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1529 lines
45 KiB
C++
1529 lines
45 KiB
C++
#include <algorithm>
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#include <cstring>
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#include <vector>
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#include <memory>
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#include <array>
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#include <atomic>
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#include <condition_variable>
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#include <thread>
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#include <mutex>
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#include <chrono>
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#include <stdint.h>
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#include <components/debug/debuglog.hpp>
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#include <components/misc/constants.hpp>
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#include <components/vfs/manager.hpp>
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#include "openal_output.hpp"
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#include "sound_decoder.hpp"
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#include "sound.hpp"
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#include "soundmanagerimp.hpp"
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#include "loudness.hpp"
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#include "efx-presets.h"
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#ifndef ALC_ALL_DEVICES_SPECIFIER
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#define ALC_ALL_DEVICES_SPECIFIER 0x1013
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#endif
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#define MAKE_PTRID(id) ((void*)(uintptr_t)id)
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#define GET_PTRID(ptr) ((ALuint)(uintptr_t)ptr)
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namespace
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{
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const int sLoudnessFPS = 20; // loudness values per second of audio
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ALCenum checkALCError(ALCdevice *device, const char *func, int line)
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{
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ALCenum err = alcGetError(device);
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if(err != ALC_NO_ERROR)
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Log(Debug::Error) << "ALC error "<< alcGetString(device, err) << " (" << err << ") @ " << func << ":" << line;
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return err;
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}
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#define getALCError(d) checkALCError((d), __FUNCTION__, __LINE__)
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ALenum checkALError(const char *func, int line)
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{
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ALenum err = alGetError();
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if(err != AL_NO_ERROR)
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Log(Debug::Error) << "AL error " << alGetString(err) << " (" << err << ") @ " << func << ":" << line;
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return err;
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}
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#define getALError() checkALError(__FUNCTION__, __LINE__)
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// Helper to get an OpenAL extension function
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template<typename T, typename R>
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void convertPointer(T& dest, R src)
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{
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memcpy(&dest, &src, sizeof(src));
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}
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template<typename T>
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void getALCFunc(T& func, ALCdevice *device, const char *name)
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{
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void* funcPtr = alcGetProcAddress(device, name);
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convertPointer(func, funcPtr);
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}
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template<typename T>
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void getALFunc(T& func, const char *name)
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{
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void* funcPtr = alGetProcAddress(name);
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convertPointer(func, funcPtr);
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}
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// Effect objects
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LPALGENEFFECTS alGenEffects;
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LPALDELETEEFFECTS alDeleteEffects;
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LPALISEFFECT alIsEffect;
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LPALEFFECTI alEffecti;
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LPALEFFECTIV alEffectiv;
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LPALEFFECTF alEffectf;
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LPALEFFECTFV alEffectfv;
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LPALGETEFFECTI alGetEffecti;
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LPALGETEFFECTIV alGetEffectiv;
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LPALGETEFFECTF alGetEffectf;
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LPALGETEFFECTFV alGetEffectfv;
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// Filter objects
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LPALGENFILTERS alGenFilters;
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LPALDELETEFILTERS alDeleteFilters;
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LPALISFILTER alIsFilter;
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LPALFILTERI alFilteri;
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LPALFILTERIV alFilteriv;
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LPALFILTERF alFilterf;
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LPALFILTERFV alFilterfv;
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LPALGETFILTERI alGetFilteri;
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LPALGETFILTERIV alGetFilteriv;
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LPALGETFILTERF alGetFilterf;
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LPALGETFILTERFV alGetFilterfv;
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// Auxiliary slot objects
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LPALGENAUXILIARYEFFECTSLOTS alGenAuxiliaryEffectSlots;
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LPALDELETEAUXILIARYEFFECTSLOTS alDeleteAuxiliaryEffectSlots;
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LPALISAUXILIARYEFFECTSLOT alIsAuxiliaryEffectSlot;
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LPALAUXILIARYEFFECTSLOTI alAuxiliaryEffectSloti;
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LPALAUXILIARYEFFECTSLOTIV alAuxiliaryEffectSlotiv;
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LPALAUXILIARYEFFECTSLOTF alAuxiliaryEffectSlotf;
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LPALAUXILIARYEFFECTSLOTFV alAuxiliaryEffectSlotfv;
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LPALGETAUXILIARYEFFECTSLOTI alGetAuxiliaryEffectSloti;
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LPALGETAUXILIARYEFFECTSLOTIV alGetAuxiliaryEffectSlotiv;
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LPALGETAUXILIARYEFFECTSLOTF alGetAuxiliaryEffectSlotf;
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LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv;
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void LoadEffect(ALuint effect, const EFXEAXREVERBPROPERTIES &props)
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{
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ALint type = AL_NONE;
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alGetEffecti(effect, AL_EFFECT_TYPE, &type);
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if(type == AL_EFFECT_EAXREVERB)
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{
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alEffectf(effect, AL_EAXREVERB_DIFFUSION, props.flDiffusion);
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alEffectf(effect, AL_EAXREVERB_DENSITY, props.flDensity);
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alEffectf(effect, AL_EAXREVERB_GAIN, props.flGain);
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alEffectf(effect, AL_EAXREVERB_GAINHF, props.flGainHF);
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alEffectf(effect, AL_EAXREVERB_GAINLF, props.flGainLF);
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alEffectf(effect, AL_EAXREVERB_DECAY_TIME, props.flDecayTime);
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alEffectf(effect, AL_EAXREVERB_DECAY_HFRATIO, props.flDecayHFRatio);
