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openmw-tes3mp/apps/openmw/mwphysics/deepestnotmecontacttestresu...

49 lines
1.8 KiB
C++

#include "deepestnotmecontacttestresultcallback.hpp"
#include <algorithm>
#include <BulletCollision/CollisionDispatch/btCollisionObject.h>
#include "../mwworld/class.hpp"
#include "ptrholder.hpp"
namespace MWPhysics
{
DeepestNotMeContactTestResultCallback::DeepestNotMeContactTestResultCallback(const btCollisionObject* me, const std::vector<const btCollisionObject*>& targets, const btVector3 &origin)
: mMe(me), mTargets(targets), mOrigin(origin), mLeastDistSqr(std::numeric_limits<float>::max())
{
}
btScalar DeepestNotMeContactTestResultCallback::addSingleResult(btManifoldPoint& cp,
const btCollisionObjectWrapper* col0Wrap,int partId0,int index0,
const btCollisionObjectWrapper* col1Wrap,int partId1,int index1)
{
const btCollisionObject* collisionObject = col1Wrap->m_collisionObject;
if (collisionObject != mMe)
{
if (!mTargets.empty())
{
if ((std::find(mTargets.begin(), mTargets.end(), collisionObject) == mTargets.end()))
{
PtrHolder* holder = static_cast<PtrHolder*>(collisionObject->getUserPointer());
if (holder && !holder->getPtr().isEmpty() && holder->getPtr().getClass().isActor())
return 0.f;
}
}
btScalar distsqr = mOrigin.distance2(cp.getPositionWorldOnA());
if(!mObject || distsqr < mLeastDistSqr)
{
mObject = collisionObject;
mLeastDistSqr = distsqr;
mContactPoint = cp.getPositionWorldOnA();
mContactNormal = cp.m_normalWorldOnB;
}
}
return 0.f;
}
}