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94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
#ifndef GAMESETTINGS_HPP
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#define GAMESETTINGS_HPP
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#include <QTextStream>
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#include <QStringList>
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#include <QString>
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#include <QFile>
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#include <QMultiMap>
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#include <boost/filesystem/path.hpp>
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namespace Files
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{
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typedef std::vector<boost::filesystem::path> PathContainer;
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struct ConfigurationManager;
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}
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namespace Config
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{
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class GameSettings
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{
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public:
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GameSettings(Files::ConfigurationManager &cfg);
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inline QString value(const QString &key, const QString &defaultValue = QString())
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{
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return mSettings.value(key).isEmpty() ? defaultValue : mSettings.value(key);
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}
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inline void setValue(const QString &key, const QString &value)
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{
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mSettings.remove(key);
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mSettings.insert(key, value);
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mUserSettings.remove(key);
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mUserSettings.insert(key, value);
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}
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inline void setMultiValue(const QString &key, const QString &value)
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{
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QStringList values = mSettings.values(key);
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if (!values.contains(value))
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mSettings.insert(key, value);
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values = mUserSettings.values(key);
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if (!values.contains(value))
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mUserSettings.insert(key, value);
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}
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inline void remove(const QString &key)
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{
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mSettings.remove(key);
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mUserSettings.remove(key);
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}
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inline QStringList getDataDirs() const { return mDataDirs; }
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inline void removeDataDir(const QString &dir) { if(!dir.isEmpty()) mDataDirs.removeAll(dir); }
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inline void addDataDir(const QString &dir) { if(!dir.isEmpty()) mDataDirs.append(dir); }
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inline QString getDataLocal() const {return mDataLocal; }
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bool hasMaster();
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QStringList values(const QString &key, const QStringList &defaultValues = QStringList()) const;
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bool readFile(QTextStream &stream);
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bool readFile(QTextStream &stream, QMultiMap<QString, QString> &settings);
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bool readUserFile(QTextStream &stream);
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bool writeFile(QTextStream &stream);
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bool writeFileWithComments(QFile &file);
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void setContentList(const QStringList& fileNames);
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QStringList getContentList() const;
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void clear();
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private:
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Files::ConfigurationManager &mCfgMgr;
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void validatePaths();
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QMultiMap<QString, QString> mSettings;
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QMultiMap<QString, QString> mUserSettings;
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QStringList mDataDirs;
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QString mDataLocal;
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static const char sContentKey[];
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static bool isOrderedLine(const QString& line) ;
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};
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}
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#endif // GAMESETTINGS_HPP
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