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alEffectf(effect, AL_EAXREVERB_DECAY_LFRATIO, props.flDecayLFRatio);
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alEffectf(effect, AL_EAXREVERB_REFLECTIONS_GAIN, props.flReflectionsGain);
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alEffectf(effect, AL_EAXREVERB_REFLECTIONS_DELAY, props.flReflectionsDelay);
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alEffectfv(effect, AL_EAXREVERB_REFLECTIONS_PAN, props.flReflectionsPan);
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alEffectf(effect, AL_EAXREVERB_LATE_REVERB_GAIN, props.flLateReverbGain);
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alEffectf(effect, AL_EAXREVERB_LATE_REVERB_DELAY, props.flLateReverbDelay);
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alEffectfv(effect, AL_EAXREVERB_LATE_REVERB_PAN, props.flLateReverbPan);
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alEffectf(effect, AL_EAXREVERB_ECHO_TIME, props.flEchoTime);
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alEffectf(effect, AL_EAXREVERB_ECHO_DEPTH, props.flEchoDepth);
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alEffectf(effect, AL_EAXREVERB_MODULATION_TIME, props.flModulationTime);
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alEffectf(effect, AL_EAXREVERB_MODULATION_DEPTH, props.flModulationDepth);
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alEffectf(effect, AL_EAXREVERB_AIR_ABSORPTION_GAINHF, props.flAirAbsorptionGainHF);
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alEffectf(effect, AL_EAXREVERB_HFREFERENCE, props.flHFReference);
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alEffectf(effect, AL_EAXREVERB_LFREFERENCE, props.flLFReference);
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alEffectf(effect, AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, props.flRoomRolloffFactor);
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alEffecti(effect, AL_EAXREVERB_DECAY_HFLIMIT, props.iDecayHFLimit ? AL_TRUE : AL_FALSE);
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}
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else if(type == AL_EFFECT_REVERB)
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{
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alEffectf(effect, AL_REVERB_DIFFUSION, props.flDiffusion);
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alEffectf(effect, AL_REVERB_DENSITY, props.flDensity);
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alEffectf(effect, AL_REVERB_GAIN, props.flGain);
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alEffectf(effect, AL_REVERB_GAINHF, props.flGainHF);
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alEffectf(effect, AL_REVERB_DECAY_TIME, props.flDecayTime);
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alEffectf(effect, AL_REVERB_DECAY_HFRATIO, props.flDecayHFRatio);
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alEffectf(effect, AL_REVERB_REFLECTIONS_GAIN, props.flReflectionsGain);
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alEffectf(effect, AL_REVERB_REFLECTIONS_DELAY, props.flReflectionsDelay);
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alEffectf(effect, AL_REVERB_LATE_REVERB_GAIN, props.flLateReverbGain);
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alEffectf(effect, AL_REVERB_LATE_REVERB_DELAY, props.flLateReverbDelay);
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alEffectf(effect, AL_REVERB_AIR_ABSORPTION_GAINHF, props.flAirAbsorptionGainHF);
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alEffectf(effect, AL_REVERB_ROOM_ROLLOFF_FACTOR, props.flRoomRolloffFactor);
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alEffecti(effect, AL_REVERB_DECAY_HFLIMIT, props.iDecayHFLimit ? AL_TRUE : AL_FALSE);
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}
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getALError();
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}
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}
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namespace MWSound
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{
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static ALenum getALFormat(ChannelConfig chans, SampleType type)
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{
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struct FormatEntry {
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ALenum format;
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ChannelConfig chans;
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SampleType type;
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};
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struct FormatEntryExt {
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const char name[32];
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ChannelConfig chans;
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SampleType type;
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};
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static const std::array<FormatEntry,4> fmtlist{{
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{ AL_FORMAT_MONO16, ChannelConfig_Mono, SampleType_Int16 },
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{ AL_FORMAT_MONO8, ChannelConfig_Mono, SampleType_UInt8 },
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{ AL_FORMAT_STEREO16, ChannelConfig_Stereo, SampleType_Int16 },
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{ AL_FORMAT_STEREO8, ChannelConfig_Stereo, SampleType_UInt8 },
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}};
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for(auto &fmt : fmtlist)
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{
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if(fmt.chans == chans && fmt.type == type)
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return fmt.format;
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}
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if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
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{
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static const std::array<FormatEntryExt,6> mcfmtlist{{
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{ "AL_FORMAT_QUAD16", ChannelConfig_Quad, SampleType_Int16 },
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{ "AL_FORMAT_QUAD8", ChannelConfig_Quad, SampleType_UInt8 },
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{ "AL_FORMAT_51CHN16", ChannelConfig_5point1, SampleType_Int16 },
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{ "AL_FORMAT_51CHN8", ChannelConfig_5point1, SampleType_UInt8 },
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{ "AL_FORMAT_71CHN16", ChannelConfig_7point1, SampleType_Int16 },
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{ "AL_FORMAT_71CHN8", ChannelConfig_7point1, SampleType_UInt8 },
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}};
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for(auto &fmt : mcfmtlist)
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{
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if(fmt.chans == chans && fmt.type == type)
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{
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ALenum format = alGetEnumValue(fmt.name);
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if(format != 0 && format != -1)
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return format;
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}
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}
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}
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if(alIsExtensionPresent("AL_EXT_FLOAT32"))
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{
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static const std::array<FormatEntryExt,2> fltfmtlist{{
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{ "AL_FORMAT_MONO_FLOAT32", ChannelConfig_Mono, SampleType_Float32 },
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{ "AL_FORMAT_STEREO_FLOAT32", ChannelConfig_Stereo, SampleType_Float32 },
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}};
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for(auto &fmt : fltfmtlist)
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{
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if(fmt.chans == chans && fmt.type == type)
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{
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ALenum format = alGetEnumValue(fmt.name);
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if(format != 0 && format != -1)
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return format;
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}
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}
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if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
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{
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static const std::array<FormatEntryExt,3> fltmcfmtlist{{
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{ "AL_FORMAT_QUAD32", ChannelConfig_Quad, SampleType_Float32 },
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{ "AL_FORMAT_51CHN32", ChannelConfig_5point1, SampleType_Float32 },
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{ "AL_FORMAT_71CHN32", ChannelConfig_7point1, SampleType_Float32 },
