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20 lines
423 B
C++
20 lines
423 B
C++
#ifndef GAME_MWWORLD_ACTIONHARVEST_H
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#define GAME_MWWORLD_ACTIONHARVEST_H
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#include "action.hpp"
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#include "ptr.hpp"
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namespace MWWorld
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{
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class ActionHarvest : public Action
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{
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void executeImp (const MWWorld::Ptr& actor) override;
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public:
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ActionHarvest (const Ptr& container);
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///< \param container The Container the Player has activated.
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};
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}
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#endif // ACTIONOPEN_H
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