEditMode();
|
|
editMode->dragCompleted(mapFromGlobal(QCursor::pos()));
|
|
mDragging = false;
|
|
}
|
|
else
|
|
{
|
|
WorldspaceHitResult hit = mousePick(mapFromGlobal(QCursor::pos()), getInteractionMask());
|
|
handleInteractionPress(hit, type);
|
|
}
|
|
}
|
|
}
|