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}};
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for(auto &fmt : fltmcfmtlist)
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{
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if(fmt.chans == chans && fmt.type == type)
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{
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ALenum format = alGetEnumValue(fmt.name);
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if(format != 0 && format != -1)
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return format;
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}
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}
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}
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}
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Log(Debug::Warning) << "Unsupported sound format (" << getChannelConfigName(chans) << ", " << getSampleTypeName(type) << ")";
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return AL_NONE;
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}
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//
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// A streaming OpenAL sound.
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//
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class OpenAL_SoundStream
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{
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static const ALfloat sBufferLength;
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private:
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ALuint mSource;
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std::array<ALuint,6> mBuffers;
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ALint mCurrentBufIdx;
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ALenum mFormat;
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ALsizei mSampleRate;
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ALuint mBufferSize;
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ALuint mFrameSize;
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ALint mSilence;
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DecoderPtr mDecoder;
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std::unique_ptr<Sound_Loudness> mLoudnessAnalyzer;
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std::atomic<bool> mIsFinished;
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void updateAll(bool local);
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OpenAL_SoundStream(const OpenAL_SoundStream &rhs);
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OpenAL_SoundStream& operator=(const OpenAL_SoundStream &rhs);
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friend class OpenAL_Output;
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public:
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OpenAL_SoundStream(ALuint src, DecoderPtr decoder);
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~OpenAL_SoundStream();
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bool init(bool getLoudnessData=false);
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bool isPlaying();
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double getStreamDelay() const;
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double getStreamOffset() const;
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float getCurrentLoudness() const;
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bool process();
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ALint refillQueue();
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};
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const ALfloat OpenAL_SoundStream::sBufferLength = 0.125f;
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//
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// A background streaming thread (keeps active streams processed)
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//
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struct OpenAL_Output::StreamThread
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{
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typedef std::vector<OpenAL_SoundStream*> StreamVec;
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StreamVec mStreams;
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std::atomic<bool> mQuitNow;
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std::mutex mMutex;
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std::condition_variable mCondVar;
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std::thread mThread;
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StreamThread()
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: mQuitNow(false)
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, mThread([this] { run(); })
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{
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}
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~StreamThread()
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{
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mQuitNow = true;
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mMutex.lock(); mMutex.unlock();
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mCondVar.notify_all();
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mThread.join();
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}
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// thread entry point
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void run()
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{
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std::unique_lock<std::mutex> lock(mMutex);
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while(!mQuitNow)
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{
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StreamVec::iterator iter = mStreams.begin();
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while(iter != mStreams.end())
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{
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if((*iter)->process() == false)
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iter = mStreams.erase(iter);
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else
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++iter;
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}
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mCondVar.wait_for(lock, std::chrono::milliseconds(50));
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}
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}
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void add(OpenAL_SoundStream *stream)
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{
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std::lock_guard<std::mutex> lock(mMutex);
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if(std::find(mStreams.begin(), mStreams.end(), stream) == mStreams.end())
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{
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mStreams.push_back(stream);
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mCondVar.notify_all();
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}
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}
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void remove(OpenAL_SoundStream *stream)
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{
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std::lock_guard<std::mutex> lock(mMutex);
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StreamVec::iterator iter = std::find(mStreams.begin(), mStreams.end(), stream);
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if(iter != mStreams.end()) mStreams.erase(iter);
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}
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void removeAll()
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mStreams.clear();
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}
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private:
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StreamThread(const StreamThread &rhs);
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StreamThread& operator=(const StreamThread &rhs);
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};
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OpenAL_SoundStream::OpenAL_SoundStream(ALuint src, DecoderPtr decoder)
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: mSource(src), mCurrentBufIdx(0), mFormat(AL_NONE), mSampleRate(0)
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, mBufferSize(0), mFrameSize(0), mSilence(0), mDecoder(std::move(decoder))
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, mLoudnessAnalyzer(nullptr), mIsFinished(true)
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{
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mBuffers.fill(0);
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}
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OpenAL_SoundStream::~OpenAL_SoundStream()
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{
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if(mBuffers[0] && alIsBuffer(mBuffers[0]))
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alDeleteBuffers(mBuffers.size(), mBuffers.data());
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alGetError();
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mDecoder->close();
