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openmw-tes3mp/apps/openmw/mwgui/itemview.cpp

179 lines
4.8 KiB
C++

#include "itemview.hpp"
#include <cmath>
#include <MyGUI_FactoryManager.h>
#include <MyGUI_Gui.h>
#include <MyGUI_ImageBox.h>
#include <MyGUI_ScrollView.h>
#include "../mwworld/class.hpp"
#include "itemmodel.hpp"
#include "itemwidget.hpp"
namespace MWGui
{
ItemView::ItemView()
: mModel(nullptr)
, mScrollView(nullptr)
{
}
ItemView::~ItemView()
{
delete mModel;
}
void ItemView::setModel(ItemModel *model)
{
if (mModel == model)
return;
delete mModel;
mModel = model;
update();
}
void ItemView::initialiseOverride()
{
Base::initialiseOverride();
assignWidget(mScrollView, "ScrollView");
if (mScrollView == nullptr)
throw std::runtime_error("Item view needs a scroll view");
mScrollView->setCanvasAlign(MyGUI::Align::Left | MyGUI::Align::Top);
}
void ItemView::layoutWidgets()
{
if (!mScrollView->getChildCount())
return;
int x = 0;
int y = 0;
MyGUI::Widget* dragArea = mScrollView->getChildAt(0);
int maxHeight = mScrollView->getHeight();
int rows = maxHeight/42;
rows = std::max(rows, 1);
bool showScrollbar = int(std::ceil(dragArea->getChildCount()/float(rows))) > mScrollView->getWidth()/42;
if (showScrollbar)
maxHeight -= 18;
for (unsigned int i=0; i<dragArea->getChildCount(); ++i)
{
MyGUI::Widget* w = dragArea->getChildAt(i);
w->setPosition(x, y);
y += 42;
if (y > maxHeight-42 && i < dragArea->getChildCount()-1)
{
x += 42;
y = 0;
}
}
x += 42;
MyGUI::IntSize size = MyGUI::IntSize(std::max(mScrollView->getSize().width, x), mScrollView->getSize().height);
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
mScrollView->setVisibleVScroll(false);
mScrollView->setVisibleHScroll(false);
mScrollView->setCanvasSize(size);
mScrollView->setVisibleVScroll(true);
mScrollView->setVisibleHScroll(true);
dragArea->setSize(size);
}
void ItemView::update()
{
while (mScrollView->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mScrollView->getChildAt(0));
if (!mModel)
return;
mModel->update();
MyGUI::Widget* dragArea = mScrollView->createWidget<MyGUI::Widget>("",0,0,mScrollView->getWidth(),mScrollView->getHeight(),
MyGUI::Align::Stretch);
dragArea->setNeedMouseFocus(true);
dragArea->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedBackground);
dragArea->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheelMoved);
for (ItemModel::ModelIndex i=0; i<static_cast<int>(mModel->getItemCount()); ++i)
{
const ItemStack& item = mModel->getItem(i);
ItemWidget* itemWidget = dragArea->createWidget<ItemWidget>("MW_ItemIcon",
MyGUI::IntCoord(0, 0, 42, 42), MyGUI::Align::Default);
itemWidget->setUserString("ToolTipType", "ItemModelIndex");
itemWidget->setUserData(std::make_pair(i, mModel));
ItemWidget::ItemState state = ItemWidget::None;
if (item.mType == ItemStack::Type_Barter)
state = ItemWidget::Barter;
if (item.mType == ItemStack::Type_Equipped)
state = ItemWidget::Equip;
itemWidget->setItem(item.mBase, state);
itemWidget->setCount(item.mCount);
itemWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedItem);
itemWidget->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheelMoved);
}
layoutWidgets();
}
void ItemView::resetScrollBars()
{
mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
}
void ItemView::onSelectedItem(MyGUI::Widget *sender)
{
ItemModel::ModelIndex index = (*sender->getUserData<std::pair<ItemModel::ModelIndex, ItemModel*> >()).first;
eventItemClicked(index);
}
void ItemView::onSelectedBackground(MyGUI::Widget *sender)
{
eventBackgroundClicked();
}
void ItemView::onMouseWheelMoved(MyGUI::Widget *_sender, int _rel)
{
if (mScrollView->getViewOffset().left + _rel*0.3f > 0)
mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
else
mScrollView->setViewOffset(MyGUI::IntPoint(static_cast<int>(mScrollView->getViewOffset().left + _rel*0.3f), 0));
}
void ItemView::setSize(const MyGUI::IntSize &_value)
{
bool changed = (_value.width != getWidth() || _value.height != getHeight());
Base::setSize(_value);
if (changed)
layoutWidgets();
}
void ItemView::setCoord(const MyGUI::IntCoord &_value)
{
bool changed = (_value.width != getWidth() || _value.height != getHeight());
Base::setCoord(_value);
if (changed)
layoutWidgets();
}
void ItemView::registerComponents()
{
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::ItemView>("Widget");
}
}