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268 lines
10 KiB
C++
268 lines
10 KiB
C++
#include "soundextensions.hpp"
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/*
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Start of tes3mp addition
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Include additional headers for multiplayer purposes
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*/
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#include "../mwmp/Main.hpp"
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#include "../mwmp/Networking.hpp"
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#include "../mwmp/ObjectList.hpp"
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#include "../mwmp/ScriptController.hpp"
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/*
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End of tes3mp addition
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*/
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#include <components/compiler/opcodes.hpp>
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#include <components/interpreter/interpreter.hpp>
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#include <components/interpreter/runtime.hpp>
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#include <components/interpreter/opcodes.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/class.hpp"
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#include "interpretercontext.hpp"
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#include "ref.hpp"
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namespace MWScript
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{
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namespace Sound
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{
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template<class R>
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class OpSay : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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MWScript::InterpreterContext& context
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= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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std::string file = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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std::string text = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->say (ptr, file);
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if (MWBase::Environment::get().getWindowManager ()->getSubtitlesEnabled())
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context.messageBox (text);
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}
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};
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template<class R>
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class OpSayDone : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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runtime.push (MWBase::Environment::get().getSoundManager()->sayDone (ptr));
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}
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};
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class OpStreamMusic : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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/*
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Start of tes3mp addition
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Send an ID_MUSIC_PLAY packet every time new music is streamed through
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a script
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*/
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mwmp::ObjectList *objectList = mwmp::Main::get().getNetworking()->getObjectList();
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objectList->reset();
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objectList->packetOrigin = ScriptController::getPacketOriginFromContextType(runtime.getContext().getContextType());
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objectList->originClientScript = runtime.getContext().getCurrentScriptName();
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objectList->addMusicPlay(sound);
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objectList->sendMusicPlay();
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/*
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End of tes3mp addition
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*/
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MWBase::Environment::get().getSoundManager()->streamMusic (sound);
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}
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};
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class OpPlaySound : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->playSound(sound, 1.0, 1.0, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv);
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}
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};
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class OpPlaySoundVP : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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Interpreter::Type_Float volume = runtime[0].mFloat;
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runtime.pop();
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Interpreter::Type_Float pitch = runtime[0].mFloat;
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->playSound(sound, volume, pitch, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv);
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}
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};
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template<class R>
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class OpPlaySound3D : public Interpreter::Opcode0
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{
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bool mLoop;
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public:
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OpPlaySound3D (bool loop) : mLoop (loop) {}
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, 1.0, 1.0,
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MWSound::Type::Sfx,
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mLoop ? MWSound::PlayMode::LoopRemoveAtDistance
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: MWSound::PlayMode::Normal);
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}
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};
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template<class R>
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class OpPlaySoundVP3D : public Interpreter::Opcode0
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{
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bool mLoop;
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public:
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OpPlaySoundVP3D (bool loop) : mLoop (loop) {}
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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Interpreter::Type_Float volume = runtime[0].mFloat;
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runtime.pop();
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Interpreter::Type_Float pitch = runtime[0].mFloat;
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, volume, pitch,
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MWSound::Type::Sfx,
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mLoop ? MWSound::PlayMode::LoopRemoveAtDistance
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: MWSound::PlayMode::Normal);
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}
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};
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template<class R>
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class OpStopSound : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->stopSound3D (ptr, sound);
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}
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};
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template<class R>
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class OpGetSoundPlaying : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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int index = runtime[0].mInteger;
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runtime.pop();
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bool ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying (
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ptr, runtime.getStringLiteral (index));
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// GetSoundPlaying called on an equipped item should also look for sounds played by the equipping actor.
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if (!ret && ptr.getContainerStore())
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{
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MWWorld::Ptr cont = MWBase::Environment::get().getWorld()->findContainer(ptr);
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if (!cont.isEmpty() && cont.getClass().hasInventoryStore(cont) && cont.getClass().getInventoryStore(cont).isEquipped(ptr))
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{
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ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying (
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cont, runtime.getStringLiteral (index));
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}
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}
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runtime.push(ret);
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}
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};
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void installOpcodes (Interpreter::Interpreter& interpreter)
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{
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interpreter.installSegment5 (Compiler::Sound::opcodeSay, new OpSay<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Sound::opcodeSayDone, new OpSayDone<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Sound::opcodeStreamMusic, new OpStreamMusic);
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interpreter.installSegment5 (Compiler::Sound::opcodePlaySound, new OpPlaySound);
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interpreter.installSegment5 (Compiler::Sound::opcodePlaySoundVP, new OpPlaySoundVP);
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interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3D, new OpPlaySound3D<ImplicitRef> (false));
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interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3DVP, new OpPlaySoundVP3D<ImplicitRef> (false));
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interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3D, new OpPlaySound3D<ImplicitRef> (true));
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interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3DVP,
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new OpPlaySoundVP3D<ImplicitRef> (true));
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interpreter.installSegment5 (Compiler::Sound::opcodeStopSound, new OpStopSound<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Sound::opcodeGetSoundPlaying, new OpGetSoundPlaying<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Sound::opcodeSayExplicit, new OpSay<ExplicitRef>);
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interpreter.installSegment5 (Compiler::Sound::opcodeSayDoneExplicit, new OpSayDone<ExplicitRef>);
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interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3DExplicit,
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new OpPlaySound3D<ExplicitRef> (false));
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interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3DVPExplicit,
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new OpPlaySoundVP3D<ExplicitRef> (false));
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interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3DExplicit,
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new OpPlaySound3D<ExplicitRef> (true));
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interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3DVPExplicit,
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new OpPlaySoundVP3D<ExplicitRef> (true));
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interpreter.installSegment5 (Compiler::Sound::opcodeStopSoundExplicit, new OpStopSound<ExplicitRef>);
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interpreter.installSegment5 (Compiler::Sound::opcodeGetSoundPlayingExplicit,
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new OpGetSoundPlaying<ExplicitRef>);
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}
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}
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}
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