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}
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bool OpenAL_SoundStream::init(bool getLoudnessData)
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{
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alGenBuffers(mBuffers.size(), mBuffers.data());
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ALenum err = getALError();
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if(err != AL_NO_ERROR)
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return false;
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ChannelConfig chans;
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SampleType type;
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try {
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mDecoder->getInfo(&mSampleRate, &chans, &type);
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mFormat = getALFormat(chans, type);
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}
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catch(std::exception &e)
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{
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Log(Debug::Error) << "Failed to get stream info: " << e.what();
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return false;
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}
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|
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switch(type)
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{
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case SampleType_UInt8: mSilence = 0x80; break;
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case SampleType_Int16: mSilence = 0x00; break;
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case SampleType_Float32: mSilence = 0x00; break;
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}
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mFrameSize = framesToBytes(1, chans, type);
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mBufferSize = static_cast<ALuint>(sBufferLength*mSampleRate);
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mBufferSize *= mFrameSize;
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if (getLoudnessData)
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mLoudnessAnalyzer.reset(new Sound_Loudness(sLoudnessFPS, mSampleRate, chans, type));
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mIsFinished = false;
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return true;
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}
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bool OpenAL_SoundStream::isPlaying()
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{
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ALint state;
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alGetSourcei(mSource, AL_SOURCE_STATE, &state);
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getALError();
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if(state == AL_PLAYING || state == AL_PAUSED)
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return true;
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return !mIsFinished;
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}
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double OpenAL_SoundStream::getStreamDelay() const
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{
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ALint state = AL_STOPPED;
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double d = 0.0;
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ALint offset;
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alGetSourcei(mSource, AL_SAMPLE_OFFSET, &offset);
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alGetSourcei(mSource, AL_SOURCE_STATE, &state);
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if(state == AL_PLAYING || state == AL_PAUSED)
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{
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ALint queued;
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alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
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ALint inqueue = mBufferSize/mFrameSize*queued - offset;
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d = (double)inqueue / (double)mSampleRate;
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}
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getALError();
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return d;
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}
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double OpenAL_SoundStream::getStreamOffset() const
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{
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ALint state = AL_STOPPED;
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ALint offset;
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double t;
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alGetSourcei(mSource, AL_SAMPLE_OFFSET, &offset);
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alGetSourcei(mSource, AL_SOURCE_STATE, &state);
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if(state == AL_PLAYING || state == AL_PAUSED)
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{
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ALint queued;
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alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
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ALint inqueue = mBufferSize/mFrameSize*queued - offset;
|
|
t = (double)(mDecoder->getSampleOffset() - inqueue) / (double)mSampleRate;
|
|
}
|
|
else
|
|
{
|
|
/* Underrun, or not started yet. The decoder offset is where we'll play
|
|
* next. */
|
|
t = (double)mDecoder->getSampleOffset() / (double)mSampleRate;
|
|
}
|
|
|
|
getALError();
|
|
return t;
|
|
}
|
|
|
|
float OpenAL_SoundStream::getCurrentLoudness() const
|
|
{
|
|
if (!mLoudnessAnalyzer.get())
|
|
return 0.f;
|
|
|
|
float time = getStreamOffset();
|
|
return mLoudnessAnalyzer->getLoudnessAtTime(time);
|
|
}
|
|
|
|
bool OpenAL_SoundStream::process()
|
|
{
|
|
try {
|
|
if(refillQueue() > 0)
|
|
{
|
|
ALint state;
|
|
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
|
if(state != AL_PLAYING && state != AL_PAUSED)
|
|
{
|
|
// Ensure all processed buffers are removed so we don't replay them.
|
|
refillQueue();
|
|
|
|
alSourcePlay(mSource);
|
|
}
|
|
}
|
|
}
|
|
catch(std::exception&) {
|
|
Log(Debug::Error) << "Error updating stream \"" << mDecoder->getName() << "\"";
|
|
mIsFinished = true;
|
|
}
|
|
return !mIsFinished;
|
|
}
|
|
|
|
ALint OpenAL_SoundStream::refillQueue()
|
|
{
|
|
ALint processed;
|
|
alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
|
|
while(processed > 0)
|
|
{
|
|
ALuint buf;
|
|
alSourceUnqueueBuffers(mSource, 1, &buf);
|
|
--processed;
|
|
}
|
|
|
|
ALint queued;
|
|
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
|
|
if(!mIsFinished && (ALuint)queued < mBuffers.size())
|
|
{
|
|
std::vector<char> data(mBufferSize);
|
|
for(;!mIsFinished && (ALuint)queued < mBuffers.size();++queued)
|
|
{
|
|
size_t got = mDecoder->read(data.data(), data.size());
|
|
if(got < data.size())
|
|
{
|
|
mIsFinished = true;
|
|
std::fill(data.begin()+got, data.end(), mSilence);
|
|
}
|
|
if(got > 0)
|
|
{
|
|
if (mLoudnessAnalyzer.get())
|
|
mLoudnessAnalyzer->analyzeLoudness(data);
|
|
|
|
ALuint bufid = mBuffers[mCurrentBufIdx];
|
|
alBufferData(bufid, mFormat, data.data(), data.size(), mSampleRate);
|
|
alSourceQueueBuffers(mSource, 1, &bufid);
|
|
mCurrentBufIdx = (mCurrentBufIdx+1) % mBuffers.size();
|
|
}
|
|
}
|
|
}
|
|
|
|
return queued;
|
|
}
|
|
|
|
|
|
//
|
|
// An OpenAL output device
|
|
//
|
|
std::vector<std::string> OpenAL_Output::enumerate()
|
|
{
|
|
std::vector<std::string> devlist;
|
|
const ALCchar *devnames;
|
|
|
|
if(alcIsExtensionPresent(nullptr, "ALC_ENUMERATE_ALL_EXT"))
|
|
devnames = alcGetString(nullptr, ALC_ALL_DEVICES_SPECIFIER);
|
|
else
|
|
devnames = alcGetString(nullptr, ALC_DEVICE_SPECIFIER);
|
|
while(devnames && *devnames)
|
|
{
|
|
devlist.emplace_back(devnames);
|
|
devnames += strlen(devnames)+1;
|
|
}
|
|
return devlist;
|
|
}
|
|
|
|
bool OpenAL_Output::init(const std::string &devname, const std::string &hrtfname, HrtfMode hrtfmode)
|
|
{
|
|
deinit();
|
|
|
|
Log(Debug::Info) << "Initializing OpenAL...";
|
|
|
|
mDevice = alcOpenDevice(devname.c_str());
|
|
if(!mDevice && !devname.empty())
|
|
{
|
|
Log(Debug::Warning) << "Failed to open \"" << devname << "\", trying default";
|
|
mDevice = alcOpenDevice(nullptr);
|
|
}
|
|
|
|
if(!mDevice)
|
|
{
|
|
Log(Debug::Error) << "Failed to open default audio device";
|
|
return false;
|
|
}
|
|
|
|
const ALCchar *name = nullptr;
|
|
if(alcIsExtensionPresent(mDevice, "ALC_ENUMERATE_ALL_EXT"))
|
|
name = alcGetString(mDevice, ALC_ALL_DEVICES_SPECIFIER);
|
|
if(alcGetError(mDevice) != AL_NO_ERROR || !name)
|
|
name = alcGetString(mDevice, ALC_DEVICE_SPECIFIER);
|
|
Log(Debug::Info) << "Opened \"" << name << "\"";
|
|
|
|
ALCint major=0, minor=0;
|
|
alcGetIntegerv(mDevice, ALC_MAJOR_VERSION, 1, &major);
|
|
alcGetIntegerv(mDevice, ALC_MINOR_VERSION, 1, &minor);
|
|
Log(Debug::Info) << " ALC Version: " << major << "." << minor <<"\n" <<
|
|
" ALC Extensions: " << alcGetString(mDevice, ALC_EXTENSIONS);
|
|
|
|
ALC.EXT_EFX = alcIsExtensionPresent(mDevice, "ALC_EXT_EFX");
|
|
ALC.SOFT_HRTF = alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF");
|
|
|
|
std::vector<ALCint> attrs;
|
|
