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openmw-tes3mp/apps/openmw/mwgui/itemselection.hpp

49 lines
1.0 KiB
C++

#ifndef OPENMW_GAME_MWGUI_ITEMSELECTION_H
#define OPENMW_GAME_MWGUI_ITEMSELECTION_H
#include <MyGUI_Delegate.h>
#include "windowbase.hpp"
namespace MWWorld
{
class Ptr;
}
namespace MWGui
{
class ItemView;
class SortFilterItemModel;
class InventoryItemModel;
class ItemSelectionDialog : public WindowModal
{
public:
ItemSelectionDialog(const std::string& label);
bool exit() override;
typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
typedef MyGUI::delegates::CMultiDelegate1<MWWorld::Ptr> EventHandle_Item;
EventHandle_Item eventItemSelected;
EventHandle_Void eventDialogCanceled;
void openContainer (const MWWorld::Ptr& container);
void setCategory(int category);
void setFilter(int filter);
private:
ItemView* mItemView;
SortFilterItemModel* mSortModel;
InventoryItemModel* mModel;
void onSelectedItem(int index);
void onCancelButtonClicked(MyGUI::Widget* sender);
};
}
#endif