attrs.reserve(15);
|
|
if(ALC.SOFT_HRTF)
|
|
{
|
|
LPALCGETSTRINGISOFT alcGetStringiSOFT = nullptr;
|
|
getALCFunc(alcGetStringiSOFT, mDevice, "alcGetStringiSOFT");
|
|
|
|
attrs.push_back(ALC_HRTF_SOFT);
|
|
attrs.push_back(hrtfmode == HrtfMode::Disable ? ALC_FALSE :
|
|
hrtfmode == HrtfMode::Enable ? ALC_TRUE :
|
|
/*hrtfmode == HrtfMode::Auto ?*/ ALC_DONT_CARE_SOFT);
|
|
if(!hrtfname.empty())
|
|
{
|
|
ALCint index = -1;
|
|
ALCint num_hrtf;
|
|
alcGetIntegerv(mDevice, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf);
|
|
for(ALCint i = 0;i < num_hrtf;++i)
|
|
{
|
|
const ALCchar *entry = alcGetStringiSOFT(mDevice, ALC_HRTF_SPECIFIER_SOFT, i);
|
|
if(hrtfname == entry)
|
|
{
|
|
index = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(index < 0)
|
|
Log(Debug::Warning) << "Failed to find HRTF \"" << hrtfname << "\", using default";
|
|
else
|
|
{
|
|
attrs.push_back(ALC_HRTF_ID_SOFT);
|
|
attrs.push_back(index);
|
|
}
|
|
}
|
|
}
|
|
attrs.push_back(0);
|
|
|
|
mContext = alcCreateContext(mDevice, attrs.data());
|
|
if(!mContext || alcMakeContextCurrent(mContext) == ALC_FALSE)
|
|
{
|
|
Log(Debug::Error) << "Failed to setup audio context: "<<alcGetString(mDevice, alcGetError(mDevice));
|
|
if(mContext)
|
|
alcDestroyContext(mContext);
|
|
mContext = nullptr;
|
|
alcCloseDevice(mDevice);
|
|
mDevice = nullptr;
|
|
return false;
|
|
}
|
|
|
|
Log(Debug::Info) << " Vendor: "<<alGetString(AL_VENDOR)<<"\n"<<
|
|
" Renderer: "<<alGetString(AL_RENDERER)<<"\n"<<
|
|
" Version: "<<alGetString(AL_VERSION)<<"\n"<<
|
|
" Extensions: "<<alGetString(AL_EXTENSIONS);
|
|
|
|
if(!ALC.SOFT_HRTF)
|
|
Log(Debug::Warning) << "HRTF status unavailable";
|
|
else
|
|
{
|
|
ALCint hrtf_state;
|
|
alcGetIntegerv(mDevice, ALC_HRTF_SOFT, 1, &hrtf_state);
|
|
if(!hrtf_state)
|
|
Log(Debug::Info) << "HRTF disabled";
|
|
else
|
|
{
|
|
const ALCchar *hrtf = alcGetString(mDevice, ALC_HRTF_SPECIFIER_SOFT);
|
|
Log(Debug::Info) << "Enabled HRTF " << hrtf;
|
|
}
|
|
}
|
|
|
|
AL.SOFT_source_spatialize = alIsExtensionPresent("AL_SOFT_source_spatialize");
|
|
|
|
ALCuint maxtotal;
|
|
ALCint maxmono = 0, maxstereo = 0;
|
|
alcGetIntegerv(mDevice, ALC_MONO_SOURCES, 1, &maxmono);
|
|
alcGetIntegerv(mDevice, ALC_STEREO_SOURCES, 1, &maxstereo);
|
|
if(getALCError(mDevice) != ALC_NO_ERROR)
|
|
maxtotal = 256;
|
|
else
|
|
{
|
|
maxtotal = std::min<ALCuint>(maxmono+maxstereo, 256);
|
|
if (maxtotal == 0) // workaround for broken implementations
|
|
maxtotal = 256;
|
|
}
|
|
for(size_t i = 0;i < maxtotal;i++)
|
|
{
|
|
ALuint src = 0;
|
|
alGenSources(1, &src);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
break;
|
|
mFreeSources.push_back(src);
|
|
}
|
|
if(mFreeSources.empty())
|
|
{
|
|
Log(Debug::Warning) << "Could not allocate any sound sourcess";
|
|
alcMakeContextCurrent(nullptr);
|
|
alcDestroyContext(mContext);
|
|
mContext = nullptr;
|
|
alcCloseDevice(mDevice);
|
|
mDevice = nullptr;
|
|
return false;
|
|
}
|
|
Log(Debug::Info) << "Allocated " << mFreeSources.size() << " sound sources";
|
|
|
|
if(ALC.EXT_EFX)
|
|
{
|
|
#define LOAD_FUNC(x) getALFunc(x, #x)
|
|
LOAD_FUNC(alGenEffects);
|
|
LOAD_FUNC(alDeleteEffects);
|
|
LOAD_FUNC(alIsEffect);
|
|
LOAD_FUNC(alEffecti);
|
|
LOAD_FUNC(alEffectiv);
|
|
LOAD_FUNC(alEffectf);
|
|
LOAD_FUNC(alEffectfv);
|
|
LOAD_FUNC(alGetEffecti);
|
|
LOAD_FUNC(alGetEffectiv);
|
|
LOAD_FUNC(alGetEffectf);
|
|
LOAD_FUNC(alGetEffectfv);
|
|
LOAD_FUNC(alGenFilters);
|
|
LOAD_FUNC(alDeleteFilters);
|
|
LOAD_FUNC(alIsFilter);
|
|
LOAD_FUNC(alFilteri);
|
|
LOAD_FUNC(alFilteriv);
|
|
LOAD_FUNC(alFilterf);
|
|
LOAD_FUNC(alFilterfv);
|
|
LOAD_FUNC(alGetFilteri);
|
|
LOAD_FUNC(alGetFilteriv);
|
|
LOAD_FUNC(alGetFilterf);
|
|
LOAD_FUNC(alGetFilterfv);
|
|
LOAD_FUNC(alGenAuxiliaryEffectSlots);
|
|
LOAD_FUNC(alDeleteAuxiliaryEffectSlots);
|
|
LOAD_FUNC(alIsAuxiliaryEffectSlot);
|
|
LOAD_FUNC(alAuxiliaryEffectSloti);
|
|
LOAD_FUNC(alAuxiliaryEffectSlotiv);
|
|
LOAD_FUNC(alAuxiliaryEffectSlotf);
|
|
LOAD_FUNC(alAuxiliaryEffectSlotfv);
|
|
LOAD_FUNC(alGetAuxiliaryEffectSloti);
|
|
LOAD_FUNC(alGetAuxiliaryEffectSlotiv);
|
|
LOAD_FUNC(alGetAuxiliaryEffectSlotf);
|
|
LOAD_FUNC(alGetAuxiliaryEffectSlotfv);
|
|
#undef LOAD_FUNC
|
|
if(getALError() != AL_NO_ERROR)
|
|
{
|
|
ALC.EXT_EFX = false;
|
|
goto skip_efx;
|
|
}
|
|
|
|
alGenFilters(1, &mWaterFilter);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
{
|
|
alFilteri(mWaterFilter, AL_FILTER_TYPE, AL_FILTER_LOWPASS);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
{
|
|
Log(Debug::Info) << "Low-pass filter supported";
|
|
alFilterf(mWaterFilter, AL_LOWPASS_GAIN, 0.9f);
|
|
alFilterf(mWaterFilter, AL_LOWPASS_GAINHF, 0.125f);
|
|
}
|
|
else
|
|
{
|
|
alDeleteFilters(1, &mWaterFilter);
|
|
mWaterFilter = 0;
|
|
}
|
|
alGetError();
|
|
}
|
|
|
|
alGenAuxiliaryEffectSlots(1, &mEffectSlot);
|
|
alGetError();
|
|
|
|
alGenEffects(1, &mDefaultEffect);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
{
|
|
alEffecti(mDefaultEffect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
Log(Debug::Info) << "EAX Reverb supported";
|
|
else
|
|
{
|
|
alEffecti(mDefaultEffect, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
Log(Debug::Info) << "Standard Reverb supported";
|
|
}
|
|
EFXEAXREVERBPROPERTIES props = EFX_REVERB_PRESET_LIVINGROOM;
|
|
props.flGain = 0.0f;
|
|
LoadEffect(mDefaultEffect, props);
|
|
}
|
|
|
|
alGenEffects(1, &mWaterEffect);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
{
|
|
alEffecti(mWaterEffect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
{
|
|
alEffecti(mWaterEffect, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
|
|
alGetError();
|
|
}
|
|
LoadEffect(mWaterEffect, EFX_REVERB_PRESET_UNDERWATER);
|
|
}
|
|
|
|
alListenerf(AL_METERS_PER_UNIT, 1.0f / Constants::UnitsPerMeter);
|
|
}
|
|
skip_efx:
|
|
alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
|
|
// Speed of sound is in units per second. Take the sound speed in air (assumed
|
|
// meters per second), multiply by the units per meter to get the speed in u/s.
|
|
alSpeedOfSound(Constants::SoundSpeedInAir * Constants::UnitsPerMeter);
|
|
alGetError();
|
|
|
|
mInitialized = true;
|
|
return true;
|
|
}
|
|
|
|
void OpenAL_Output::deinit()
|
|
{
|
|
mStreamThread->removeAll();
|
|
|
|
for(ALuint source : mFreeSources)
|
|
alDeleteSources(1, &source);
|
|
mFreeSources.clear();
|
|
|
|
if(mEffectSlot)
|
|
alDeleteAuxiliaryEffectSlots(1, &mEffectSlot);
|
|
mEffectSlot = 0;
|
|
if(mDefaultEffect)
|
|
alDeleteEffects(1, &mDefaultEffect);
|
|
mDefaultEffect = 0;
|
|
if(mWaterEffect)
|
|
alDeleteEffects(1, &mWaterEffect);
|
|
mWaterEffect = 0;
|
|
if(mWaterFilter)
|
|
alDeleteFilters(1, &mWaterFilter);
|
|
mWaterFilter = 0;
|
|
|
|
alcMakeContextCurrent(nullptr);
|
|
if(mContext)
|
|
alcDestroyContext(mContext);
|
|
mContext = nullptr;
|
|
if(mDevice)
|
|
alcCloseDevice(mDevice);
|
|
mDevice = nullptr;
|
|
|
|
mInitialized = false;
|
|
}
|
|
|
|
|
|
std::vector<std::string> OpenAL_Output::enumerateHrtf()
|
|
{
|
|
std::vector<std::string> ret;
|
|
|
|
if(!mDevice || !ALC.SOFT_HRTF)
|
|
return ret;
|
|
|
|
LPALCGETSTRINGISOFT alcGetStringiSOFT = nullptr;
|
|
getALCFunc(alcGetStringiSOFT, mDevice, "alcGetStringiSOFT");
|
|
|
|
ALCint num_hrtf;
|
|
alcGetIntegerv(mDevice, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf);
|
|
ret.reserve(num_hrtf);
|
|
for(ALCint i = 0;i < num_hrtf;++i)
|
|
{
|
|
const ALCchar *entry = alcGetStringiSOFT(mDevice, ALC_HRTF_SPECIFIER_SOFT, i);
|
|
ret.emplace_back(entry);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void OpenAL_Output::setHrtf(const std::string &hrtfname, HrtfMode hrtfmode)
|
|
{
|
|
if(!mDevice || !ALC.SOFT_HRTF)
|
|
{
|
|
Log(Debug::Info) << "HRTF extension not present";
|
|
return;
|
|
}
|
|
|
|
LPALCGETSTRINGISOFT alcGetStringiSOFT = nullptr;
|
|
getALCFunc(alcGetStringiSOFT, mDevice, "alcGetStringiSOFT");
|
|
|
|
LPALCRESETDEVICESOFT alcResetDeviceSOFT = nullptr;
|
|
getALCFunc(alcResetDeviceSOFT, mDevice, "alcResetDeviceSOFT");
|
|
|
|
std::vector<ALCint> attrs;
|
|
attrs.reserve(15);
|
|
|
|
attrs.push_back(ALC_HRTF_SOFT);
|
|
attrs.push_back(hrtfmode == HrtfMode::Disable ? ALC_FALSE :
|
|
hrtfmode == HrtfMode::Enable ? ALC_TRUE :
|
|
/*hrtfmode == HrtfMode::Auto ?*/ ALC_DONT_CARE_SOFT);
|
|
if(!hrtfname.empty())
|
|
{
|
|
ALCint index = -1;
|
|
ALCint num_hrtf;
|
|
alcGetIntegerv(mDevice, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf);
|
|
for(ALCint i = 0;i < num_hrtf;++i)
|
|
{
|
|
const ALCchar *entry = alcGetStringiSOFT(mDevice, ALC_HRTF_SPECIFIER_SOFT, i);
|
|
if(hrtfname == entry)
|
|
{
|
|
index = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(index < 0)
|
|
Log(Debug::Warning) << "Failed to find HRTF name \"" << hrtfname << "\", using default";
|
|
else
|
|
{
|
|
attrs.push_back(ALC_HRTF_ID_SOFT);
|
|
attrs.push_back(index);
|
|
}
|
|
}
|
|
attrs.push_back(0);
|
|
alcResetDeviceSOFT(mDevice, attrs.data());
|
|
|
|
ALCint hrtf_state;
|
|
alcGetIntegerv(mDevice, ALC_HRTF_SOFT, 1, &hrtf_state);
|
|
if(!hrtf_state)
|
|
Log(Debug::Info) << "HRTF disabled";
|
|
else
|
|
{
|
|
const ALCchar *hrtf = alcGetString(mDevice, ALC_HRTF_SPECIFIER_SOFT);
|
|
Log(Debug::Info) << "Enabled HRTF " << hrtf;
|
|
}
|
|
}
|
|
|
|
|
|
std::pair<Sound_Handle,size_t> OpenAL_Output::loadSound(const std::string &fname)
|
|
{
|
|
getALError();
|
|
|
|
std::vector<char> data;
|
|
ALenum format = AL_NONE;
|
|
int srate = 0;
|
|
|
|
try
|
|
{
|
|
DecoderPtr decoder = mManager.getDecoder();
|
|
// Workaround: Bethesda at some point converted some of the files to mp3, but the references were kept as .wav.
|
|
if(decoder->mResourceMgr->exists(fname))
|
|
decoder->open(fname);
|
|
else
|
|
{
|
|
std::string file = fname;
|
|
std::string::size_type pos = file.rfind('.');
|
|
if(pos != std::string::npos)
|
|
file = file.substr(0, pos)+".mp3";
|
|
decoder->open(file);
|
|
}
|
|
|
|
ChannelConfig chans;
|
|
SampleType type;
|
|
decoder->getInfo(&srate, &chans, &type);
|
|
format = getALFormat(chans, type);
|
|
if(format) decoder->readAll(data);
|
|
}
|
|
catch(std::exception &e)
|
|
{
|
|
Log(Debug::Error) << "Failed to load audio from " << fname << ": " << e.what();
|
|
}
|
|
|
|
if(data.empty())
|
|
{
|
|
// If we failed to get any usable audio, substitute with silence.
|
|
format = AL_FORMAT_MONO8;
|
|
srate = 8000;
|
|
data.assign(8000, -128);
|
|
}
|
|
|
|
ALint size;
|
|
ALuint buf = 0;
|
|
alGenBuffers(1, &buf);
|
|
alBufferData(buf, format, data.data(), data.size(), srate);
|
|
alGetBufferi(buf, AL_SIZE, &size);
|
|
if(getALError() != AL_NO_ERROR)
|
|
{
|
|
if(buf && alIsBuffer(buf))
|
|
alDeleteBuffers(1, &buf);
|
|
getALError();
|
|
return std::make_pair(nullptr, 0);
|
|
}
|
|
return std::make_pair(MAKE_PTRID(buf), size);
|
|
}
|
|
|
|
size_t OpenAL_Output::unloadSound(Sound_Handle data)
|
|
{
|
|
ALuint buffer = GET_PTRID(data);
|
|
if(!buffer) return 0;
|
|
|
|
// Make sure no sources are playing this buffer before unloading it.
|
|
SoundVec::const_iterator iter = mActiveSounds.begin();
|
|
for(;iter != mActiveSounds.end();++iter)
|
|
{
|
|
if(!(*iter)->mHandle)
|
|
continue;
|
|
|
|
ALuint source = GET_PTRID((*iter)->mHandle);
|
|
ALint srcbuf;
|
|
alGetSourcei(source, AL_BUFFER, &srcbuf);
|
|
if((ALuint)srcbuf == buffer)
|
|
{
|
|
alSourceStop(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
}
|
|
}
|
|
ALint size = 0;
|
|
alGetBufferi(buffer, AL_SIZE, &size);
|
|
alDeleteBuffers(1, &buffer);
|
|
getALError();
|
|
return size;
|
|
}
|
|
|
|
|
|
void OpenAL_Output::initCommon2D(ALuint source, const osg::Vec3f &pos, ALfloat gain, ALfloat pitch, bool loop, bool useenv)
|
|
{
|
|
alSourcef(source, AL_REFERENCE_DISTANCE, 1.0f);
|
|
alSourcef(source, AL_MAX_DISTANCE, 1000.0f);
|
|
alSourcef(source, AL_ROLLOFF_FACTOR, 0.0f);
|
|
alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE);
|
|
alSourcei(source, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
|
|
if(AL.SOFT_source_spatialize)
|
|
alSourcei(source, AL_SOURCE_SPATIALIZE_SOFT, AL_FALSE);
|
|
|
|
if(useenv)
|
|
{
|
|
if(mWaterFilter)
|
|
alSourcei(source, AL_DIRECT_FILTER,
|
|
(mListenerEnv == Env_Underwater) ? mWaterFilter : AL_FILTER_NULL
|
|
);
|
|
else if(mListenerEnv == Env_Underwater)
|
|
{
|
|
gain *= 0.9f;
|
|
pitch *= 0.7f;
|
|
}
|
|
if(mEffectSlot)
|
|
alSource3i(source, AL_AUXILIARY_SEND_FILTER, mEffectSlot, 0, AL_FILTER_NULL);
|
|
}
|
|
else
|
|
{
|
|
if(mWaterFilter)
|
|
alSourcei(source, AL_DIRECT_FILTER, AL_FILTER_NULL);
|
|
if(mEffectSlot)
|
|
alSource3i(source, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
|
|
}
|
|
|
|
alSourcef(source, AL_GAIN, gain);
|
|
alSourcef(source, AL_PITCH, pitch);
|
|
alSourcefv(source, AL_POSITION, pos.ptr());
|
|
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
|
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
void OpenAL_Output::initCommon3D(ALuint source, const osg::Vec3f &pos, ALfloat mindist, ALfloat maxdist, ALfloat gain, ALfloat pitch, bool loop, bool useenv)
|
|
{
|
|
alSourcef(source, AL_REFERENCE_DISTANCE, mindist);
|
|
alSourcef(source, AL_MAX_DISTANCE, maxdist);
|
|
alSourcef(source, AL_ROLLOFF_FACTOR, 1.0f);
|
|
alSourcei(source, AL_SOURCE_RELATIVE, AL_FALSE);
|
|
alSourcei(source, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
|
|
if(AL.SOFT_source_spatialize)
|
|
alSourcei(source, AL_SOURCE_SPATIALIZE_SOFT, AL_TRUE);
|
|
|
|
if((pos - mListenerPos).length2() > maxdist*maxdist)
|
|
gain = 0.0f;
|
|
if(useenv)
|
|
{
|
|
if(mWaterFilter)
|
|
alSourcei(source, AL_DIRECT_FILTER,
|
|
(mListenerEnv == Env_Underwater) ? mWaterFilter : AL_FILTER_NULL
|
|
);
|
|
else if(mListenerEnv == Env_Underwater)
|
|
{
|
|
gain *= 0.9f;
|
|
pitch *= 0.7f;
|
|
}
|
|
if(mEffectSlot)
|
|
alSource3i(source, AL_AUXILIARY_SEND_FILTER, mEffectSlot, 0, AL_FILTER_NULL);
|
|
}
|
|
else
|
|
{
|
|
if(mWaterFilter)
|
|
alSourcei(source, AL_DIRECT_FILTER, AL_FILTER_NULL);
|
|
if(mEffectSlot)
|
|
alSource3i(source, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
|
|
}
|
|
|
|
alSourcef(source, AL_GAIN, gain);
|
|
alSourcef(source, AL_PITCH, pitch);
|
|
alSourcefv(source, AL_POSITION, pos.ptr());
|
|
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
|
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
void OpenAL_Output::updateCommon(ALuint source, const osg::Vec3f& pos, ALfloat maxdist, ALfloat gain, ALfloat pitch, bool useenv, bool is3d)
|
|
{
|
|
if(is3d)
|
|
{
|
|
if((pos - mListenerPos).length2() > maxdist*maxdist)
|
|
gain = 0.0f;
|
|
}
|
|
if(useenv && mListenerEnv == Env_Underwater && !mWaterFilter)
|
|
{
|
|
gain *= 0.9f;
|
|
pitch *= 0.7f;
|
|
}
|
|
|
|
alSourcef(source, AL_GAIN, gain);
|
|
alSourcef(source, AL_PITCH, pitch);
|
|
alSourcefv(source, AL_POSITION, pos.ptr());
|
|
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
|
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
|
|
bool OpenAL_Output::playSound(Sound *sound, Sound_Handle data, float offset)
|
|
{
|
|
ALuint source;
|
|
|
|
if(mFreeSources.empty())
|
|
{
|
|
Log(Debug::Warning) << "No free sources!";
|
|
return false;
|
|
}
|
|
source = mFreeSources.front();
|
|
|
|
initCommon2D(source, sound->getPosition(), sound->getRealVolume(), sound->getPitch(),
|
|
sound->getIsLooping(), sound->getUseEnv());
|
|
alSourcei(source, AL_BUFFER, GET_PTRID(data));
|
|
alSourcef(source, AL_SEC_OFFSET, offset);
|
|
if(getALError() != AL_NO_ERROR)
|
|
{
|
|
alSourceRewind(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
alGetError();
|
|
return false;
|
|
}
|
|
|
|
alSourcePlay(source);
|
|
if(getALError() != AL_NO_ERROR)
|
|
{
|
|
alSourceRewind(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
alGetError();
|
|
return false;
|
|
}
|
|
|
|
mFreeSources.pop_front();
|
|
sound->mHandle = MAKE_PTRID(source);
|
|
mActiveSounds.push_back(sound);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool OpenAL_Output::playSound3D(Sound *sound, Sound_Handle data, float offset)
|
|
{
|
|
ALuint source;
|
|
|
|
if(mFreeSources.empty())
|
|
{
|
|
Log(Debug::Warning) << "No free sources!";
|
|
return false;
|
|
}
|
|
source = mFreeSources.front();
|
|
|
|
initCommon3D(source, sound->getPosition(), sound->getMinDistance(), sound->getMaxDistance(),
|
|
sound->getRealVolume(), sound->getPitch(), sound->getIsLooping(),
|
|
sound->getUseEnv());
|
|
alSourcei(source, AL_BUFFER, GET_PTRID(data));
|
|
alSourcef(source, AL_SEC_OFFSET, offset);
|
|
if(getALError() != AL_NO_ERROR)
|
|
{
|
|
alSourceRewind(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
alGetError();
|
|
return false;
|
|
}
|
|
|
|
alSourcePlay(source);
|
|
if(getALError() != AL_NO_ERROR)
|
|
{
|
|
alSourceRewind(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
alGetError();
|
|
return false;
|
|
}
|
|
|
|
mFreeSources.pop_front();
|
|
sound->mHandle = MAKE_PTRID(source);
|
|
mActiveSounds.push_back(sound);
|
|
|
|
return true;
|
|
}
|
|
|
|
void OpenAL_Output::finishSound(Sound *sound)
|
|
{
|
|
if(!sound->mHandle) return;
|
|
ALuint source = GET_PTRID(sound->mHandle);
|
|
sound->mHandle = nullptr;
|
|
|
|
// Rewind the stream to put the source back into an AL_INITIAL state, for
|
|
// the next time it's used.
|
|
alSourceRewind(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
getALError();
|
|
|
|
mFreeSources.push_back(source);
|
|
mActiveSounds.erase(std::find(mActiveSounds.begin(), mActiveSounds.end(), sound));
|
|
}
|
|
|
|
bool OpenAL_Output::isSoundPlaying(Sound *sound)
|
|
{
|
|
if(!sound->mHandle) return false;
|
|
ALuint source = GET_PTRID(sound->mHandle);
|
|
ALint state = AL_STOPPED;
|
|
|
|
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
|
getALError();
|
|
|
|
return state == AL_PLAYING || state == AL_PAUSED;
|
|
}
|
|
|
|
void OpenAL_Output::updateSound(Sound *sound)
|
|
{
|
|
if(!sound->mHandle) return;
|
|
ALuint source = GET_PTRID(sound->mHandle);
|
|
|
|
updateCommon(source, sound->getPosition(), sound->getMaxDistance(), sound->getRealVolume(),
|
|
sound->getPitch(), sound->getUseEnv(), sound->getIs3D());
|
|
getALError();
|
|
}
|
|
|
|
|
|
bool OpenAL_Output::streamSound(DecoderPtr decoder, Stream *sound, bool getLoudnessData)
|
|
{
|
|
if(mFreeSources.empty())
|
|
{
|
|
Log(Debug::Warning) << "No free sources!";
|
|
return false;
|
|
}
|
|
ALuint source = mFreeSources.front();
|
|
|
|
if(sound->getIsLooping())
|
|
Log(Debug::Warning) << "Warning: cannot loop stream \"" << decoder->getName() << "\"";
|
|
|
|
initCommon2D(source, sound->getPosition(), sound->getRealVolume(), sound->getPitch(),
|
|
false, sound->getUseEnv());
|
|
if(getALError() != AL_NO_ERROR)
|
|
return false;
|
|
|
|
OpenAL_SoundStream *stream = new OpenAL_SoundStream(source, std::move(decoder));
|
|
if(!stream->init(getLoudnessData))
|
|
{
|
|
delete stream;
|
|
return false;
|
|
}
|
|
mStreamThread->add(stream);
|
|
|
|
mFreeSources.pop_front();
|
|
sound->mHandle = stream;
|
|
mActiveStreams.push_back(sound);
|
|
return true;
|
|
}
|
|
|
|
bool OpenAL_Output::streamSound3D(DecoderPtr decoder, Stream *sound, bool getLoudnessData)
|
|
{
|
|
if(mFreeSources.empty())
|
|
{
|
|
Log(Debug::Warning) << "No free sources!";
|
|
return false;
|
|
}
|
|
ALuint source = mFreeSources.front();
|
|
|
|
if(sound->getIsLooping())
|
|
Log(Debug::Warning) << "Warning: cannot loop stream \"" << decoder->getName() << "\"";
|
|
|
|
initCommon3D(source, sound->getPosition(), sound->getMinDistance(), sound->getMaxDistance(),
|
|
sound->getRealVolume(), sound->getPitch(), false, sound->getUseEnv());
|
|
if(getALError() != AL_NO_ERROR)
|
|
return false;
|
|
|
|
OpenAL_SoundStream *stream = new OpenAL_SoundStream(source, std::move(decoder));
|
|
if(!stream->init(getLoudnessData))
|
|
{
|
|
delete stream;
|
|
return false;
|
|
}
|
|
mStreamThread->add(stream);
|
|
|
|
mFreeSources.pop_front();
|
|
sound->mHandle = stream;
|
|
mActiveStreams.push_back(sound);
|
|
return true;
|
|
}
|
|
|
|
void OpenAL_Output::finishStream(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
ALuint source = stream->mSource;
|
|
|
|
sound->mHandle = nullptr;
|
|
mStreamThread->remove(stream);
|
|
|
|
// Rewind the stream to put the source back into an AL_INITIAL state, for
|
|
// the next time it's used.
|
|
alSourceRewind(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
getALError();
|
|
|
|
mFreeSources.push_back(source);
|
|
mActiveStreams.erase(std::find(mActiveStreams.begin(), mActiveStreams.end(), sound));
|
|
|
|
delete stream;
|
|
}
|
|
|
|
double OpenAL_Output::getStreamDelay(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return 0.0;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
return stream->getStreamDelay();
|
|
}
|
|
|
|
double OpenAL_Output::getStreamOffset(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return 0.0;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
std::lock_guard<std::mutex> lock(mStreamThread->mMutex);
|
|
return stream->getStreamOffset();
|
|
}
|
|
|
|
float OpenAL_Output::getStreamLoudness(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return 0.0;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
std::lock_guard<std::mutex> lock(mStreamThread->mMutex);
|
|
return stream->getCurrentLoudness();
|
|
}
|
|
|
|
bool OpenAL_Output::isStreamPlaying(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return false;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
std::lock_guard<std::mutex> lock(mStreamThread->mMutex);
|
|
return stream->isPlaying();
|
|
}
|
|
|
|
void OpenAL_Output::updateStream(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
ALuint source = stream->mSource;
|
|
|
|
updateCommon(source, sound->getPosition(), sound->getMaxDistance(), sound->getRealVolume(),
|
|
sound->getPitch(), sound->getUseEnv(), sound->getIs3D());
|
|
getALError();
|
|
}
|
|
|
|
|
|
void OpenAL_Output::startUpdate()
|
|
{
|
|
alcSuspendContext(alcGetCurrentContext());
|
|
}
|
|
|
|
void OpenAL_Output::finishUpdate()
|
|
{
|
|
alcProcessContext(alcGetCurrentContext());
|
|
}
|
|
|
|
|
|
void OpenAL_Output::updateListener(const osg::Vec3f &pos, const osg::Vec3f &atdir, const osg::Vec3f &updir, Environment env)
|
|
{
|
|
if(mContext)
|
|
{
|
|
ALfloat orient[6] = {
|
|
atdir.x(), atdir.y(), atdir.z(),
|
|
updir.x(), updir.y(), updir.z()
|
|
};
|
|
alListenerfv(AL_POSITION, pos.ptr());
|
|
alListenerfv(AL_ORIENTATION, orient);
|
|
|
|
if(env != mListenerEnv)
|
|
{
|
|
alSpeedOfSound(((env == Env_Underwater) ? Constants::SoundSpeedUnderwater : Constants::SoundSpeedInAir) * Constants::UnitsPerMeter);
|
|
|
|
// Update active sources with the environment's direct filter
|
|
if(mWaterFilter)
|
|
{
|
|
ALuint filter = (env == Env_Underwater) ? mWaterFilter : AL_FILTER_NULL;
|
|
for(Sound *sound : mActiveSounds)
|
|
{
|
|
if(sound->getUseEnv())
|
|
alSourcei(GET_PTRID(sound->mHandle), AL_DIRECT_FILTER, filter);
|
|
}
|
|
for(Stream *sound : mActiveStreams)
|
|
{
|
|
if(sound->getUseEnv())
|
|
alSourcei(
|
|
reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle)->mSource,
|
|
AL_DIRECT_FILTER, filter
|
|
);
|
|
}
|
|
}
|
|
// Update the environment effect
|
|
if(mEffectSlot)
|
|
alAuxiliaryEffectSloti(mEffectSlot, AL_EFFECTSLOT_EFFECT,
|
|
(env == Env_Underwater) ? mWaterEffect : mDefaultEffect
|
|
);
|
|
}
|
|
getALError();
|
|
}
|
|
|
|
mListenerPos = pos;
|
|
mListenerEnv = env;
|
|
}
|
|
|
|
|
|
void OpenAL_Output::pauseSounds(int types)
|
|
{
|
|
std::vector<ALuint> sources;
|
|
for(Sound *sound : mActiveSounds)
|
|
{
|
|
if((types&sound->getPlayType()))
|
|
sources.push_back(GET_PTRID(sound->mHandle));
|
|
}
|
|
for(Stream *sound : mActiveStreams)
|
|
{
|
|
if((types&sound->getPlayType()))
|
|
{
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
sources.push_back(stream->mSource);
|
|
}
|
|
}
|
|
if(!sources.empty())
|
|
{
|
|
alSourcePausev(sources.size(), sources.data());
|
|
getALError();
|
|
}
|
|
}
|
|
|
|
void OpenAL_Output::pauseActiveDevice()
|
|
{
|
|
if (mDevice == nullptr)
|
|
return;
|
|
|
|
if(alcIsExtensionPresent(mDevice, "ALC_SOFT_PAUSE_DEVICE"))
|
|
{
|
|
LPALCDEVICEPAUSESOFT alcDevicePauseSOFT = nullptr;
|
|
getALCFunc(alcDevicePauseSOFT, mDevice, "alcDevicePauseSOFT");
|
|
alcDevicePauseSOFT(mDevice);
|
|
getALCError(mDevice);
|
|
}
|
|
|
|
alListenerf(AL_GAIN, 0.0f);
|
|
}
|
|
|
|
void OpenAL_Output::resumeActiveDevice()
|
|
{
|
|
if (mDevice == nullptr)
|
|
return;
|
|
|
|
if(alcIsExtensionPresent(mDevice, "ALC_SOFT_PAUSE_DEVICE"))
|
|
{
|
|
LPALCDEVICERESUMESOFT alcDeviceResumeSOFT = nullptr;
|
|
getALCFunc(alcDeviceResumeSOFT, mDevice, "alcDeviceResumeSOFT");
|
|
alcDeviceResumeSOFT(mDevice);
|
|
getALCError(mDevice);
|
|
}
|
|
|
|
alListenerf(AL_GAIN, 1.0f);
|
|
}
|
|
|
|
void OpenAL_Output::resumeSounds(int types)
|
|
{
|
|
std::vector<ALuint> sources;
|
|
for(Sound *sound : mActiveSounds)
|
|
{
|
|
if((types&sound->getPlayType()))
|
|
sources.push_back(GET_PTRID(sound->mHandle));
|
|
}
|
|
for(Stream *sound : mActiveStreams)
|
|
{
|
|
if((types&sound->getPlayType()))
|
|
{
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
sources.push_back(stream->mSource);
|
|
}
|
|
}
|
|
if(!sources.empty())
|
|
{
|
|
alSourcePlayv(sources.size(), sources.data());
|
|
getALError();
|
|
}
|
|
}
|
|
|
|
|
|
OpenAL_Output::OpenAL_Output(SoundManager &mgr)
|
|
: Sound_Output(mgr)
|
|
, mDevice(nullptr), mContext(nullptr)
|
|
, mListenerPos(0.0f, 0.0f, 0.0f), mListenerEnv(Env_Normal)
|
|
, mWaterFilter(0), mWaterEffect(0), mDefaultEffect(0), mEffectSlot(0)
|
|
, mStreamThread(new StreamThread)
|
|
{
|
|
}
|
|
|
|
OpenAL_Output::~OpenAL_Output()
|
|
{
|
|
OpenAL_Output::deinit();
|
|
}
|
|
|
|
}
|